Wow, I've always said Criterion should be the devs for NFS. I hope they justify my confidence in them!
I love the BS about how it's designed to be played with the cockpit view.. If you look, you actually only get to use 1/4 of your monitor. I bet that's just a workaround for bad coding. If they really wanted a good experience and a static cockpit they could just supply a cardboard cut-out of a dash to go around the monitor![]()
to the ppl who are saying its arcade, how do you guys know the game is being played in pro mode?? did i miss it in the interview somewhere? if anything with the driver line on it is not in pro mode
That article sucked. It didn't say anything about how the game feels, how accurate the physics are etc.
That article sucked. It didn't say anything about how the game feels, how accurate the physics are etc.
lol get calm mate, when did i say the article said anything? i havent even read it yet......and even if it didnt say things YOU wanted to hear i bet it says a load of other stuff that ppl would like to or wouldnt mind hearing.....oh that article sucked coz it didnt talk about physics.....look i found the article and thought i would share it, if you cant appreciate that then do1
That was exactly my thoughts. I think they learned they're lesson from Prostreet, I tried that demo and it was boring, handling was rubbish and the graphics were stuttery beyond belief.
Mate, take your own advice and calm down. I wasn't digging at you, I was having a pop at the writers of the article, it didn't say anything that isn't already known about the game.
I WASN'T HAVING A POP AT YOU FOR POSTING IT. You need to relax son![]()
people take life/themselves too seriously.... i remember i was on the high res thread a few eeks ago saying that the ammount of FSX pics was getting boring and someone advised the person who had put them up to block me!!!!... some people just need a good beating..