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NVIDIA ‘Ampere’ 8nm Graphics Cards

You are either on a wind-up, or a young man with very little life experience and/or common sense. :p

I have enough sense, as much as the people who have the most here :mad:
When I explain something to you, it's always with and for a reason!

So, how does low resolution on your screen affect your health?

Smartphones, computer screens and tablets display affects the eyesight differently due to pixels. As we focus hard on pixels, our eyes have to work more as compared to while reading a traditional book. Even though digital screen resolution is improving continuously with the help of advanced technology, a few problems still arise due to prolonged usage of computers and other digital devices.

Digital eyestrain is a categorization of eye and vision-associated problems that are caused by extended computer or digital device use. The sufferers habitually undergo eyestrain, puffy eyes and dryness due to less blinking. Blurry vision is also common owing to screen glare. Headaches also spring up because of a low resolution or due to a bad posture, straining the eyes. The symptoms result from using a digital screen for two or more hours every day.

Researchers have indicated we tend to blink less while reading on the computer and this gives way to quite a few problems. The eyes get tired, become dry and itchy. It is interesting to know that e-readers, like Kindle or Nook, enjoy a type of display that is different from computer screens. It is known as E-Ink and strongly resembles the appearance of ink on printed-paper. This is why users of these gadgets are less likely to face eyestrain and affect the eyesight.
https://20x20.com/digital-screens-eyesight/

Eyes-pain.png
 
I have enough sense, as much as the people who have the most here :mad:
When I explain something to you, it's always with and for a reason!

So, how does low resolution on your screen affect your health?


https://20x20.com/digital-screens-eyesight/
The article is talking more about prolonged exposure to ANY screen affecting the eyes... pixel resolution is a small part and exerbation of that. Even the best 4k screens cause eye strain with prolonged use because as the article says ANY screen causes us to blink less and be subject to glare (though OLED are better than LED in this regard).

In summary, you are making a mountain out of a molehill here with regards to the pixel densities that the average person uses, because in the vast majority of cases it just is not yet practical in terms of performance or related costs for the standard screen resolution that people use to be 4k.
 
The article is talking more about prolonged exposure to ANY screen affecting the eyes... pixel resolution is a small part and exerbation of that. Even the best 4k screens cause eye strain with prolonged use because as the article says ANY screen causes us to blink less and be subject to glare (though OLED are better than LED in this regard).

In summary, you are making a mountain out of a molehill here with regards to the pixel densities that the average person uses, because in the vast majority of cases it just is not yet practical in terms of performance or related costs for the standard screen resolution that people use to be 4k.

Nope, it specifically says "Headaches also spring up because of a low resolution".
4K has that quality to limit the effects, in the same way how smartphone screens with up to 806 pixels per inch do.
 
Nope, it specifically says "Headaches also spring up because of a low resolution".
4K has that quality to limit the effects, in the same way how smartphone screens with up to 806 pixels per inch do.
1080p is only "low resolution" if it is viewed on a larger (22"+) screen and then you would have to be also browsing etc for long periods for it to be a real factor. When you are gaming at 1080p even on larger monitors, factor in that AA that is applied to games, then you will hardly notice such things.

As I said, you are making a mountain out of a molehill with this particular point as it is not a major factor in the average eyestrain and overall on average a minor contributor at best. Having text too small, fuzzy and not properly scaled is also a contributor to eyestrain, and we all know that 4k screens still have this problem with many apps.
 
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If someone is trying to strain to read on a 4k smaller screen it will be just as bad, I have better than 20/20 so I am told (by the guy who corrected them) but on 27" 1440p somethings are a bit small, yes I can read them but long term it may not be good for me and Window scaling is still not great on some things.

24" 1080p was once classed as the sweet spot for Pixel density (not too big and blocky, not to small to read text) and 32" 1440p is near/the same as that.

I do not fancy 4k on less than 35" but ideally 40".
 
175% on my 24" and 150% on my 28". :)
I find 200% looks sharper on my 27” for some reason so I stuck with that. Windows does recommend 150% though. Right now I do not need the extra screen real estate and I got used to 200%.

When I got my first Dell 4K monitor back in 2014 I use to use 100% scaling as at the time windows scaling was rubbish. I did get used to it after a few weeks, but when others would use the pc they would be like why is everything so small on the screen? Lol. Eventually once windows fixed the scaling issue I just went 200% and stuck with it since.
 
It's a trade-off - either economics or ergonomics, in which case the end user doesn't know their own interest and puts their health on the hazards and toxicity table.

More nonsense from you. A few weeks ago it was TV's could magically restore lost pixels and missing details in games. Then you point to settings on your TV that are used to reduce noise from SD signals. :rolleyes:

And please explain why you keep banging on about ergonomics when talking about resolution? Do you somehow think that 4K is better than 1080p when it comes to ergonomics?
 
You do know that Windows supports scaling, don't you?

Is that a rhetorical question, I just mentioned Windows Scaling above if you fully you read what I typed!

The promise it would be as good as on a MAC with Apples Vector Scaling (MAC's are not my cup of tea) in windows 10 as before it was poor was not fully delivered.

I see no point in a 4k screen to have scaling set to 200% but if you and TNA think that mean you smarter than me as I do not know what scaling is then good for you.

I will stick to a screen that has a size to pixel density ratio that I can read with ease and without scaling, if modern screen worked non natively like CRT's then we could have a desktop RES and a gaming RES(s) like before.
 
Someone somewhere knows some unverified totally made up BS about a non existent product, I should totally post it and add to this pointless thread.
 
Windows is more than just MS's own Programs and Apps there a lot of other Programs and Apps used every day that mess up with scaling, anyhow last I am going to say on the matter.

4k is just a number that is in fashion now RES is not the be all and end all and certainly not needed on a smaller screen but I added to this convo as the above argument was about eyestrain on so called "!low RES" screens (seems anyone on less than 4k is a peasant).
 
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And this is an application problem not a Windows problem. And it isn't a problem I've seen for many years.

Yes, applications are often the problem, and that you have "not encountered it in years" means very little without knowing what your general usage is, other than gaming.
 
It does not work perfectly with all applications, this is a known problem https://support.microsoft.com/en-us/help/3025083/windows-scaling-issues-for-high-dpi-devices
It is mainly legacy software, in my experience anyways. Everything I use works and has done for a couple of years now so no problems for me :D


I see no point in a 4k screen to have scaling set to 200% but if you and TNA think that mean you smarter than me as I do not know what scaling is then good for you.
You are projecting. I never said I was smarter. I do not know you to make that assertion, nor would I say that even if I did think I was smarter.

As for you not seeing the point in using scaling at 200% at 4K; if you do not consider better image quality a point in text and games then I agree there is no point ;)


More nonsense from you. A few weeks ago it was TV's could magically restore lost pixels and missing details in games. Then you point to settings on your TV that are used to reduce noise from SD signals. :rolleyes:

And please explain why you keep banging on about ergonomics when talking about resolution? Do you somehow think that 4K is better than 1080p when it comes to ergonomics?

You need to try harder melmac, you have yet to join me on his sig :p
 
It is mainly legacy software, in my experience anyways. Everything I use works and has done for a couple of years now so no problems for me :D
Regardless of this, it doesn't change the fact that 4k is not yet a practical resolution for the mainstream PC market or that 1080p is still a perfectly fine resolution for general and gaming use on regular sized monitors. The argument that 1080p causes any significant additional eyestrain at regular and acceptable dpi's is just nonsense. Unscaled high resolution fonts that make you squint (and they do still exist) are far more likely to do that.
 
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