Velocity219e said:
What? are you the Mayor of Mos Eisley or something? cause from where I'm sitting playing SWG just got most people annoyed.
How would being the Mayor of Mos Eisley put me in a position to criticise a game like WoW in favour of SWG? Seriously, whatever man.
Velocity219e said:
Endgame? World PVP, Raiding, Five man / 10 man instances ALL of the quests you didn't do while you were desperately levelling to 70 like all the other kids?
I suspect you like so many have missed out on the secret bits and bobs that are lying around for the end sections of all the zones ... have you looked into all of the story along the way? I have done mebbe three of the Zones now and I still have five? to go, plus raiding, plus a lot of the Heroic dungeons and the new raid content.
I played the game to death from 1 - 60 on two characters. I only rolled two and racked up the hours between them, and my second character was only rolled when my Guild required more Priests and I thought it'd be an interesting change. That was when my main was at level 57, so no, I didn't desperately level to 60 (or 70 for that matter) and actually spent ages doing all the quests. I was an avid fan of all the Warcraft games, I've read a few of the books and enjoy the lore a lot. Something I was really looking forward to in Burning Crusade was the Caverns of Time instances and story line within that quest line, but Blizzard in all their genius had to go ahead and turn the majority of it all into a massive grindfest. I had high hopes for the story development of BC but sadly it just didn't grip me. The questing in TBC was the same again, go here, kill 15 of (X), bring (Y) to me, go see (so and so) etc etc. How is that involving? And tell us exactly what you have to do to get access to the Heroic instances please? I stuck around long enough to read that it was the same old rep grind and massive pre-quest grind crap as it was at 60 and made a decision not to bother there.
Velocity219e said:
PVP there is a simple solution to your peeve with PVP, don't roll alliance. the reason you wait 15 - 20 minutes is because the server populations are always chock full of alliance (usually about 25% horde 75% alliance, so you get into one in three BG games, and I get into every ... single... one ...
Telling someone to roll Horde after they've put a lot of time and effort into the only two characters at 60 is pretty stupid imo. Long queues and unbalanced ratios are not my bloody problem to fix, they're Blizzards. They should have thought the entire system through instead of haphazardly applying the battleground update. As it is now it's already undergone 3 face lifts and it's still just as shocking as it was before. And what about the PvP content that was supposedly going to make zone PvP abundant? Again, I had high hopes for this but it just fizzled out just as fast as it was patched in. Wreckless and pointless if you ask me.
Velocity219e said:
Last night I did Five games of warsong gulch in under an hour, first game lasted about 15 minutes while the Cross server population got sorted out, then the same group won five times in a row because Horde can join a queue and get into the same group next round.
Great stuff if you're in the favourable ratio in your battlegroup, but sadly I wasn't and as already mentioned, I wasn't going to start the whole game all over again just so that I could get a shorter queue. There's only so many times that I want to do the 1 - 70 grind. As it stands, I didn't get a character above level 64 anyway, because I opened my eyes and realised that the game didn't actually get any better with TBC. It was the same stale crap with a slightly different topping.
Velocity219e said:
I make my own fun quite often, there is lots to do that doesn't involve being able to build bloody player cities, which to some people isn't that great to begin with, what you can do is jump into whatever you fancy doing (for the most part) quickly and easily. If I fancy doing some quests I do some quests, if I fancy an instance I do an instance, I have set raiding dates, which I can pick from, I can do PVP as much or as little as I like.
Velocity219e said:
Then there are the player events, we have a pretty wierd selection of people where I play and we've had christmas stories acted out by three orcs and a tauren, level one races through zones, sing songs, and people just sitting around talking. it just depends how much imagination you put into it really
Player events are all very well and good, but when half the population has a mature age lower than my shoe size, it's kinda hard to get something interesting going without the usual barrage of l33t kiddy speak. Guild events are cool but when you play at end-game and all your Guild does is raid and prepare for raids, it leaves little space and time for anything else. In WoW it's either one thing or the other, not everything and this is my whole point. There are hours and hours attached to attaining a simple goal, regardless of what goal it is.
Velocity219e said:
What I feel you are saying is that because SWG had one type of play and let people run riot ... (and how well did that work out?) World of warcraft is somehow wrong... (and Curiously still exists)
I mentioned SWG in my post merely because it had been referenced already in this thread. I don't use SWG as a comparison against WoW. They're totally different games with totally different objectives. SWG was never seen as an endgame game. In fact, it was difficult to describe an endgame because the nature of SWG was that of a completely changeable game for everyone. You could switch professions as and when you wanted to, you could switch faction, one day you could be a Doctor in Coronet at the hospital, the next you could be making harvesters to sell on your vendor. This was the beaty of SWG and it took a lot of it's ideas from the forefather of MMO's, UO. UO was the most original MMO and of course the original. Many new MMO's could do no worse than drawing from it's foundations and building their games to the same standard. As it stands, WoW was never designed with longevity in mind, and it never will be until Blizzard have a long hard think of the direction they want to take it.
Velocity219e said:
oh and you mentioned being ganked repeatedly ... Bounty hunters versus Jedi?
I never rolled Jedi in SWG, and I never had the urge to either so I really couldn't care about the lame Jedi whines about BH's and ganking. The Jedi epidemic was what completely ruined SWG as it originally was, so I'm all for the ganking tbh.