DayZ Overwatch Changelog 0.2.2
Changed – Moved to DayZ code 1.7.7.1 Due to issues with 1.7.6 – This should help on stability & Dsync
Changed – Blackhawk Ammo lowered to 400 pr minigun
Changed – 4 Extra 240 ammo on UH-1H
Changed – zombie_agent.fsm and animal_agent.fsm should no longer spam the client rpt with error.
Removed – Some vehicles due to damage bug – Couldn’t break them:
Mercedes 240GD,Plymouth 440 Cuda, Plymouth Barracuda, Plymouth Hemicuda, Dodge Challenger, Honda Civic, Cooter’s Tow Truck, Plymouth AAR Cuda, Plymouth Fury, Jail Bus, Mack R Model, Dodge Monaco 500, Vintage Farm Truck, GMC Fleetside Pickup, Ford F-250, Plymouth Road Runner, Sheriff Squad Car, Plymouth Fury Police Cruiser, School Bus
Added – All the old buildings. Most of the buildings now load in with the clutter aka client side. This
takes pressure off server fps. We will provide files to run it server side, for those who are using AI. More info about this, can be found on our website within a few days.
Added – New cars: Nissan 350z in black, blue, green, white, yellow, pink and kiwi. Some of them also have custom art. Holden Monaro Civilian in different color schemes and as a police car.