Natural Selection 2

I really recommend checking out the tutorial videos. Be sure to use in game voice chat too and let people know that you're new. Lots of veterans will be very helpful :)

Not last night. The games I was in seemed to be 75% newbs :p

Gonna run through the tutorials this morning so hopefully might pick up a few things.
 
Really easy game to pickup, don't bother with the tutorial unless you're a simpleton or have no experience of fps games.

Basically as a marine do as your commander says, build when asked, and upgrade weapons when you feel a need. Don't buy stuff until the aliens push en masse as your items vanish when you die, so save money for the pushbacks.

Alien, morph into the most suitable alien for the situation at hand and don't lone wolf as you will die easily.

Maybe do the tutorial if you want to play commander but no need as a fighter.
 
Really easy game to pickup, don't bother with the tutorial unless you're a simpleton or have no experience of fps games.

Basically as a marine do as your commander says, build when asked, and upgrade weapons when you feel a need. Don't buy stuff until the aliens push en masse as your items vanish when you die, so save money for the pushbacks.

Alien, morph into the most suitable alien for the situation at hand and don't lone wolf as you will die easily.

Maybe do the tutorial if you want to play commander but no need as a fighter.

I would disagree. There are tons of nuances that will take you ages to pick up if you just jump in and play.

And I've been playing FPS games for a long time btw.
 
Now on steam sale, a smidge over £7, no excuses!

Oh and for the ns2 regs here

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:P


my mate just gifted me this last night, had a quick play and OMG its so different to the first one, in the NS 1 i knew what i was doing (was in a clan) now though its a whiole new ball game!!

any one fancy helping me get started?
 
You can jump in and pick some stuff up sure but no way will you learn nothing from the tutorials as a new player. Not to mention the fact it clearly has RTS components which are important to understand even if you're sticking to the FPS role.

You don't lose your gun when you die as such. You simply drop it on the ground so you can go back and get it if you're not too slow. So putting up some resource for a shotgun + welder early on and not over-reaching so that even if you do die you can go back and get it can be a huge benefit to the team.

One thing I didn't realise till I watched the tutorials was that the melee attacks do damage depending on how accurate your attack was. So a full hit does 75, off centre does 50 and a little wide does 25. So chomping away blindly isn't as good as picking your attacks.
 
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You don't lose your gun when you die as such. You simply drop it on the ground so you can go back and get it if you're not too slow. So putting up some resource for a shotgun + welder early on and not over-reaching so that even if you do die you can go back and get it can be a huge benefit to the team.
Oh I wasn't aware of that.

Maybe I should watch the tutorials :rolleyes:

I guess my point was, the fundamentals of the game will be obvious to anyone who's ever played a team based fps.
 
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