I was thinking the same when looking at the games that show 40% gains. They are probably maxing out the graphics card.
Yeah, its also the way the 5900X and 5950X are identical, usually there is a couple % between them, its a 2080TI.
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I was thinking the same when looking at the games that show 40% gains. They are probably maxing out the graphics card.
How fast were they?
Yeah, its also the way the 5900X and 5950X are identical, usually there is a couple % between them, its a 2080TI.
I would be interesting to see what is happening within the Nvidia driver.
So basically all the left over crap goes into 5600x.
Didn't he also have MCE disabled on Intel?.linus used manually tuned 3600 cl14
I would suggest that isn’t entirely true... it isn’t an inherent limitation but rather something that is dependant upon how the engines are coded and how much time you are willing to spend on it.
Code correctly for it and you can make use of a significant number of cores very effectively - take a look at how star citizen manages its core loads and it’s incredible for example - it will dispatch significant work to all my 24 threads and no single thread gets even close to 100%. I believe they claim it will effectively utilise up to around 32 threads if available but haven’t been able to test that personally.
So I wouldn’t agree it’s a real-world limitation, but rather a question of how much work developers are willing to do in order to break work off the main thread and make sure everything still remains thread safe. The real world limitation is diminishing returns, but I don’t think 6-8 cores is anywhere near that point.
I would absolutely expect games to start making use of 8 cores more effectively as time goes on. I don’t think that the consoles will necessarily cause 6 core PC owners any issues though because already we are seeing 6 cores in desktop that are significantly more performant than the 8 cores in the consoles... that is not to say though that an 8 core desktop may not start to outperform a 6 core desktop in gaming more often over the next few years for those chasing the highest end of frame rates and willing/able to buy a beefy enough GPU to stay out the way.
And the 5900X (will have one decent 6 core CCD and a lesser 6 core CCD). Which is why the 5900X isn't much more than than the 5800X.
Didn't he also have MCE disabled on Intel?.
So while I wouldn't say that an 8-core CPU won't have an advantage at all thanks to consoles, I wouldn't accept the framing of the post I was responding to, which was 'will the 5600x now be dead in the water 'cause of 6 cores'.
But still not very representative since no one buys a K SKU and then runs it at stock which is why I think hardware unboxed is a more realistic comparison.Linus benchmarks intel cpus at stock
linus used manually tuned 3600 cl14
Just as well I ordered a 5950X then.![]()
But still not very representative since no one buys a K SKU and then runs it at stock which is why I think hardware unboxed is a more realistic comparison.
Imo all CPU reviews should show the stock and overclocked numbers especially since overclocking is a feature on Intel you pay a premium for.
If they are not going to then they might aswell just use Intel non K SKUs in the benchmarks and use their much lower price points in the comparison.
So tuned up the memory yet left the CPU stock...
I think he is being critical. I dont necessarly disagree with what hes saying. Hes right in that, the 5800x is a lot more money, for a little more performance in gaming. And no where near as good at the 5900x at work applications.
The 5900x is marginally better at gaming then the 5800x, but also only marginally more expensive.
So, what hes saying is for gaming, just get the 5600x as your wasting your money for a margin of perfomance getting a 5800x, but...............
5800x is still the better chip for gaming then the 5600x. So just depends on how you value the performance to the cost.
Enabling MCE is just a setting like XMP so I'm sure most would do this and probably more than would go to the trouble of fine tuning the ram.even the 5950x wil
Other benchmarkera tested CPUs with overclocks if you are that way inclined and actually most pc gamers don't overclock their cpu even if it's a k model.
Enabling MCE is just a setting like XMP so I'm sure most would do this and probably more than would go to the trouble of fine tuning the ram.
So basically all the left over crap goes into 5600x.
And maybe also run the ram at 4600/16 like you can on Intel.I dunno man take it up with Linus that's how he does all cpu tests. To be fair it's a level playing field, he didn't overclock the ryzen cpu either - if he turns mce on then he should turn pbo on for the ryzen
And maybe also run the ram at 4600/16 like you can on Intel.
I mean he set it all up to heavily favour the ryzen CPU and this was why his results showed that compared to other reviewers.
Stock vs stock is a fair comparison. Overclock vs overclock brings factors such as mobo quality and capabilities as well as CPU silicon quality into question. The kind of performance is then not guaranteed to us mortals who are watching these videos.But still not very representative since no one buys a K SKU and then runs it at stock which is why I think hardware unboxed is a more realistic comparison.
Imo all CPU reviews should show the stock and overclocked numbers especially since overclocking is a feature on Intel you pay a premium for.
If they are not going to then they might aswell just use Intel non K SKUs in the benchmarks and use their much lower price points in the comparison.
So tuned up the memory yet left the CPU stock...
And the 5900X (will have one decent 6 core CCD and a lesser 6 core CCD).
I mean he set it all up to heavily favour the ryzen CPU and this was why his results showed that compared to other reviewers.
If they were using 4000