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Let Battle Commence

Well i aint buying ATI again any time soon if they cant play some of the games nice and smoth, nvidia has a good thing with its physx/cuda thing going into games.


Yeah with these costing a lot(the new nvidia's), im hoping that gtx 285 ive got my eye on comes down in price.:D

I see you have a crossfire set-up. It could be the 'micro-stutter' issue that affects all multi-gpu set-ups to once degree or another. It could be your resolutuion and settings are too high for a 512mb memory card. I don't know exactly what problems you are having, but you obviously aren't happy with the 4850 crossfire set-up. Sell them now and get a 1meg 4890 or 275 to tide you over until nVidia launch and see if a larger memory/single gpu gives you a better experience.

ATI cards do not deliver 'non-smooth gameplay' as a matter of course. There is an underlying reason.
 
Fuad is in Nvidia's pocket don't you know. I'd take everything he has to say about both graphic card companies, with a large does of bias.
 
Intel and ATI are a lot more open source friendly with the release of info required to build OSS drivers. The open source ATI drivers will probably be better than any of the propriety options in a not so very distant future, especially when you're using a non standard OS.
 
Intel and ATI are a lot more open source friendly with the release of info required to build OSS drivers. The open source ATI drivers will probably be better than any of the propriety options in a not so very distant future, especially when you're using a non standard OS.

I was of the understanding that the current open drivers for ATI didn't support OpenGL/hardware 3d rendering? Or has that changed recently?
 
Fair point, but OpenCL is already on Mac OS 10.6 and working - so hopefully we aught to be able to see some direct, task to task comparisons of how CUDA stacks up against OpenCL, which I for one will find interesting. But then I'm very, very strange like that ;)

Me too, I think CUDA right now is adhead of openCL though I'd equally like to see some benchies. I did notice openCL being packaged with Leopard but unfortuntely my macbook doesn't have a openCL capable GPU.
 
From wikipedia:
On August 28, 2009, Apple released Mac OS X Snow Leopard, which contains a full implementation of OpenCL.[14] OpenCL in Snow Leopard will initially be supported on the ATI Radeon HD 4850, ATI Radeon HD 4870 and NVIDIA's Geforce 8600M GT, GeForce 8800 GS, GeForce 8800 GT, GeForce 8800 GTS, Geforce 9400M, GeForce 9600M GT, GeForce GT 120, GeForce GT 130, GeForce GTX 285, Quadro FX 4800, and Quadro FX 5600.

As OpenCL is an open standard, it should work on that hardware on any OS - what has your Macbook have in it, Intel chip?
 
This is what people don't seem to realise... despite being proprietary CUDA and PhysX are well rounded, mature and stable products with decent documentation, etc., probably a good 2 years or more ahead of the competition... all you people sticking your nose up at them do is slow things down... admittedly an open standard would be better...

Back on the original topic I'm quite suprised at this development as the last I heard December was very much a "paper" launch... guess the 5800 launch forced them to take more agressive action...
 
I wouldn't be surprised if Nvidia and Ati consulted each other over release dates of products.....generates hype and sales for both company's & keeps the fanboy bashing alive. :)
 
I wouldn't be surprised if Nvidia and Ati consulted each other over release dates of products.....generates hype and sales for both company's & keeps the fanboy bashing alive. :)

I'm fairly sure that's illegal, due to the risk of insider trading in shares, not to mention various competition laws that are in place to prevent exactly that kind of 'gaming the market'.
 
I was of the understanding that the current open drivers for ATI didn't support OpenGL/hardware 3d rendering? Or has that changed recently?

As far as I know, some do, some don't. It's the older ones which generally seem to be more fully functional (according to reading a wiki). AFAIK ATI only really became more open source friendly in recent times, which is why it will still take a bit of time for the driver code to catch up.

The fact is though, if you're into linux (or any alternative O/S)you should probably understand vendor driver lock-in, thus know that going with nv based on superior proprietary alternative O/S drivers doesn't seem like a well thought out argument. Unless you need that linux 3d power now, don't let that figure into your decision making. If it were me, the proprietary would fit well enough until the open source version supports my card.
 
Frankly all I want is proper OpenGL support - as far as the vendor, and the openness of the driver...well, open is definitely better, but I'm prepared to hang up my principals for just one piece of hardware if it adds the funcitonality that I want.
Hopefuilly ATI/NV will drop their hangups about opening up the architecture one day, and proper open drivers with full OGL support will appear.
Not holding my breath though....
 
This is what people don't seem to realise... despite being proprietary CUDA and PhysX are well rounded, mature and stable products with decent documentation, etc., probably a good 2 years or more ahead of the competition... all you people sticking your nose up at them do is slow things down... admittedly an open standard would be better...

Back on the original topic I'm quite suprised at this development as the last I heard December was very much a "paper" launch... guess the 5800 launch forced them to take more agressive action...

Supporting proprietary functions such as PhysX slows things down. There is no way for for ATI to compete with this, and if they did it would only hurt the consumer. Either, they'd bring out an alternative and both companies lobby games developers to use their system, or they would support an open alternative and force Nvidia into the position of the 'bad guy', hopefully moving them towards opening their own platform, or supporting the open platform.

I for one am glad when people are putting their nose up at CUDA, as I would like to be able to use such things without being locked into Nv.
 
GEFORCE 191.03 BETA
This is a BETA-certified driver for GeForce 6, 7, 8, 9, 100, and 200-series desktop GPUs and ION desktop GPUs.

Adds SLI support for Darkfall, Dawn of Magic 2: Time of Shadows, Dreamkiller, Fuel, Majesty 2: The Fantasy Kingdom Sim, Need for Speed: Shift and more.
Includes numerous bug fixes, including the following key fix (additional bug fixes can be found in the release notes on the documentation tab): For graphics cards supporting multiple clock states, 3D clocks correctly return to 2D clocks after exiting a 3D application.
Users without US English operating systems can select their language and download the International driver here.
New in Release 190/191 Drivers.

NV was not perfect for SHIFT either.

Lots of bug fixes on so called perfect drivers.
Every game is not going to work perfectly out of the box every time for any gfx Vendor so its a moot point as each will have there turn.
 
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