Kerbal Space Program

Is there still no way to swap the command capsule on a rocket you've already designed? I can't be bothered doing it all over again from scratch just to move from an unmanned to a manned probe...
 
Might be able to do a bodged workaround...

Fit the other command capsule where you want it, attach the old one to the bottom of your ship with a decoupler. Swap to control from the top half. Drop off the old pod and launch?

No idea if that will work. They definitely need to add that!
 
Might be able to do a bodged workaround...

Fit the other command capsule where you want it, attach the old one to the bottom of your ship with a decoupler. Swap to control from the top half. Drop off the old pod and launch?

No idea if that will work. They definitely need to add that!

Nah, unfortunately unless the builder recognises the manned pod as the one in control it won't load any astronauts, so I can't do any EVAs/landings.
 
yes, gets rid of dead weight, as soon as possible so its more efficient.

It is a pain to make though, and I think it's actually too good in some ways. I think for most simple operations, a simple hexagonal cluster of 7 engines firing at once, with all 7 being dumped at the same time is preferable. I've been trying to add to my space station using asparagus launchers, and I always end up in orbit with the central lower stage still about half full. It makes it very unwieldy for making orbital adjustments, and when I decouple it, it creates permanent orbital debris which clutters up my map for future missions.
 
D'oh just played this after a couple of months break, manage to get my first satellite into orbit, but clicked "end flight" instead of going back to the space station lol! And now my satellite is gone, 2 hours lost building and manoeuvring :(
 
It is a pain to make though, and I think it's actually too good in some ways. I think for most simple operations, a simple hexagonal cluster of 7 engines firing at once, with all 7 being dumped at the same time is preferable. I've been trying to add to my space station using asparagus launchers, and I always end up in orbit with the central lower stage still about half full. It makes it very unwieldy for making orbital adjustments, and when I decouple it, it creates permanent orbital debris which clutters up my map for future missions.

I use sepertrons in retrograde attached to the top of boosters to push them back and "deorbit" them automatically. Seems to work pretty well!
 
Nah, unfortunately unless the builder recognises the manned pod as the one in control it won't load any astronauts, so I can't do any EVAs/landings.

You should be able to right click on the top one and hit "control from here"
Or have you already tried that?
 
Picture of my spacestation:

DSS_01.png


And my probe:

Probe_01.png


You can see the core module of the spacestation along with the power section and the fuel tank attached. The external mono-fuel tanks still hold plenty for refuelling small probes at the moment but the next fuel tank up will have some mono included to refill them.

The attached ship is an emergency escape pod, unfortunately it can only take one kerbal and it's already full :)

The talk about the game not filling extra crew compartments if you add them after an unmanned probe was first selected has given me the idea to send up emtpy escape pods controlled by a probe which I may jettison after attachment.
 
You should be able to right click on the top one and hit "control from here"
Or have you already tried that?

It isn't a problem of what's the "control" centre, but if the rocket builder thinks an unmanned probe is the main command module it won't load any astronauts, so you'll have the crew module but they'll be empty so there's nobody to EVA or moonwalk. There's no "control from here" option until you're already on the pad at which point it's too late.

The talk about the game not filling extra crew compartments if you add them after an unmanned probe was first selected has given me the idea to send up emtpy escape pods controlled by a probe which I may jettison after attachment.

Hadn't thought of that!
 
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Yes you do and yes you have. Can't wait to get home and do some more ss building.

I find that I get a fair bit of lag when I try to build larger space stations now which is a pain, so I've resorted to attempting to build a couple of smaller ones with my next project to try get one around the moon or maybe even minmus just depends if I can get to orbit with enough fuel for manoeuvring.
 
yeah so have i ..in a way ....

anyway time to play the real version .. to infinity and beyond .. or i will do an apollo 13 :)

So you haven't paid for it? :(

These are indy developers, these are the people who need support to keep the game updated. It's only about a £10 too!
 
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