TBH at first i loved it, i got into a nice guild quite early and start having a good time lvling. Most of my lvling was done solo which was fine, but then.............i hit 60 on my warrior
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and thats when i stop playing.
The thing i dont like about wow is, to have a real good character you have to put in too many hours and depend on a lot of other people to get your epic. Even then you have to do the same instances a lot of times because the item you need aint always dropped or other warriors in the group would want the item to if it does.
I loved the older mmorpg like myth of soma where being in groups was fun but not necessary to have a very good character and you didnt have to put in a lot of hours, you played at your own pace. Hopefully Warhammer Online: Age of Reckoning wont make getting into groups or having to play for hours essential for having a strong character.
Offtopic: anyone know of any other mmorpg where grouping/spending hours isnt a must for acquiring the best equipment?
*edit* whoops forgot to answer OP, what i recommend is do what i did at first, create a few different characters and play them till they are each around 15-20 (doesn't take that long).
After that find out which you like the best and stick with that as your main characters and switch to the others when you are bored.
Also dont do what i did and rush to lvl up, the best time i had with wow was getting from lvl 15 to 60 (quit after 60 because i found it to be carp after that, you might not).
Finally make sure all you characters are on the same server, makes it a lot easier when your main character can buy equipments and mail it to your other characters (unless you want to experiment on different kinds of server i.e. pvp, pve, rp-pvp).
Also guilds make the game a lot more fun.