Just completed Crysis

I personally didn't like the end bit that much, like most people it seems. However, I cannot understand people at all who say they uninstall the game like 1/3 of the way though. They act as though as they disgusted by the game, and it sickens them to look at it. Which, if true, is very immature and generally stupid.

your forgetting its 'trendy' as someone on here said to hate crysis, its just what people do, a bandwagon if you will, don't worry they'll get over it :p
 
your forgetting its 'trendy' as someone on here said to hate crysis, its just what people do, a bandwagon if you will, don't worry they'll get over it :p
That was me, and I stand by it. It's trendy to hate Crysis, has been since before it came out! :D

Whiners will always find something to whine about and Crysis, with its high system requirements, presented an easy target. For some reason these people must ignore the good points about a game and focus completely on the bad points, complaining non-stop while claiming they "don't really care".

Some will do it because they prefer a similar game (Call Of Duty 4) but some will do it purely because the game is so popular, just to go against the grain somehow. Maybe they think it makes them look "cool" and a "rebel". This happened with GTAIV but not on the level that people decided to hate Crysis.

When you get a few A+ titles released at the same time it's almost guaranteed that one will become public enemy #1. If it weren't Crysis then it would've been another game, possibly The Witcher. Mark my words. ;)
 
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Really don't see why so many people **** it off. I can't really fault it for anything, maybe people could enlighten me?


Stunnign gfx & landscapes.
Lovely freedom.

But:

Lame: 10 Koreans shoot at you, you just take em out 1 by one without cover, all they do is damage your armor, which recharges almost immediately.
It's just not the same proper combat like in Far Cry.
 
Maybe thats because its crysis not farcry. Its not even the sequel to farcry, if any thing its the spiritual sequel. Farcry was good until they decided to add the mutants, which for me made farcy far worse then crysis. I couldn't complete it because there were too many of those rocket launching mutants. The only thing that crysis and farcry have in common is the jungle.
 
Stunnign gfx & landscapes.
Lovely freedom.

But:

Lame: 10 Koreans shoot at you, you just take em out 1 by one without cover, all they do is damage your armor, which recharges almost immediately.
It's just not the same proper combat like in Far Cry.

you need to mess around with your config, you can make crysis like ghost recon if you do that, one shot and your almost dead, but it gets REDICULOUSLY hard, especially core onwards, by the way i downloaded cubans 1.31 ultra config and the TODs, and its AWESOME im now getting 40+ frames/second in DX10 and it looks better than very high, not sure how they've did that, i highly recommend downloading it, 1.2 patch and cubans config. makes crysis a completely new game, it actually works now :D
 
you need to mess around with your config, you can make crysis like ghost recon if you do that, one shot and your almost dead, but it gets REDICULOUSLY hard, especially core onwards, by the way i downloaded cubans 1.31 ultra config and the TODs, and its AWESOME im now getting 40+ frames/second in DX10 and it looks better than very high, not sure how they've did that, i highly recommend downloading it, 1.2 patch and cubans config. makes crysis a completely new game, it actually works now :D

It's not only that, It's something to do with the world too, I don't think a totally open world is good for games. In Far Cry the world was awesome and payed attention to how it plays out. In Crysis it felt like the only priority was it's looks... I don't know what it is but far cry just felt nicer to play.
 
You missed his point about not totally free roam as in some structure and a push now and again to do things instead of total freedom which i think he meant.
 
You missed his point about not totally free roam as in some structure and a push now and again to do things instead of total freedom which i think he meant.
Crysis has structure and push though. You can choose your own path to your objective but you generally can only go in one direction due to terrain and other obstacles.
 
I found you didnt choose your own path at all after the first couple of levels, if you actually tried you either faced a "mountain" which looks like a mild slope you jumped over 2 mins ago or a invisible zone wall

But theres nothing wrong with linear games if they are engaging COD4 and half life are perfect examples of this,

Crysis i just found dull after a point, i will probably pick it up again at some point out of boredom but with far better games on my shelf which deserve gametime :p

Its a ok game, but nowhere near as brilliant as the polar viewed people here seem to hold

Before someone brings it up, COD4 had a brilliant and engaging atmosphere which sucked you into the game and made you sit there until the end, much like a good book.
Crysis in comparison would be a game mag you pick up out of interest, its a good read but if you put it down you wouldn't really care
 
The core was amazing imo. First time you see it just had my jaw on the floor. Hauntingly beautiful and one of the most 'alien' environments i've seen in a game' Went on about 5 minutes too long for me unfortunately.
 
In the Saints Row 2 thread you just said...

:confused:

No I like the freedom in crysis, but it aint a free roam game, eg. Be in a city, kill a few people, shake cops, race around & listen to radio, stop, change your subaru impreza into a nissan skyline GTR, go onto a bridge, jump into the water, steal a boat, get to shore, steal a jet, bomb a few cars driving on the motorway...

Pointless objectiveless exploring of a city or landscape. Pointless killing...
Not, go to there, but you may choose how...

It's not that though, in some of the early levels in crysis, I don't know which, but one where u had to go into some village and steal some documents I think ( my memory is terrible, I've played crysis ages ago, lets say the first proper village in crysis), the open world annoyed me, Koreans attacked me from everywhere, there was no proper cover as they just came from the opposite direction there was a tank shelling me, blah blah blah.

That's not how Far cry was, I've played farcry to 80% of the game and enjoyed every bit of it, yet it was different. There was more structure to it.


Oh and my my sentance was wrong, I meant not:
It's not only that, It's something to do with the world too, I don't think a totally open world is good for games.
But :
It's not only that, It's something to do with the world too, I don't think a totally open world is good for fp shooters.


I love open games, neither crysis nor farcry is supposed to be one, it's just a fancy shooter with some freedom, not be a gangstah/ psycho killer/ car thief/ explorer/ pilot / mountain biker/ turf conqueror game.
 
No I like the freedom in crysis, but it aint a free roam game, eg. <examples>
So you man sandbox, not free-roam. Crysis, when compared to most shooters, is free-roam but it is not sandbox (the kind of game you described). If you meant sandbox then I understand what you were getting at now.
 
So you man sandbox, not free-roam. Crysis, when compared to most shooters, is free-roam but it is not sandbox (the kind of game you described). If you meant sandbox then I understand what you were getting at now.

Erm doesn't a sandbox game mean you can do anything you want in that perticular game with no objectives?
Eg. no money worries in a tycoon game & construct the world as you please?

I did mean what you explained but I can't call Crysis a Free roam game at all, you can't go wherever you want, you're stuck to a story and go for objectives, etc? You can't roam around freely.
 
yeah crysis isn't free roam or sandbox. Stalker is free roam and there isn't an example of a sandbox FPS afaik, well maybe Garrys mod i suppose.
 
I enjoyed multiplayer :) running people over in the hovercraft, brought back fond memories of the magmower from my Planetside days, liked the weapons customization also, GPS jammer/ quantum scanner + whatever weapon you wanted.
 
Played through twice, second time was much easier. Like many I preferred the first section though did get a bit repetitive - oh look, another Korean camp to take out. A couple of genuine white knuckle moments like the level where the tank appears in the camp and pins you down, also the level on the docks was quite intense. Getting down to the mine was a toughie too.

And I learned to loathe those helicopters.

Didn't rate the zero-g level, not much ammo and respawning AI, lack of direction what you had to do and finding the exit seemed rather random. Much easier the second time through.

Third section replaced the Koreans in the country with aliens but the only really challenging element was wrestling with that VTOL. The secondary missions didn't seem to offer any bonus I could see and one was over before I had a chance to engage. Second time round I just made a run for the coast.

End level on the ship had its moments but trying to take down the final Boss with respawning squiddies had me on the verge of keyboard rage.

Certainly gave the old PC a workout - don't think I've heard my fans blowing that hard or system/CPU temperatures before or since.
 
Erm doesn't a sandbox game mean you can do anything you want in that perticular game with no objectives?
Eg. no money worries in a tycoon game & construct the world as you please?
No that's a god-game.

yeah crysis isn't free roam or sandbox. Stalker is free roam and there isn't an example of a sandbox FPS afaik, well maybe Garrys mod i suppose.

God games: You can do anything you want and make the world as you please with no particular aims or objectives. Examples: SimCity, 'Tycoon' games etc.

Sandbox games: You're actually in a world but you can pretty much go anywhere and do what you want. Examples: 'Elder Scrolls' games, GTA etc.

Free-roam games: You're in a world but you can't really just do what you want. You can cover long distances how you feel like, but you have particular objectives. Examples: Crysis, S.T.A.L.K.E.R. etc.

Linear games: You are in a world and you can't really go anywhere or do what you want other than follow the storyline. Examples: Call Of Duty 4, 'Half Life' games etc.
 
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hehe okay lol, then I like Sandbox and God games, and to hell with free roam :p, nah just joking free roam is okay just not in all situations and not always, I like mixes of linear and freeroam.
 
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