I have the PG348Q
I did have the 144Hz Swift, now the 100Hz Swift so I feel I'm in a good position to be able to give my experience on both and the differences. It's not like for like ok, but its still a decent observation of them both.
Most will spout what they read on the net and draw their own conclusion from that, and yet others will just pipe up on a thread with nothing to contribute, I'm not sure what lols means, I'm older than 14.
I doubt you've ever actually played any games beyond 100 fps. Or rather, it is obvious.
You cant even figure out which games can be run at well beyond 144fps.
You might want to boot up CSGO, run it at 100hz and then 144. Then also compare with a 144hz TN panel.
You might also want to read on blurbusters, check out testufo and read around on various hardware sites.
Problem with these people that think "60hz is butterysmooth" "100hz is butterysmooth" is that they dont know what to look for.
Simply moving the mouse around and looking at the trails (i.e. move the mousepointer in a circle and stare in the middle of the circle) or follow it directly with your eyes, you will notice a difference, theres less blur and theres more pointers in the trail. Now imagine a huge image moving around, higher refreshrate with fast pixels means sharper image during motion.
Testufo has a great image for this http://www.testufo.com/#test=photo&photo=quebec.jpg&pps=1440&pursuit=0&height=-1 This at 60hz is a big blur, at 100hz, less blur, but still hard to follow any details. At 120hz an improvement, 144hz, yet another improvement, image gets crisper. (depending on if the pixels can keep up) with ULMB or Blur Reduction (BENQ(tm)) the image is CRISP, can follow the eyes of the dude.
Then theres also this http://www.testufo.com/#test=photo&photo=alien-invasion.png&pps=960&pursuit=0&height=-1 can you follow the pupils?
And about Response Times, you claim that you cannot tell a difference between 1ms and 4ms.
Well, you can.. less blur.
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