For the price well
competitor price it’s a real fun game either playing online with anybody, friends or clans so I would recommend it I don’t think it will last as long as TF2 but still really worth a go.
Now back to the core thing. I have a G15 keyboard and have my CPU and Ram displayed on it at all times and out of all the games I’ve played on this CPU none have stressed it out in any way or not even gone near 100%. Now as far as I know L4D is the first Valve game to support multi core, unlike TF2 which just knocks the **** out of 1 core. When I first played L4D online I noticed both cores were permanently on 100% even at the start of the game standing on the roof which I thought was strange but played on like that and the game ran ok locked at 60fps. But Ventrilo was lagging and when I alt tab everything took a long time to recover which has never happened.
The next night and speaking to clan members we all played with the settings to see what was going on, I dropped all the video settings to the lowest setting and the lowest res and still on the roof it was using 100% on both cores and there’s just no way that’s right in an old game engine with little going on. Then we switched of multi core rendering and then on the roof with little going on it’s using both cores evenly at about 40% and has only gone up to 70% during maxed out horror.
Now 5 of us tried this 2 of us have dual cores and it works for us, the quad cores uses never had a problem with this setting and keep it on. I do understand that when it comes down to it in places like this and topics like this everyone thinks they are right, but in this case what is now right is I along with some clan members can play L4D without all the massive energy it was using and it runs even better now because the CPUs are doing a normal job, before they were at warp factor 9.
Oh yeah, no swearing either...