MMORPG: Which one?

Remember the AOC client will probably be optimised over the next few months to, that's fairly normal for most games. As more subscribers join near the lowest requirements they do little tweaks to improve things, not much but it is usually enough to improve the performance notably.
 
I have played Eq2, EVE, WOW and now lotro over the past 3 years. I played WOW for the longest, it is the most addicive outa the whole bunch. I would avoid WOW if I was you. Ive played on the EU and US servers had an account on both as I had some friends in the US, The US server was too intense and the guild I had treated it like a job. If you can play with people you know and are relaxed about it, its fun. I did not like the endgame myself.
 
How far progressed is the ocuk guild?

I'm still levelling and it's perfect for casual gamers like me, people offer help when it's asked and there's quite a few members online at any time.

Most of the core members are lvl 70 and doing end game content, then you get mid range players like me who are working to get there, it adds to the enjoyment a lot.
 
Well wow is probably the most enjoyable of the ones i've tried so far, but still falls flat of what i'm looking for.

I cannot believe there is nothing out there that can rival free NWN online gameplay from 6 years ago, the graphics have yet to be beaten which is criminal considering.

Looks like i'm going to have to wait for AoC to settle down, solid mature graphics, mature content, just the rest of it that needs sorted apparently.

Dissapointed to say the least. :(
 
Don't get too hung up on the graphics thing. I played a lot of EvE online, Vanguard and Lotro before returning to WoW last Christmas.

I remember my initial reacton to the graphically inferior (or stylized?) graphics was a big "Yukk" but I ramped up all the settings to max on my quite ancient PC and within a day my eye had become used to it. Graphics aren't everything. I do wish WoW graphics compared to the stomach churning cuteness and beauty of say, the Hobbitt zone in Lotro but they just don't and Blizz will add tweaks to the graphics as time goes on but they can't risk breaking the game for their millions of subscribers by making sweeping changes.

The maturity thing is harder. The target market of MMO type games producers is mid teens to early twenties. (The actual demographics of the players are very much wider.)Unfortunately the games tend to be a bit immature and juvenile in content. The actual behaviour of people on the individual game servers (in WoW at least) varies from server to server. I find that RP (Role Playing) servers are more grown up. RP puts off the kiddies but in practice on an RP server almost nobody is into hardcore RP. Just people trying to enjoy thier game without being distracted by loads of teen speak.

Finally - don't know how far you got with WoW - but you should play it up till level 15 to get a true feel for it, suggest playing a character like a mage or a warlock or hunter. Things don't start to get interesting in character development till level 10.

Edit: I have pontificated before about this in these forums - but i think there are loads of people "Stuck" in their current MMOs, desperately wanting something innovative, new, more realistc and mature, without the flaws inherent in the genre at the moment, with decent graphics and being worth moving to. Due to the huge investment of time people make in MMOs, changing game is not to be taken lightly. Nothing worthy enough has come along yet.
 
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I'm up to level 9, but am finding the whole thing very cartoony, its not sucked me in and i feel i'm playing for the sake of it.

The MP of NWN's original and the graphics and content of The Witcher has really spoiled me, put the two together and we'd have 100% what i'm looking for.

I'll play all 3 (EVE, LOTR & WOW) until the free ends, but i cannot see me going past that unfortunately.
 
I haven't ever played Neverwinter nights online so am struggling a bit to see what you are missing. It might be the MMO genre is not really for you. MMOs currently are all about just one thing. Character development. Everything in WoW for instance, is about improving your character in some way whether it be level, crafting, reputation, equipment, skills or whatever.

If you are looking for something in the game that is not about character levelling in some form, it may not actually be there :)


Completely out of context aside: Have you tried Stardock's Galactic Civilizations II with the very latest add on pack. Not multi player but stunning game from highly innovative software company.
 
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NWN was all about character levelling, it just did it in such better style, you controlled your special feats, your stat points (str, dex, con etc) mixed classes such as fighter/ranger, whatever you wanted really.

The items were better, the party mode was better, the communications were better, the graphics were spot on topped off with a really good movement system instead of being stuck with wasd.

Each mod was something different as well, people made their own, or expanded a certain one changing a few things and it was like having over 100 different games to play at any time.

The levelling isn't personal enough or clear enough, enemies are not described, don't show their feats and abilities and are just an extra level for being tougher, its lazy.

There is a 100 other things bugging me in these games when i'm there, but you know how it is, i'm not getting a notepad out but i'm left short of the game i'm looking for, i just want NWN2 to pick itself up off its arse and develop a community, but i feel WOW and the likes of has sucked away the players while NWN2 was in development, and they haven't returned.

Biggest mistake Bioware made was announcing NWN2, as soon as they did people stopped making mods and stopped updating and running the good and the great ones.

Also there was a lot more dungeon grinding rather than monsters just on roads, just lying about for loads of people to come through to cull. Its just not personal, it lacks character, it lacks meaning, you kill a monster on WOW and another one pops up right behind you, in NWN you cleared your path and usually end up somewhere with an ending, rather than random respawns. A drawback is if someone had just gone through that area you had a wait for it to reset, but the experience was a much better one, for me at least.
 
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Wow is giving me horrible download rates. Eve & LOTR's were a solid 500k all the way through, the is barely getting 100k and is talking about 13 hours +

Tip for anyone playing WoW - try and pick up the DVD versions of the game, it saves on the multi disk install if you're doing it from CDs. You can still get the trial version for a couple quid from High Street stores, the BC disk is a bit harder to get hold of - auction sites etc.

You should only need 1 major patch atm - that's 2.4. Get it from Fileplanet, they have the best speeds for non subscribers. Don't bother with the Blizzard downloader for the big patches, it takes ages to come through. It's ok for the smaller patches though.
 
Edit: I have pontificated before about this in these forums - but i think there are loads of people "Stuck" in their current MMOs, desperately wanting something innovative, new, more realistc and mature, without the flaws inherent in the genre at the moment, with decent graphics and being worth moving to. Due to the huge investment of time people make in MMOs, changing game is not to be taken lightly. Nothing worthy enough has come along yet.

I think you're wrong, people for whom WoW was their first MMO have become horribly spoiled by it - you should check out the AoC forums or the AoC thread on here, it's full of pointless little whines like "OHNOEZ THE COLOURS IN THE CHAT WINDOW ARE NOT LIKE WOW!!" or "I HAVE TO PUSH A BUTTON TO CHANGE WEAPONS ON MY CHARACTER IT'S NOT LIKE WOW!!" or "THIS SUCKS! I CAN'T SEE THE WORLD WHEN I TRAVEL FROM HUB TO HUB LIKE IN WOW!!", they get hung up on the tiniest little things and are annoyed by them to a huge disproportionate degree.

For me that's not a sign of how good WoW is, because most of the complaints I've read were truly petty. Rather, it's a damning indictment of just how these games (WoW possibly more than most, but true of ALL of them) are built from the ground up to be a completely addictive experience, offering mindless repetitive gameplay with the carrot of reward suspended just beyond reach. If people are so addictive to a particular MMO that they can't adjust to even the tiniest things in another, then I think that's indicative of just how addicted to the other one they are, not of how much worse the new MMO is.
 
Well like I said, and this is basically true of nearly every MMO I've played, levelling up just isn't any fun, ESPECIALLY when you're rolling on a server where most people are the highest level already. Rolling on a brand new server, starting out at the same time as everyone else is more fun because there's the sense of competition, the first guild to level up and prorgress in end game first...etc
 
Yeah I agree with that post too.

Other than a month on UO in my youth, WoW was my first real MMO experience, and its tarnished my views on others in a way, but not to the degree that other people keep slagging off alternatives.

Its interface is very user friendly, but I may be saying this because its the interface i grew to know inside out.

Its a shame people act like mindless zombies because games like Lotro and AoC arent half bad, but they cant get any damn support due to people being hooked on wow.

Without a big playerbase and support MMOs will die out, and Wow will prosper
 
I've never been in a rush to level, I generally read and follow storylines in quests but then again I'm 30+ and have been playing these games for over a decade. I just don't see the point in getting to end game - it just means more grind after all and this time without quests.

It's not called end game for nothing either ;)
 
You will never beat the nwn1 experience, ive played all the mmo's and still not found anything.
I enjoyed EQ2, GW, WoW, D&DOnline, LotRO and im now enjoying AoC.
But i could never spend enough time on these mmo's (with the exception of GW) to get to end game (or even high lvl instances as PUGs are generally bad and people quit to easily) so i never really felt like i was getting anywhere.

NWN PW's you feel like your doing something in the time you play and you have DM interacting to make it thrilling.

There are some good (if not great) NWN2 PW's out there and im hoping Dragon Age will be stunning. Also i think NWN2 got a lot better with MotB, not sure how the PW's used all the extras to their advantage.

Just find a mmo you like and stick with it till you get bored and go back to nwn ;)
I like AoC because its new and everyone isnt leet.
 
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if my guild had not quit daoc to move to wow i would probably still be playing daoc, but instead i have played wow since its release and have recently got age of conan but still play wow to get honor for season 4 and help with raid progression, unfortunately only a few from the guild have got aoc so feels a bit lonely not playing with people i have been with for nearly 6 years

i would recommend AoC as new MMO are always fun, stating to play game that has been out for years on a server where people have been playing since release can not be as fun
 
You will never beat the nwn1 experience, ive played all the mmo's and still not found anything.
I enjoyed EQ2, GW, WoW, D&DOnline, LotRO and im now enjoying AoC.
But i could never spend enough time on these mmo's (with the exception of GW) to get to end game (or even high lvl instances as PUGs are generally bad and people quit to easily) so i never really felt like i was getting anywhere.

NWN PW's you feel like your doing something in the time you play and you have DM interacting to make it thrilling.

There are some good (if not great) NWN2 PW's out there and im hoping Dragon Age will be stunning. Also i think NWN2 got a lot better with MotB, not sure how the PW's used all the extras to their advantage.

Just find a mmo you like and stick with it till you get bored and go back to nwn ;)
I like AoC because its new and everyone isnt leet.

Sounds like me mate, I was lucky in that after drifting around games for a while I found a great bunch of people to play with. They're not in AOC, I'm not yet (dell taking ages to deliver new laptop) but if you find any of them in game have a chat, they're ace folk: http://www.phoenixlegion.co.uk/

We've got probably 50+ people in AOC now and some top officers there supporting everyone.

For me it's the community that makes or breaks a game so guild is probably the top priority :D
 
You will never beat the nwn1 experience, ive played all the mmo's and still not found anything.
I enjoyed EQ2, GW, WoW, D&DOnline, LotRO and im now enjoying AoC.
But i could never spend enough time on these mmo's (with the exception of GW) to get to end game (or even high lvl instances as PUGs are generally bad and people quit to easily) so i never really felt like i was getting anywhere.

NWN PW's you feel like your doing something in the time you play and you have DM interacting to make it thrilling.

There are some good (if not great) NWN2 PW's out there and im hoping Dragon Age will be stunning. Also i think NWN2 got a lot better with MotB, not sure how the PW's used all the extras to their advantage.

Just find a mmo you like and stick with it till you get bored and go back to nwn ;)
I like AoC because its new and everyone isnt leet.

Which ones?
 
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