iRacing

Realistic isnt anything meaningful though is it? Its just a setting which is realistic, possibly random (?) from the track location etc.

If you're testing for an event, you want to find out what the conditions are, and manually enter them using the exact same values, so you have complete consistency.

If the test you want to do is the current weeks combo, clicking 'test' under the 'Race' heading will start an offline session with the correct values. Otherwise you have to find out what the weather will be, and enter it in manually in the 'Test' heading.
Apparently you can look under series > sessions, move the date to next week, and each session has a gear symbol where you can get the conditions for it. Copy that, manually enter it, and test with those settings. Anything else will give inconsistent results, and isnt really worth much more than basic testing, certainly not enough to go qualify or race from.
 
Spils, you're not wrong on how iRacing seems to do things, there were posts from people who either owned an MX5 cup car, or something very close to being the same spec, who'd done track days and said the car always felt planted and solid, yet iRacing uses this car as its entry point for road racing, and its a sloppy sliding joke of a car.
Too much of iRacings physics feel like they're totally dependant on aero grip, no mechanical grip and theres no surface resistance, so you're fine at speed, but drop below 60mph or something and it's an unpredictable, weightless mess, and thats why it gets its IceRacing nickname.

The Z4 last season was the first car i'd tried where it felt realistic to me, instantly.
Im not one to dive in with a car im not familiar with, because i need time to get to know its quirks. I did about 15min offline, a 30min TT (which i tend to use to push consistency over hotlapping for 1 uber lap) and then went straight into a race because i felt completely comfortable with it, even though i hadnt driven the full track layout for years (few laps in Race07 maybe) too. In the race i was fine, kept up with the midpack, and only made 1 mistake on the penultimate lap, and that was the 70min race at Zandvoort, not a 30min session at Brands Indy or the Glen which isnt much to learn.

This season its harder, doesnt feel quite as planted, but certainly not too far wrong IMO. What i understand they've done to the MP4 is a real shame, it seems it got screwed when th RUF was added and couldnt attack curbs at all, and the RUF was inferior performance wise to the Z4 then too. Now it seems much closer, but i'd imagine the Z4 is the nicer to drive, it certainly felt MILES better than the RUF from the little bit of uninspiring testing i did with it at Oky before trading it for the Z4, which felt fantastic instantly.
 
I raced the Z4 every race last season and this season I'm more comfortable in the Ruf.

The first time I drove the Z4 this season I kept loosing the back end, it was like a completely different car to the one I drove the season before.

The MP4 has been broken since the Ruf was first added to the service.

Might buy the FGT and see how I like that.
 
Strange, aside from the first lap or so, which is the same for various cars now, i dont recall the Z4 being a problem with the rear in particular. Last season it was probably too planted, you really couldnt do much wrong. Maybe i just need to jump back in the Z4 and it'll all come flashing back to me.

The FGT feels pretty similar to the Z4, just not as nimble, and needs more careful braking, but its not that different on its own, the biggest challenge is the HPDs in the field, usually around half the grid is in one, and its a lot of mirror watching, wondering what they'll do. Ive done about 7 races so far, and i think i've only been tapped by 1, who ran wide into the chicane after the first straight, a 0x but nudged me off and gave me a cutting penalty as a further insult, but its not like they're wreckless, you just need to sense what they'll do and maybe slow before a corner so they will pass, rather than go in normal and them attempt the pass anyway, you sometimes just need to give a clear message, staying well to the side, or moving over to the middle, and unless they're really sure they can get by, they'll hold off. Most of the time its fine, but its hard to build a rhythm when your sharing focus between whats ahead of you, your mirrors, and the f3 list.
 
Spils, you're not wrong on how iRacing seems to do things, there were posts from people who either owned an MX5 cup car, or something very close to being the same spec, who'd done track days and said the car always felt planted and solid, yet iRacing uses this car as its entry point for road racing, and its a sloppy sliding joke of a car.

I have one parked on the drive the Mrs has had two. It may not have a roll cage but its sat on a set of Bridgestones and has uprated suspension and brakes. I haven't driven the latest I-racing version enough. But the last two builds was nothing like the real world car. The older build it was brilliant and very good compared to its real life counterpart.

The mrs uses hers every day in all weathers. If she drove the I-racing version on the road she would be wrapped around a lamppost just leaving the drive.
 
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Just read that John Dolan passed away last Friday, he really was one of the originals back in the GPL days.

RIP John I hope they have Lotus 79's up stairs
 
im going back to iracing after an absence only ever played for or a week or 2 before but my irating is low 2.58 i think and thats after 1 race last week i had my first podium ( 3rd ) also getting 3 awards Clean Race - Road, Great Finish - Road and Polesitter Award - Road however i still only scored +0.18 for my rating...

is it really going to take this long to get out of the rookie cars????

if i remember last time i played i was geting knocked of the track ect by people not only faster than me but people who just didnt care.


is it really worth me puting in the time to rank up or shall i stick to asseto???/



cheers in advance
 
I would recommend sticking with it for a while, get yourself out of Rookie class. It shouldn't take too long, just focus on consistent laps with no penalties instead of winning. It's sometimes a good idea to start from the pits if you suspect people are likely to cause carnage on the first corner.

I'm currently racing in the RUF cup in C class now and it's a very different experience, more rewarding that Assetto Corsa for me.
 
There were posts from people who either owned an MX5 cup car, or something very close to being the same spec, who'd done track days and said the car always felt planted and solid, yet iRacing uses this car as its entry point for road racing, and its a sloppy sliding joke of a car.

If you're sliding about in the mx5 after the latest update then its your driving thats at fault, not the car... its very planted and realistic now as confirmed by real world mx5 playboy cup driver Elliot Skeer

http://members.iracing.com/jforum/posts/list/3265483.page#8234409
 
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No offence but if you're sliding about in the mx5 after the latest update then its your driving thats at fault, not the car... its incredibly planted now as confirmed by real world mx5 playboy cup driver Elliot Skeer

http://members.iracing.com/jforum/posts/list/3265483.page#8234409

none taken, i havent touched it since i got out of it early last season.

The problem is, they still released that version, no matter how good it was, or how good it is today, if they just dump car updates which make for trash handling vehicles straight into the game, on the car which is the entry point for road racing, then the first message you're giving newly subscribed paying customers, is we havent got a clue how a car should feel & drive, please continue paying to be a member and go buy some more cars & tracks.

They should have some pride in what they're releasing, and not just throwing an update out because its wk13.
 
is it really worth me puting in the time to rank up or shall i stick to asseto???/

cheers in advance
I would recommend sticking with it for a while, get yourself out of Rookie class. It shouldn't take too long, just focus on consistent laps with no penalties instead of winning. It's sometimes a good idea to start from the pits if you suspect people are likely to cause carnage on the first corner.

I'm currently racing in the RUF cup in C class now and it's a very different experience, more rewarding that Assetto Corsa for me.

I've found AC to be a more enjoyable driving experience, but iR just has unrivalled organised racing. So if i just wanted to have some fun putting in laps for my own pleasure, i'd be in AC. But because i enjoy racing with others, maybe not all are saints, but none are likely to be terrible drivers or wreckers (not that ive played much MP to say if AC has it) it means im likely to get a proper race, whatever unfolds during it.

iRacing is adequate, and when you can pick up AC for 1-2mo subs, without buying cars & tracks to enjoy it, its inferior. But you wont get competitive racing as easily and effortlessly as iRacing, thats its benefit, its 1 USP. IMO.

iRacing is worth it if you want races when you feel like it, they're not always perfect and its annoying early on, you just have to focus on not getting drawn into incidents. Safety points get you licenses, doing well gives you iRacing and determines who your racing against if theres enough drivers to split them up. So its beneficial to get as few incidents as possible, and get out. But at the same time, you need a decent iR otherwise you'll still be racing with lower rated drivers in another series (if theres no split, you'll be no better or worse off).
 
well just had another 20 lap race and everyone got + or - i rating all i got was --- typical...

im going to persevere with it see how i go as i want to take part in leagues ect
 
well just had another 20 lap race and everyone got + or - i rating all i got was --- typical...

im going to persevere with it see how i go as i want to take part in leagues ect

Did you get like 7-8 incidents, which might explain why there wasnt any SR?
I've had this before, twice i think, and both times the next race i got an unrealistically large bump-up. Like +0.6 SR, completely unjustified.
There is definitely a 0.4 bump when you level up, but im sure that i've had a couple of --- followed by really big increases the race after, and it might even have been combined with a license step.

Just had a snoop, couldnt see an MX5 result where a rookie got --- SR.
Im assuming your iRating will be around 1600, so ive been looking in the top 2 splits, anything that'll have 1400+ really. Rookie doesnt tell you your iR till your in 'D' grade, but you start around 1600.
Cant find you, so cant tell. Im not entirely sure if you can score 0.00SR or not. Its only my 13th week playing too, i signed up in 2009 but did nothing but a few hrs offline before not seeing what the fuss was. Similar story to yourself i guess.
 
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Did you get like 7-8 incidents, which might explain why there wasnt any SR?
I've had this before, twice i think, and both times the next race i got an unrealistically large bump-up. Like +0.6 SR, completely unjustified.
There is definitely a 0.4 bump when you level up, but im sure that i've had a couple of --- followed by really big increases the race after, and it might even have been combined with a license step.

Just had a snoop, couldnt see an MX5 result where a rookie got --- SR.
Im assuming your iRating will be around 1600, so ive been looking in the top 2 splits, anything that'll have 1400+ really. Rookie doesnt tell you your iR till your in 'D' grade, but you start around 1600.
Cant find you, so cant tell. Im not entirely sure if you can score 0.00SR or not. Its only my 13th week playing too, i signed up in 2009 but did nothing but a few hrs offline before not seeing what the fuss was. Similar story to yourself i guess.

i came 6th i did have an off on last corner had to pit but i was all on my own
iracingresult_zps614f4f32.png
 
Yeah, maybe thats just a 0.00 SR race for you.

Looking at the others around you which were similar:
P2 had 14 incidents (20L) and -0.06
You had 13 incidents (19L) and 0.00

From what i understand, the SR is based on corners completed. Im assuming it only counts completed laps, i doubt it knows you were at T10 then quit, so does 5 laps + 10 corners.
So the more laps you complete, the further an incident is 'spread' so 1 incident in 1 lap is rated worse than 5 incidents in 10 laps. Is how i understand it.
I'd also assume your license would be a factor, so 5 from 20 would be say +0.10 for rookie, -0.20 for A. Again, not too sure, but it would seem daft if it wasnt more considerate for a lower rated driver.
 
Personally I don't think it's right, I'm sure it should say 0.00 if there is no change, it might be worth getting onto to iRacing live help, they're very good and can hopefully clear it up one way or another.

RUF Cup is going ok for me so far, although my safety rating is going up a little then down again. I have had a few top 10 places, and a couple of top 5 including 3rd (I imagine all lower split as I'm 1-1.5secs off the aliens qual times) I'm loving the car and series, for the most part people are very polite and courteous. There are a couple of professional racers too, with one who races the car in real world series so his input on setups and qual lap videos have proven useful.

I have managed to better this qual time by .3 since but I thought I'd post it anyway.

 
Well, ive just gone through my first 20 or so race results, and didnt see a single 0.00 but i saw plenty of --- results. Thats also what someone with 4.99 gets too.

http://members.iracing.com/membersite/member/EventResult.do?&subsessionid=11106945&custid=38352
This pretty much confirms that your SR/license does influence your SR score in a race too.

I finished 3rd, 2 incidents and get +0.14 (D 2.97). Guy behind me has 0 incidents, gets +0.11 (A 2.90), so his perfectly clean race got him less than my 2 off-tracks.

I also mentioned originally that i remember when id got a --- the next race i got way more than i'd normally get. I found the 2 races, the first was a pretty scruffy incident filled race, the 2nd was fairly clean, however it coincided with a 0.4 bump for crossing the 3.00 threshold. So looks like a SR neutral race, and a +0.04 race pushing me over 3.0

Not really a big fan of that artificial bump, esp having been pushed below the 3.0 barrier and it adding insult to injury by turning a -0.1 to a -0.5 result. I know the reasons, still think its stupid :p
 
well going to do a few races tonight really want to get into it get out of rookie stage and race played a bit of asseto last night and although it looks good to be fair i think iracing has it for me once i get the hang of ratings ect
 
Managed to set a new PB on the very last lap of a Qual session: 1:08.327 Not amazing by some of the times here but as I've been in this series less than a week, I'm happy.




My qualify times have been close to this already and in the lower split races tend to get me a top 3 start position, however, my last 3 races I was wrecked by people 2-4 laps behind me taking me out and I was unable to continue, so my rating has taken a bit of a beating (-0.30) as a result. Still, great series and I am really enjoying the car. :D
 
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