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NVIDIA 4000 Series

Just because the email it comes from appears legit doesn't mean it comes from that email address. Making an email appear to come from a particular address is trivial. It's the link address you need to be suspicious of.
 
I called it.... @TNA



:cry:





NO HOTLINKING

@Nexus18 ...^

If you don't see what is wrong with DLSS 3 even on youtube videos then it's time to go to...


NO HOTLINKING

Hope it's big enough for you to see ...^ :p

I'm really mad it is so broken because it would have been amazing for MSFS but it isn't and a 4090 in msfs at native is only 35-40% faster than a 3080ti at native from one of the reviews showed with a 7950x. :cry: Because again I will explain about MSFS is it is hugely cpu bound as I explained before as you know and Nvidia was hoping to trick people like me to update because we are suckers for MSFS and spend silly money on it, they failed until they can make it work right or have to wait till the gpus they provide are faster to run it at native and cpus get faster too, because 35%-40% from a 3080ti means to me on a 3090 it is really 30-35% faster on a 4090... value update .... :rolleyes:
 
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I'm in the "if it won't run native I'm not interested camp" YMMV or course (just to fend off the pitchforks ;) ) for everyone else there's Mastercard :cry:

Same, DLSS 2 is not a bad thing, it does help with performance and the image quality is better than running 720P on a 1440P screen, there is no need to run around pinching your tinkle crying "its better than Native, wow..." no it bloody isn't, i have an Nvidia GPU and a lot of DLSS gamers these days, i know how to use Unreal Engine to see what its doing at source, i'm not blind.

Its a nice to have technology for those who like the higher FPS for a small reduction in image quality.

This though, as i said before is just blatant cheating, they are injecting fake frames in to the scene to get the frame rates up, because they are fake frames its displaying something that isn't actually there, that's why the latency increase, those frames are also quite often corrupted, so you get this flickering of distorted graphics artefacts in the scene.
 
NO HOTLINKING
@Nexus18 ...^

If you don't see what is wrong with DLSS 3 even on youtube videos then it's time to go to...

NO HOTLINKING

I'm really mad it is so broken because it would have been amazing for MSFS but it isn't and a 4090 in msfs at native is only 35-40% faster than a 3080ti at native from one of the reviews showed with a 7950x. :cry: Because again I will explain about MSFS is it is hugely cpu bound as I explained before as you know and Nvidia was hoping to trick people like me to update because we are suckers for MSFS and spend silly money on it, they failed until they can make it work right or have to wait till the gpus they provide are faster to run it at native and cpus get faster too, because 35%-40% from a 3080ti means to me on a 3090 it is really 30-35% faster on a 4090... value update .... :rolleyes:

Here's Tims very own words after showing the captured fake frames ;)

obviously this is an unrealistic situation because in a game you're not stopping to view each frame but the goal of dlss 3 is to hide these frames between the real rendered frames and fake its way up to higher level of smoothness provided the frame rate is high enough and these dodgy generated frames is shown only for a short enough time, you'll probably not notice what is going on and that is true, it can genuinely be hard to spot all of these issues that can appear so glaring when you view the individual generated frames. The big problem with FG is when you are using FG at a low frame rate
 
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Taking 60fps or 120fps capture and slowing it down to 10fps to show some artifacting is just as representative of a users real world experience as all the dlss and fsr videos and images where they zoom in to 600% to point out some small artifacting

See, look at it! It's Horrible and all I had to do was slow it down by 90% and zoom 600%.
 
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Here's Tims very own words after showing the captured fake frames ;)

I have eyes, I can see the problems and his conclusion was it's nothing more than a way for nvidia to fake fps to make their cards look better and he didn't agree with the way the cards are being sold and should have been set to native to show real uplifts. Also said it sucks with the latency and what he tried to explain and couldn't find the right words to describe the issue he felt and saw was "SOAP OPERA EFFECT" like on TVs when you game on them with that feature on, it looks super smooth but feels like treacle the inputs.

I said this from day one when Nvidia explained DLSS 3 frame generation but I hate to say it I told you so... there is no way of getting round it. Anyways will be playing with a 4090 later this weekend at a colleges and will stick MSFS on it and test it my self. So far not impressed at all with it, but the 4090 native uplift is great in other games not cpu bound and end up gpu bound, msfs it fails badly and nvidia used it to sell the cards ...same with F1 .. geeze they couldn't have set themselves up worse with people that play sims like these. :cry:
 
Taking 60fps capture and slowing it down to 10fps to show some artifacting is just as representative of a users real world experience as all the dlss and fsr videos and images where they zoom in to 600% to point out some small artifacting

See, look at it! It's Horrible and all I had to do was slow it down by 90% and zoom 600%

Exactly. That said, it seems that from the descriptions of people who've been testing these cards and the analysis of the problems so far, that it's not a particularly viable technology. Sure, it'll handily smack your frame rate up from 100fps to 160fps and reviewers are saying they see no problems, but woop-de-do. 100fps is already buttery smooth, and the people who really, really care about ultra-high frame rates are also the people who will care about the increased lag. Meanwhile, it seems that in the situations where it's upping the frame rate from a much lower frame rate say 24fps to 80fps - which it seems to me is where it actually counts - reviewers are reporting that there are often visible artefacts.
 
I have eyes, I can see the problems and his conclusion was it's nothing more than a way for nvidia to fake fps to make their cards look better and he didn't agree with the way the cards are being sold and should have been set to native to show real uplifts. Also said it sucks with the latency and what he tried to explain and couldn't find the right words to describe the issue he felt and saw was "SOAP OPERA EFFECT" like on TVs when you game on them with that feature on, it looks super smooth but feels like treacle the inputs.

I said this from day one when Nvidia explained DLSS 3 frame generation but I hate to say it I told you so... there is no way of getting round it. Anyways will be playing with a 4090 later this weekend at a colleges and will stick MSFS on it and test it my self. So far not impressed at all with it, but the 4090 native uplift is great in other games not cpu bound and end up gpu bound, msfs it fails badly and nvidia used it to sell the cards ...same with F1 .. geeze they couldn't have set themselves up worse with people that play sims like these. :cry:

I have him blocked... please tell me he's now running around singing the virtues of DLSS 3 :cry:

PS: the best thing you can do for your sanity is click on his name above his avatar and click on ignore, there is something not right with him.
 
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