Next Gen Consoles

I don't think there's any need for them yet tbh.

Someone correct me if I'm wrong but I'm sure sony said they'd have a ten year lifecycle on their PS3 (which has only been out for <2 so far) and I'm not too sure about the Xbox but I haven't heard any plans for them releasing anything.

I reckon that the next generation of consoles will partially or solely support raytracing, because with the current method of rasterising getting as good as it gets, that can surely be the only way forward.

I don't think that'll be for another two or so years yet though.
 
I reckon mid to late 2009 before a new Xbox arises, not sure at all about Nintendo, they might go back to handheld gaming for a bit, and sometime around 2012 before a new Playstation.

I still haven't bought a console for this generation, waiting for the PS3 to settle down a bit (better firmware, more games, possibly a slim version?, and price reductions). I think I might get one eventually, it's just the overall cost thats putting me off for the moment.

I was patient with my PS2 (I had 4 consoles in as many years :() but I absolutely loved the games on it, im hoping it'll be the same this time around.
 
I don't think there's any need for them yet tbh.

Someone correct me if I'm wrong but I'm sure sony said they'd have a ten year lifecycle on their PS3 (which has only been out for <2 so far) and I'm not too sure about the Xbox but I haven't heard any plans for them releasing anything.

I reckon that the next generation of consoles will partially or solely support raytracing, because with the current method of rasterising getting as good as it gets, that can surely be the only way forward.

I don't think that'll be for another two or so years yet though.

Yup, 10 year lifecycle for the PS3. But the PS4 (if it's called that) will overlap, still 5+ years away though I think.
 
Ray-tracing? You reckon?

We're still miles off decent real-time ray-tracing, and even then, the biggest problem is the sheer increase in power required. The current gen consoles, and even the best home PCs out there can't run Playstation 1 level graphics through ray-tracing at a decent fps, never mind the current level of graphics performance, or the step up people would no doubt expect for the next generation.

We will get ray-tracing one day, but I honestly don't see it any time son. Not until we've gotten to the point where we're into ridiculous numbers of parallel cores, just for the graphics.
 
Well, each of Sony's consoles has used a different disk media so I'm guessing that the PS4 will either have an improved version of blu-ray disks or all games will be downloads.

PS1: CD-Rom
PS2: DVD
PSP: UMD
PS3: Bluray
 
Weebull said:
Ray-tracing? You reckon?

I hear what you're saying and I think it is probably true that we're not going to get ray-tracing for a while, but I think the main reason we can't get a decent frame rate for real-time ray-tracing is because nobody's actually manufacturing any hardware dedicated to doing those sorts of calculations.

I believe (though I'm in no way saying it's true) the reason we need such huge amounts of power to get a decent frame rate out of ray-tracing right now is because we're performing these calculations on chips that weren't built or designed to do these sorts of calculations. I mean it's like trying to do rasterising calculations on your cpu, you need loads of power to do it at a decent rate, but if you get a dedicated piece of hardware to do it (in this case a graphics card) you can get a pretty good frame rate.

I reckon this could be applied to ray-tracing as well, if we could get special hardware such as ray-tracing cards in the future, we might not need as much computing power as we might have thought.

This is only a theory though really, I'm not expert in the subject :)
 
or all games will be downloads.

That would be a horrendous idea.

Not until we move into 50 to 100 megabit connections with either extremely lax or little to no bandwidth caps at all.

You'd also be excluding everyone who doesn't have an internet connection from using your content.

Then you'd enter into the problems of number of times you're legally allowed to download and install any data you purchase.

Not to mention the fact that hosts of content would need to make sure that their servers down start running like a dog when everyone starts caning them on the launch of a "must have" title.
 
That would be a horrendous idea.

Not until we move into 50 to 100 megabit connections with either extremely lax or little to no bandwidth caps at all.

You'd also be excluding everyone who doesn't have an internet connection from using your content.

Then you'd enter into the problems of number of times you're legally allowed to download and install any data you purchase.

Not to mention the fact that hosts of content would need to make sure that their servers down start running like a dog when everyone starts caning them on the launch of a "must have" title.

Aye DRM infested games no thanks, They have already started putting PS1 games that way which works, Doesn't help that they charge more for it that way anyway.

The new xbox was rumored to come in 2010, i would expect them to introduce it at e3 2009 though because the 360 is dying (in japan) and sales are being overgrown by the PS3.
 
I reckon mid to late 2009 before a new Xbox arises, not sure at all about Nintendo, they might go back to handheld gaming for a bit, and sometime around 2012 before a new Playstation.

Why would they do that when they're decimating the competition in the console market?
 
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