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LOL.
That was fast - thought it would take longer for someone to make a sarcy comment about that... credit for being quick on the uptake.
Thats a rather ridiculous statement,Anyone who has a problem with that doesn't really understand how software development works.
Which when it came down to it - as RH states in the interview... most of the code was infact using standard functionality and is running on non-nVidia hardware - its just the very last part of the pipeline that was tweaked and tested for nVidia hardware and "locked" out.
Anyone who has a problem with that doesn't really understand how software development works.
he claimed that ati helped fix bugs and improved stalker series with better dx support but Stalker clear sky had even more bugs and terrible perfomance due to the dx10 implementation which also affected the gameplay of stalker as more resources were required to improve the graphics features ati was pushing instead of gameplay. so yes you are the idiot here along with the drunk guy.Yes they can. Also there is the old gambit of saying 'we will happily license this technology to anyone' and then offering licensing terms that you know will be unacceptable to the other side. For instance demanding royalties on every ATi card sold.
At the end of the day this is still he-said-she-said though. I can see why ATi would think that creating their own open standard would be better than almost any deal with Nvidia. After all, physics acceleration isn't really a 'must-have feature' yet so they have the time.
Oh please. His argument wasn't particularly good, yours is just idiotic. ATi are not responsible for the content of the game - it was the devs who messed that up - and a large amount of the bugginess wouldn't be directly related to graphics anyway. I'm sure ATi helped with some aspects of the improvements but games getting less buggy when given patches and more dev time is not exactly unusual is it?
It's rendering graphics - if appears to be working properly it is working properly.Changing vendor ID doesn't prove it works properly on ATI cards - it appears to work ok - but that means nothing. A lot of software systems can be semi interchangeable.
It's rendering graphics - if appears to be working properly it is working properly.![]()
he claimed that ati helped fix bugs and improved stalker series with better dx support but Stalker clear sky had even more bugs and terrible perfomance due to the dx10 implementation which also affected the gameplay of stalker as more resources were required to improve the graphics features ati was pushing instead of gameplay. so yes you are the idiot here along with the drunk guy.
bit-tech: Is this year’s STALKER better than last year's? We originally gave Clear Sky a 3/10 because it was so buggy, but eventually after four patches it was fixed-
RH: Well, it was an Nvidia 'The Way It's Meant To Be Played' title and when it came over to our program, everything went good.
Have Nvidia started working with devs on DX11 ?
I'm not taking the slash BTW.
Suprisingly they aren't putting much emphasis on DX11 yet. It is starting to happen tho as they now have workable parts to demo stuff on.
Haha, nice try, Duran.![]()
nice one you made yourself look like a fool. Stalker Clear sky is not in TWITBP program but ati's one
Did you read why he said that? lol
It was in twitbp but then went over to ATi.
yes the original Stalker was in TWITBP and it was a better game with less bugs. When i boot stalker clear sky the Ati logo comes up.