Soldato
- Joined
- 30 May 2009
- Posts
- 4,629
- Location
- Maidenhead
dev or pub?
It was Codemasters who made Operation Flashpoint wasn't it? They were the developer and publisher.
dev or pub?
Never played the demo so can't answer to that, but have been playing the full game for a year or so and have never found a bug, and performance has never been an issue.
Are you running some kind of super pc? Was at a LAN a month or 2 ago and all of us installed ARMA2......not one of us could get a decent framerate, and that included people with i7s and 5870s. Its a hideously poorly optimised game and its riddled with glitches - not sure what you've been playing
Are you running some kind of super pc? Was at a LAN a month or 2 ago and all of us installed ARMA2......not one of us could get a decent framerate, and that included people with i7s and 5870s. Its a hideously poorly optimised game and its riddled with glitches - not sure what you've been playing
Oh I do miss the old days of hours of the original Flashpoint coop.
Arma/Arma2 just don't feel the same, I liked the whole cold war
scenario of the 80's rather than the fake storyline behind Arma.
It was Codemasters who made Operation Flashpoint wasn't it? They were the developer and publisher.
Pretty sure codemasters were the publisher. Bohemia interactive or something were the devs.
Odd, when I turn Aiming Deadzone, Headbob and mouse smoothing off, I have none of this happens when turning.
Maybe you didn't turn all of it off?
There's definitely some sort of weird smoothing effects going on even if you turn absolutely everything off. I know a lot of people don't actually notice it, which makes the complaints from the rest of us sort of fall on deaf ears.
But that's not a complete killer for me. The terrible engine is. Why do they insist on using an engine from the 18th century when there's cheap, easily modifiable options that would certainly provide much better framerates and wouldn't be so goddamn clunky? It's like the game never went through the six months of polish it needed. Again, that's something that a lot of people don't mind (the OFP/ArmA 1 players, mainly), but it's absolutely infuriating to me personally.
I got a i7 and a 480gtx and have all settings to its highest and easily got around 40-70fps.
i had a 260gtx before and got the same fps but on medium settings
There's definitely some sort of weird smoothing effects going on even if you turn absolutely everything off. I know a lot of people don't actually notice it, which makes the complaints from the rest of us sort of fall on deaf ears.
Odd, when I turn Aiming Deadzone, Headbob and mouse smoothing off, I have none of this happens when turning.
Maybe you didn't turn all of it off?
There's definitely some sort of weird smoothing effects going on even if you turn absolutely everything off. I know a lot of people don't actually notice it, which makes the complaints from the rest of us sort of fall on deaf ears.
But that's not a complete killer for me. The terrible engine is. Why do they insist on using an engine from the 18th century when there's cheap, easily modifiable options that would certainly provide much better framerates and wouldn't be so goddamn clunky? It's like the game never went through the six months of polish it needed. Again, that's something that a lot of people don't mind (the OFP/ArmA 1 players, mainly), but it's absolutely infuriating to me personally.
I understand you may be having an issue to the above, if you turned off mouse smoothing and the aiming deadzone, if not, do so!! If you have don't take the below as towards you. I also agree with you to the point, when I first fired up the game I thought the controls were like syrup, but it took mere seconds to find the solution.
But, I can't remember how many people have said this to me, because they are incapable of searching the options.
3 People I know in real life, loads online, all complained "waah the aiming sucks, it's so laggy, this is lame who the hell plays this wah wah".
All because of those two simple options, which I don't know why the developers leave on by default.
But for me, it's a 1:1 ratio from mouse to ingame movement, just like the Quake series, or halflife/cs games etc. I would notice any smoothing or delay because I'm just as anal about that sort of stuff, even the most minimal smoothing gets on my ****.
All I can think of is there's a bug, peoples hardware are messed up or the majority of them fall under the category I mentioned earlier, dumb schmucks who never use the game options. From experience it's always the latter. I'm, not saying you are but I've seen it happen so many times.
I've also seen happen people who say "oh yeah I tried that" but, they did not.
I wonder if mouse sensitivity comes into it?
Bleh. I'm still at 20fps with medium settings in towns with Q9550@4GHz and a 5850. Almost solid 60 outside of towns. It's still a very badly coded game, terrible. The sales would double if they could get their engine running properly.