MMORPG just why?

Fails to reponse due to user being on ignore list, walks out of thread facepalming and muttering as I go.
 
Since you payed £60 for swtor you really should stick with it a bit longer atleast you are high enough level to try the group operations.

Do you know anyone that plays the game? MMO's are best playing with friends so you can do the quests and dungeons together.

Yes some in my wot clan play it but they are already on level 15 and im on 6. They refuse to come back and play with me so I am on my own... Not got a clue what I am doing and deeply frustrated.
 
That has to have been a very good troll using the Chewbacca defence...

Jay 794 you are clearly wrong. Newton's third law of motion states that "for every action there is an equal and opposite reaction" so juggling kittens must mean someone in Australia is bouncing puppies. Since that is inarguable it is must be obvious that CoD is quantifiably worse than pear drops.

Arguing about revenue to show that CoD is somehow a better game than WoW or even using that as argument while at the same time denigrating WoW is dumb on a truly spectacular level. Blizzard employees don't drive to work anymore, they have solid gold slides built from their homes direct to their cubicles. WoW is far and away the most successful game (monetarily) that the world has ever and may ever see.
 
Ok my rant... I tried the Wow trial a couple of years back and lasted a couple of hours.

Every "mission" seemed to envolve collected ever increasing amounts of pumpkins, no interactions with players or anything.

Along comes SWTOR, samething except you kill stuff in ever increasing amounts.

Why are MMORPGs so boring, grindy and lonely?

I have wasted £60 on SWTOR for nothing :/ What is the point of playing if thats the depth of the game?

People play certian games/do certian activities because they enjoy it. I'm sure you do some stuff in which others would think "just why?" its because you enjoy it.

If you find them lonely you are doing something wrong. Get in a good, friendly guild and you can get a lot out of it. I now have friends in Holland, Belgium, Greece and Eastern Europe who I visit every so often and who come to visit me thanks to these games which is something I never would have had. All things in moderation of course, you hear about the people who play are all hours of everyday and thats just wrong, its a hobby of mine but secondary to going to the pub, match or anything else out of the house :)

It's almost as if different people like different things, isn't it?

It's a truly shocking thought that, it shakes the foundations of my sanity. :p
 
EvE Online for the win

That game sent me to sleep. If I ever get insomnia I'll be back on there :D


Ontopic, what about fighting other players? When I first played an MMO (Lineage 2) I just went around fighting and causing mischief.

Was a lot of fun back then when I first played, now it's all just boring. I think once you've played an MMO a lot, then they all become boring. Well for me anyways.
 
Now MMO's are dumbed down for the masses. They want young people to be able to get on as well as adults so they can keep the subs going and keep making money.

I miss MMO's that were inovative like Asherons Call, I miss having stats and being an individual being able to 'physically' dodge and being able to increase my run stat and run faster. Every MMO now is based on a sheep like formula. The only difference between the sheep is the toys they've managed to get after going through the same instance for the hundreth time.




M.
 
To the OP, I agree with you on one level that the majority of MMROPG's are mindless grindfests, but surely before purchasing SWTOR you must have done some research and understood what you were buying into ? It was no secret that SWTOR was going to be built around similar mechanics to the other mainstream MMROPGs out there.

That's why I decided to avoid the game. I want a more sophisticated MMROPG experience, plus the Star Wars setting doesn't really appeal to me. As others have stated, playing the game with friends does substantially improve the fun in these type of games. Pity your "friends" have decided to march on within the game leaving you in their wake ... maybe time to switch to a more friendly group/guild ? Or, perhaps like me, you've had enough of this jaded formula within the MMROPG genre and looking for something dynamic ?
 
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Obviously they're not going to come close to cult status of Mario but still, if it was such a bad game it wouldn't have sold.

Modern Warfare 3 quote from Wikipedia



Sounds like a flop to me right?

Ever heard of marketing and peer pressure?
I am at the same age where we go "You gonna buy the new call of duty game?" "Yeah, of course, you are aswell aren't you?"
Peer pressure, we hear everyone talking about getting the game etc, looking forward to it, a lot of us buy it, creating huge sales for Activision.
Wanna know what I heard about a week after?
"MW3 is crap, I like MW2/Black ops better! You wanna do quick scope on MW2?"
It was the same with every call of duty game BUT the first Modern Warfare.
Then there was the huge marketing campaigns for it, that got lots of parents to buy it for their eight year olds and children getting parents to buy it cause they "need" it.
That creates huge sales.
Yet nearly everyone I know who has played MW3 says it's either crap, or they liked the ones before it better, or occasionally "Battlefield 3 is better."
Even a cod fanboy I know says MW2 was better and such.
So does sales dictate whether it's a good game? No, because sales generate from peer pressure and good marketing. You don't have to make a good game to make money.

A good game (Which in my opinion and many others I know think Call of Duty is not a good game) is dictated by it's content.
Take, for example, Counter-Strike source.
It hasn't sold as much as Mario or Call of Duty, yet it's a what.. seven year old game? Eight? And it has one of the largest online activities for FPSes. And that includes Call of Duty.

Then we have World of Warcraft aswell, which until recently had 12 million players - considerably less than most online FPSes, but the largest MMO by a mile - and now has 10 million last I saw, why did it have this many? Content being produced and given out to give them something new. Something Call of Duty doesn't do apart from overpriced map packs which are sometimes just remakes of old maps which gets more sales as once again: Peer pressure and good marketing. I remember the escalation map pack for Black ops - Everyone was talking about it at school. Everyone planned to get it apart from a few.

They stopped playing Call of Duty again after a week or two.
The Counter Strike Source still has an active online community and doesn't bring out map packs, but has users that create content but also because it's a good game.
World of Warcraft has ten million players because people enjoy playing it.
Call of duty gets sales and then has a small amount of continued players but a huge amount of continued buyers.
If you have Call of Duty Black Ops, go find a game on there. Online is not as active as it was at launch. Understandable if it drops by about a few hundred/ a few thousand. But a good game would keep most of the players, not have it reduced to around 20 popular dedicated servers and about 400 mostly empty ones. Now go on Counter Strike Source. You'll have a hard time finding some gametypes with a server that isn't full.
Call of Duty has far less players than Counter Strike source because it isn't a good game. It has more sales because Activison pour millions into it's marketing department and because of naturally generated peer pressure.

So please, tell me how Call of Duty is a good game without mentioning sales, because I'm sure you'll be at loss for reasons why.
 
I have wasted £60 on SWTOR for nothing :/ What is the point of playing if thats the depth of the game?

Why buy the delux version when your previous mmorpg experience tells you you hated the format? Could have saved 20-30 quid quite easily just by buying the standard edition.

As has been stated previously, the depth of a mmorpg such as it is, is in team play whether that's pvp or pve.
 
My only mmorpg experience is a wow trial a few years ago, my thought on the subject is if it feels like work then it's not a good game, if you have to spend hundreds of hours working to get anywhere then id rather not waste my time, especially considering the end game doesn't look all that great from what i've seen anyway.

People need to realise they're being fooled by the sense of achievement and virtual gains these games create by hijacking the dopamine response, you constantly see small gains towards levelling up, the expectation of gaining something leads to repeated action to get more of that sense of achievement, but it's not like a real world achievement you benefit from, it's all in your head and some ones and zeros, that's why people shouldn't buy into it, instead have some fun in games that entertain you in a healthy way.
 
Because sales figures obviously have no bareing on the quality of the game, oh wait:

- Fastest selling game in history
- More profit than Avatar

Hardly going to be a bad game is it? *facepalm*

Although, to put it another why, Skyrim has sold a lot, and thats a terrible game (IMO) so in that case, I have to agree with you, sales figures obviously have no baring on the quality of a game

You think the new cod is good and skyrim is bad? That alone speaks volumes. Your argument for anything game related is invalid, forever.

Back on topic, if you paid for SWTOR, stick it out and give it a go, like all MMO's its all about the group play.
I'm not sure if there is any end game content yet ( I don't play it ), but from what I have read up on, there are plenty of flashpoints to keep you going, first one can be done by 2 people as a sort of intro to dungeons.
 
:confused:

This has nothing to do with the original debate, but seriously, just because the game sold well doesn't equate to it being a good game.

This. The cod games are utter tripe. They sell on the name alone, and the young generation being spoonfed it.
 
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