*** League of Legends ***

Although irritating to the laning phase I see this as a negative move... The game is meant to be about teamwork.


Indeed, I never really saw how a quick few hits affected the laning. Especially since most junglers tend to start at the bottom maps, get a leash from the ADC/Support and head top to gank/counter-gank.
They could easily give 3-4 autos and get to lane without losing experience and the jungler is a lot better off for it since you'd only lost 25%-ish of you health. If the enemy got there before you and pushed the lane for the early level 2 advantage then just play safe and last hit until you get a gank becuase they're pushed up or wait until they got cocky and fail a tower dive :p
With this new change the first buff will be a real hassle, probably need to chug 2-3 pots if you don't want to smite it before continuing on your way to the 2nd buff.
Luckily the first blood gold has been changed to only 240g on the PBE I believe so it's no that much of a deciding factor anymore because if it was still 400g i could see the enemy lanes just walking to the first buff 5secs after it spawned to pick up an easy kill on the jungler and screw them over (though I could see this still being a viable strategy if they can push their lane up early and waltz to the buff camp)
 
Indeed, I never really saw how a quick few hits affected the laning. Especially since most junglers tend to start at the bottom maps, get a leash from the ADC/Support and head top to gank/counter-gank.
They could easily give 3-4 autos and get to lane without losing experience and the jungler is a lot better off for it since you'd only lost 25%-ish of you health. If the enemy got there before you and pushed the lane for the early level 2 advantage then just play safe and last hit until you get a gank becuase they're pushed up or wait until they got cocky and fail a tower dive :p
With this new change the first buff will be a real hassle, probably need to chug 2-3 pots if you don't want to smite it before continuing on your way to the 2nd buff.
Luckily the first blood gold has been changed to only 240g on the PBE I believe so it's no that much of a deciding factor anymore because if it was still 400g i could see the enemy lanes just walking to the first buff 5secs after it spawned to pick up an easy kill on the jungler and screw them over (though I could see this still being a viable strategy if they can push their lane up early and waltz to the buff camp)

this isn't how it works

if bot lane only hits the buff 3-4 times and leaves, the jungler gets to about 10% hp or is forced to smite because he'll die otherwise (obviously depends on the jungler). the bot lane has to stay long enough for smiteless to be worth it and depending on the champs involved you can potentially miss the 1st creep. missing the 1st creep is such a big deal and saying "oh just let them have level 2 and wait for it to push to tower" is a massive understatement. you might as well say "oh just let them win the entire lane" if you're playing at a highish level. it needed to be fixed and i'll be glad if it is.
 
agree with scott on this one bot lane blue side always got screwed by jungling missing that first wave or going to lane without your support can cost you more than people would think.


season 1 jungle was more fun anyway xD smite cd has been reduced too but we will have to see the other planned changes for jungle and how they plan to work.
 
this isn't how it works

if bot lane only hits the buff 3-4 times and leaves, the jungler gets to about 10% hp or is forced to smite because he'll die otherwise (obviously depends on the jungler). the bot lane has to stay long enough for smiteless to be worth it and depending on the champs involved you can potentially miss the 1st creep. missing the 1st creep is such a big deal and saying "oh just let them have level 2 and wait for it to push to tower" is a massive understatement. you might as well say "oh just let them win the entire lane" if you're playing at a highish level. it needed to be fixed and i'll be glad if it is.

This is a massive exaggeration, it might be a big deal in competitive play but below that? No chance, missing the 1st creep does not make that big a difference. Also that bit about the jungler being at 10% hp after solo blue is garbage.
 
this isn't how it works

if bot lane only hits the buff 3-4 times and leaves, the jungler gets to about 10% hp or is forced to smite because he'll die otherwise (obviously depends on the jungler). the bot lane has to stay long enough for smiteless to be worth it and depending on the champs involved you can potentially miss the 1st creep. missing the 1st creep is such a big deal and saying "oh just let them have level 2 and wait for it to push to tower" is a massive understatement. you might as well say "oh just let them win the entire lane" if you're playing at a highish level. it needed to be fixed and i'll be glad if it is.

Most of the time the other bot lane will also be helping which most of the time means both lose the first creep, so rarely it's a big deal
 
this isn't how it works

if bot lane only hits the buff 3-4 times and leaves, the jungler gets to about 10% hp or is forced to smite because he'll die otherwise (obviously depends on the jungler). the bot lane has to stay long enough for smiteless to be worth it and depending on the champs involved you can potentially miss the 1st creep. missing the 1st creep is such a big deal and saying "oh just let them have level 2 and wait for it to push to tower" is a massive understatement. you might as well say "oh just let them win the entire lane" if you're playing at a highish level. it needed to be fixed and i'll be glad if it is.

Currently sat at platinum and mained jungle the majority of that and i can say that if the AD and support give the big minion about 3-4 hits each, with the support maybe throwing off a quick spell too, then that usually leaves me at about 90% hp (that includes popping 1 hp pot) and smite still available for next camp on most junglers.
The duo lane can then get to lane before the first creep dies usually and they have lost out nothing as the enemy duo lane is 90% of the time doing exactly the same thing.
 
I think people are underestimating how much losing out on 1 creeps worth of exp can cost. I have lost lanes many times because of level 2 or 6 advantage. It's not losing out on the gold that costs, it's losing out on the exp.

I get so annoyed every time I see them scumbag opposing minions focus down one creep so I don't get there quite in time to get the exp. :(
 
This is a massive exaggeration, it might be a big deal in competitive play but below that? No chance, missing the 1st creep does not make that big a difference. Also that bit about the jungler being at 10% hp after solo blue is garbage.

it isn't, i've lost and won countless lanes from level 2 advantage caused by creeps. i've also skimped on helping the jungler many times and watched his hp go very low. keep in mind i play ad carry literally every game.

yes, you can get to the lane before the 1st creep dies. that happens maybe 60-70% of the time? but when you have a jungler that has a slow clear and needs your help to stay alive, and will usually react with "no help no ganks bot gg", sometimes you miss the creep.

and yes, it makes a big difference. missing 1 creep = the enemy lane levels up faster than you. period. as soon as they ding level 2, they literally right click on you. that's it. you can't respond because you can't possibly with a fight level 1 vs level 2. it happens all the time. the only time this doesn't happen is it the enemy bot lane are lower level, like gold or something because they either don't understand level 2 advantage or they don't want to risk the lane going aggressive even though it's a guaranteed win if they play it correctly.

Don't junglers tend to start blue with only a few exceptions? Regardless of what side of the map you begin on?

the jungler always starts bot lane side, no matter what. the help from bot lane is too valuable. starting blue buff on blue side is a disadvantage. i mean, it's not the end of the world and some people choose to be at a disadvantage by starting blue and it's not terrible, but optimally you'll start red on blue side.
Currently sat at platinum and mained jungle the majority of that and i can say that if the AD and support give the big minion about 3-4 hits each, with the support maybe throwing off a quick spell too, then that usually leaves me at about 90% hp (that includes popping 1 hp pot) and smite still available for next camp on most junglers.
The duo lane can then get to lane before the first creep dies usually and they have lost out nothing as the enemy duo lane is 90% of the time doing exactly the same thing.

depends on the champions involved.
 
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After constant pressuring from friends, I started playing lol around a week ago. It's not a very new player friendly game is it! :p

Really enjoying it! Although I'm quite tentative about reaching level 30. Some peoples attitudes are just dire, with majority of games someone has a tiff about something?

If anyone's levelling or fancy offering some advice, feel free to add me - Pac3y. :)
 
After constant pressuring from friends, I started playing lol around a week ago. It's not a very new player friendly game is it! :p

Really enjoying it! Although I'm quite tentative about reaching level 30. Some peoples attitudes are just dire, with majority of games someone has a tiff about something?

If anyone's levelling or fancy offering some advice, feel free to add me - Pac3y. :)

Best advice I can offer you as a new player, don't rush it.

Far too many people just rush through the levels hoping to get into ranked play, get to learn the champions and so on.

Oh and join the OcUK chatroom ;)

Have fun! :D
 
In what way? If anything its too new player friendly unless you instantly jump in normal games without knowing anything. In which case it's kinda your own fault.

I mean in respects to terminology, and even at the lowest of levels vs bots, you get players slating people who are just clearly new. I've done a ton of research, and I'm quite comfortable now.

How can a game be too new player friendly? People don't just click their fingers and know everything.

Best advice I can offer you as a new player, don't rush it.

Far too many people just rush through the levels hoping to get into ranked play, get to learn the champions and so on.

Oh and join the OcUK chatroom ;)

Have fun! :D

Yeah that's all I'm doing! :) It's quite enjoyable minus some portions of the community. Started off with Tryndamere to learn the ropes, now sampling other champs to get a feel, and further my understanding.
 
1/4 so far in my placement matches. 1 game we lost we had a good team but got invaded and their jungler was amazing and counter jungled so well. The other 3 loses were just because of stupid mistakes that shouldn't be made by level 30 players.

An adc and an apc bot doesn't work, especially if you buy no wards and tower dive at low levels.

Jungle twisted fate is not a good idea, nor is stealing the jungler blue buff at level one.

Wandering as an adc doesn't work, leaving your support to hold the lane.

There's more but it looks try again another time.

Can someone recommend a way of recording games to watch back after, I'd like to learn from better players like the counter jungler. I'm on a mac if that makes any difference.
 
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