LOL Operation Flashpoint 3

Never played the demo so can't answer to that, but have been playing the full game for a year or so and have never found a bug, and performance has never been an issue.

Are you running some kind of super pc? Was at a LAN a month or 2 ago and all of us installed ARMA2......not one of us could get a decent framerate, and that included people with i7s and 5870s. Its a hideously poorly optimised game and its riddled with glitches - not sure what you've been playing
 
Are you running some kind of super pc? Was at a LAN a month or 2 ago and all of us installed ARMA2......not one of us could get a decent framerate, and that included people with i7s and 5870s. Its a hideously poorly optimised game and its riddled with glitches - not sure what you've been playing

I get about 60fps average, flying around the last two nights on takistan(operation arrowhead) ferrying people around I was peaking 110.

i7 920 @ 4ghz
4870x2 stock.
1920x1200 resolution, I have shadows on medium , AA on low and post processing is a big killer, so turned that completely off, everything else maxed.


I'm not sure what you guys are doing, but even my old PC I've let someone else use (Q6700 stock, 2GB ram, 8800GTX stock) can still run the game decently at very high-medium ish, 1400x1050 i think.

The only things I can think of is you never patched it, as the early version were pretty bad but the latest patch increases the performance drastically, also Chernarus as a "map" is kind of crap as well, but I still get perfectly playable fps. The other possibility, is you all pirated the game and fade kicked in, but I couldn't possibly know that, nor would you admit it, or would I say you did. ;)

I've probably crashed twice/three times in an entire year of playing, a lot of times on the new "expansion" but that was my directx being very old. For a game of it's complexity and running for sessions of 8hours or more, I say it does pretty damned well. The only real problem was between two patches I had flickering of the screen like strobe lights above 60fps and I couldn't play for a month.
Riddled it was not for me, the biggest problem was probably in game voice and large scale games with people crashing/disconnecting/joining.

edit: But I can understand if the game ran bad for me I'd feel the same, but I've played with literally hundreds of people who can fine on a daily/weekly basis.
 
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Are you running some kind of super pc? Was at a LAN a month or 2 ago and all of us installed ARMA2......not one of us could get a decent framerate, and that included people with i7s and 5870s. Its a hideously poorly optimised game and its riddled with glitches - not sure what you've been playing

I got a i7 and a 480gtx and have all settings to its highest and easily got around 40-70fps.

i had a 260gtx before and got the same fps but on medium settings
 
Oh I do miss the old days of hours of the original Flashpoint coop.
Arma/Arma2 just don't feel the same, I liked the whole cold war
scenario of the 80's rather than the fake storyline behind Arma.

Agreed, as much fun as Arma 2 is I still consider Flashpoint a much better game, god I loved that game so much 8(

As for the piece of crap that is Dragon Rising I can't believe they dare to have another crack at it, they probably got a lot of hype sales and managed to persuade some poor sod to help them develop and publish it. If I was a dev helping making Dragon Rising I would have jumped ship before release, the game is that bad.
 
Pretty sure codemasters were the publisher. Bohemia interactive or something were the devs.

Codemasters Published Operation Flashpoint 1 Bohemia Interactive made it..

Codemasters made and published Operation Flashpoint 2..

Bohemia Interactive made the ARMA series.

Operation Flashpoint 3 will be developed and published by Codemasters.

FIN.
 
Odd, when I turn Aiming Deadzone, Headbob and mouse smoothing off, I have none of this happens when turning.

Maybe you didn't turn all of it off?

There's definitely some sort of weird smoothing effects going on even if you turn absolutely everything off. I know a lot of people don't actually notice it, which makes the complaints from the rest of us sort of fall on deaf ears.

But that's not a complete killer for me. The terrible engine is. Why do they insist on using an engine from the 18th century when there's cheap, easily modifiable options that would certainly provide much better framerates and wouldn't be so goddamn clunky? It's like the game never went through the six months of polish it needed. Again, that's something that a lot of people don't mind (the OFP/ArmA 1 players, mainly), but it's absolutely infuriating to me personally.
 
There's definitely some sort of weird smoothing effects going on even if you turn absolutely everything off. I know a lot of people don't actually notice it, which makes the complaints from the rest of us sort of fall on deaf ears.

But that's not a complete killer for me. The terrible engine is. Why do they insist on using an engine from the 18th century when there's cheap, easily modifiable options that would certainly provide much better framerates and wouldn't be so goddamn clunky? It's like the game never went through the six months of polish it needed. Again, that's something that a lot of people don't mind (the OFP/ArmA 1 players, mainly), but it's absolutely infuriating to me personally.

No engine out their can produce the kind of map size and dynamic AI.
 
I got a i7 and a 480gtx and have all settings to its highest and easily got around 40-70fps.

i had a 260gtx before and got the same fps but on medium settings

Bleh. I'm still at 20fps with medium settings in towns with Q9550@4GHz and a 5850. Almost solid 60 outside of towns. It's still a very badly coded game, terrible. The sales would double if they could get their engine running properly.
 
There's definitely some sort of weird smoothing effects going on even if you turn absolutely everything off. I know a lot of people don't actually notice it, which makes the complaints from the rest of us sort of fall on deaf ears.

I understand you may be having an issue to the above, if you turned off mouse smoothing and the aiming deadzone, if not, do so!! If you have don't take the below as towards you. I also agree with you to the point, when I first fired up the game I thought the controls were like syrup, but it took mere seconds to find the solution.

But, I can't remember how many people have said this to me, because they are incapable of searching the options.

3 People I know in real life, loads online, all complained "waah the aiming sucks, it's so laggy, this is lame who the hell plays this wah wah".
All because of those two simple options, which I don't know why the developers leave on by default.

But for me, it's a 1:1 ratio from mouse to ingame movement, just like the Quake series, or halflife/cs games etc. I would notice any smoothing or delay because I'm just as anal about that sort of stuff, even the most minimal smoothing gets on my ****.

All I can think of is there's a bug, peoples hardware are messed up or the majority of them fall under the category I mentioned earlier, dumb schmucks who never use the game options. From experience it's always the latter. I'm, not saying you are but I've seen it happen so many times.
I've also seen happen people who say "oh yeah I tried that" but, they did not.

I wonder if mouse sensitivity comes into it?
 
Yep, I've turned it all of. I also turned off vsync which helped somewhat. The effect definitely diminishes as I crank up the sensitivity, but I've always played with fairly low sensitivity values so that's not really a fix either. I guess it's just a case of the game not liking my combination of hardware. Or something.
 
:eek: Really suprised they decided to make another Operation Flashpoint game. The last one was terrible, almost a text book example on how not to make a PC game imho. Maybe it sold really well on consoles or something :confused: but I thought it had pretty much tanked on PC.

Still, maybe they will suprise us and turn out a decent game, although I really doubt it will be anything like a military sim, probably more likely a BF2/MW2 clone with the rubbish P2P multiplay left in from the last game. In a strange way I can't help but think the 'Operation Flashpoint' name is actually hurting codemasters as far as expectations go.

So no, I will not be buying this game at all, unless by some miracle they produce an absolutely fantastic game, optimised on the PC, and everyone goes nuts over it.
 
Odd, when I turn Aiming Deadzone, Headbob and mouse smoothing off, I have none of this happens when turning.

Maybe you didn't turn all of it off?

There's definitely some sort of weird smoothing effects going on even if you turn absolutely everything off. I know a lot of people don't actually notice it, which makes the complaints from the rest of us sort of fall on deaf ears.

But that's not a complete killer for me. The terrible engine is. Why do they insist on using an engine from the 18th century when there's cheap, easily modifiable options that would certainly provide much better framerates and wouldn't be so goddamn clunky? It's like the game never went through the six months of polish it needed. Again, that's something that a lot of people don't mind (the OFP/ArmA 1 players, mainly), but it's absolutely infuriating to me personally.

I understand you may be having an issue to the above, if you turned off mouse smoothing and the aiming deadzone, if not, do so!! If you have don't take the below as towards you. I also agree with you to the point, when I first fired up the game I thought the controls were like syrup, but it took mere seconds to find the solution.

But, I can't remember how many people have said this to me, because they are incapable of searching the options.

3 People I know in real life, loads online, all complained "waah the aiming sucks, it's so laggy, this is lame who the hell plays this wah wah".
All because of those two simple options, which I don't know why the developers leave on by default.

But for me, it's a 1:1 ratio from mouse to ingame movement, just like the Quake series, or halflife/cs games etc. I would notice any smoothing or delay because I'm just as anal about that sort of stuff, even the most minimal smoothing gets on my ****.

All I can think of is there's a bug, peoples hardware are messed up or the majority of them fall under the category I mentioned earlier, dumb schmucks who never use the game options. From experience it's always the latter. I'm, not saying you are but I've seen it happen so many times.
I've also seen happen people who say "oh yeah I tried that" but, they did not.

I wonder if mouse sensitivity comes into it?

As above - even with all that off - I don't have 1:1 relationship with my mouse input and I know why - as I said they are using head simulation - where the head movement is like a turret on body movement and simulating neck swing, body motion (bobbing, etc.) and so on. Even with all the settings ostensibly off the simulation still runs, just not so pronounced. Some people it seems notice it more than others - for me it makes the game feel very laggy and slightly nauseating to play.
 
I'm playing Operation Flashpoint 2 right now, what an appalling heap of crap, the difference between the friend ai and the enemy ai is just stupid.

I'll be avoiding this like the plague
 
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