My point was that this display is not going to feature a FALD backlight, that is pretty certain when you consider that there is no mention of HDR in any way in the press release, currently known specs, "coming soon" page and that Daniel from LG has also said that he does not expect HDR support from the 38GL950G. The IPS panel that is going to be used here is also stated now as a VESA HDR 600 panel by LG.Display, when previously it was VESA HDR 1000. So i think it's safe to say that this won't be a FALD HDR display. So with that in mind, that leaves LG with some form of edge-lit local dimming solution to consider if they want to offer any meaningful HDR support, including the VESA HDR 600 standard. I don't believe the G-sync module was designed to work with any non-FALD HDR backlighting solution to be honest, but that is one of the reasons i was saying it was going to be an issue and challenge. Even if it can work with an edge-lit local dimming solution, there are still then challenges (and associated development costs) for LG to ensure that the backlight can operate correctly with the Gsync module and variable refresh rate. Particularly when this is a gamer-orientated screen and there are a lot of complexities with ensuring suitable backlight operating speeds and the like. We know that NVIDIA faced a long and expensive period trying to ensure the FALD for the Asus ROG Swift PG279UQ could work with Gsync effectively, and at suitable speeds and performance to meet the demands of a high refresh rate gaming display. So if LG are limited to a non-FALD backlight solution to offer any meaningful HDR, then that is why i think it will prove too challenging and expensive. Release of this monitor is still a long way away, likely well over 6 months, and so there's nothing to say that a new Gsync v2 module without HDR won't be available and used by then in some screens. My personal opinion (shared by Daniel from LG) is that we won't see any meaningful HDR from the 38GL950G.