Soldato
- Joined
- 1 Jun 2014
- Posts
- 5,109
Take NaCl as required.
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Take NaCl as required.
Take NaCl as required.
The 3080 Ti sounds like it'll be a much better card than the very underwhelming 2080 Ti was. A bigger jump in rasterization performance over the previous gen and usable ray tracing without so many compromises elsewhere. Grain of salt and whatever, but frankly it would be a huge disappointment if it doesn't hit the kind of performance levels being talked about there. I don't think +50% performance, better RT cores and an overhaul of Nvidia's dated software package is really too much to ask for. Especially if they plan on charging £1000+ for it again.Take NaCl as required.
7fps might as well be 0fps really - it's unplayable either way. Plus of course we know that RDNA2 with ray tracing support is coming around the same timeframe as Ampere. It'd be quite amusing if AMD swooped in and took the ray tracing performance crown, based on the work they've done for the new consoles.AMD: 0fps
RTX3080ti Founder Edition Engineering Sample Specs:
* Cooler design is very similiar to 2000 series but a 3rd fan has been added
* Simplifies backplates with fewer screws to make it easier to take apart for water blocks
* The card uses 2x8 pins
* The rear I/O has 5 ports: 1x HDMI 2.1, 3x Display Port 2.0, 1x USB Type-C
* Interface is PCIE4 x16
* Cuda Core count comes in at 5376 cores
* 1900mhz boost clock (actual clock under load around 2200mhz)
* Memory is 18Gbps, 12GB GDDR6, 384 bit bus. Bandwidth comes in at 864GB/s
* Engineering Tests show the card has massive CPU bottleneck problems at 1440p and 1080p
* Performance - rasterization performance numbers are around 40% above the 2080ti Founders Edition in gaming, although some games have shown up to 70% improvement.
* RT core counts have not changed - the new Ampere RT cores are just 400% faster at doing their job than those found on Turing. Tensor cores have doubled per SM unit, as previously reported. Engineering tests show GA102 producing 4 times higher framerate than Titan RTX in Minecraft with the ray tracing update turned on.
* Again NvCache updated to use your SSD and DDR ram to improve game loading times.
* New memory compression tech: When you run out of VRAM, the tensor cores will start to compress items stored in VRAM to free up space - there is some performance hit when this happens, though optimization is not complete.
That's basically implied in 4, but I get your point.There is also:
5) I want it
Fair play @Grim5 and shame on me for being a lazy git (in my defence, I posted while I was still watching).
RT core counts have not changed - the new Ampere RT cores are just 400% faster at doing their job than those found on Turing.
Just incredible stats if true, It might persuade me to finally connect my PC to my 4K TV, which, just to point out, still needs to be much simpler and streamlined.
A 4x increase in RT performance, which is a relatively new and rapidly developing technology... why not?Hmmm, until I see otherwise, very dubious about this. I smell Nvidia smoke & mirrors DLSS trickery with this claim. x4 increase in IPC in just two years...nope.
Too late mate your already aboard the hype train.For the record I don't believe any of the rumours, I'm only in it for the memes.
The best part of this video is at 28 mins 43 seconds.Take NaCl as required.
The best part of this video is at 28 mins 43 seconds.
Yeah i'm on both hype trains. Might as well enjoy the journey to the destination. Choo Choo!!!
Take NaCl as required.
Glad I skipped the 2000 series
Haha. Your go to comment that. As explained before, I had an Titan XP and played all the demanding games I wanted then sold it. Until recently had a Vega 64 also. Currently all the games I am playing run without a problem on my 580. Actually the fans do not even spin on it right now as I am playing Final Fantasy 7You're running an AMD 580 with a 4k Gsync screen m8, not sure I'd be taking advice from ya anyhow