You are missing that it is the manifestation of that latency (which can be a bigger effect than the on paper single digit ms representing it) that people notice as I posted above the human eye can be sensitive to changes that are literally 1/220th of a second iin duration as in 4.5ms that is verifiably biological fact backed up with studies.
People do feel the latency from lost packets, etc. that is why games have various systems to try and mask it.
After years of playing Quake 3 at 125fps I've become conditioned to a point I notice small changes that many people wouldn't at all - I sure didn't spend like 6 grand on monitors between ~2011 and 2015 just for LOLs trying to find the perfect setup.
People do feel the latency from lost packets, etc. that is why games have various systems to try and mask it.
After years of playing Quake 3 at 125fps I've become conditioned to a point I notice small changes that many people wouldn't at all - I sure didn't spend like 6 grand on monitors between ~2011 and 2015 just for LOLs trying to find the perfect setup.