What does everyone think of 4.7?
I think they've over nerfed Feral Flare tbh. The Wriggles stack gain from kills and assists is a good idea, but removing heal on hit scaling completely is too much. Should have put a cap on it or something instead. Nerfed base magic damage per hit and no more bonus ad or attack speed from transform into Feral Flare either.
Can't see many people taking this item anymore, or using champs which were good with it. Back to the same old champs and spirit items again. Completely defeated the point of introducing it in the first place.
I was enjoying playing Volibear with Feral Flare now I guess I'll probably have go back to playing something else since tank junglers are trash. Again highlights how this game is impossible to even remotely balance. All they can do is shift OP status.
A few select champions with certain builds become OP => Nerfs introduced to balance said champions => Whole range of other champions which were previously underpowered and just given new viability or already balanced get nerfed indirectly as well.
As I main support I have no issues with the nerf, I am glad they did the kill/assist change because I was getting sick and tired of 4v5 team fights and our jungler was off farming, or even when trying to defend and they still run off farming the amount of times I screamed "F%$KING FERAL JUNGLERS" my neighbours probably though I was having some mental breakdown.