Finnancially the whole 2000 series was a total failure (compared to previous launches).
Really? Can you elaborate? What are the figures?
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Finnancially the whole 2000 series was a total failure (compared to previous launches).
I don't know why Kaap is using the performance of his cards in SLI as a predicter of what RTX performance will be like in Ampere. Nvidia will have learned a lot from the Turing generation of cards. You can see how performance has increased through the year from just software optimisations, how big of an increase will we see if they throw more hardware at it?
For me, I think there will be small jump in Rasterization performance but I fully expect Nvidia to massively increase the performance in Ray Tracing. I think they have to do one or the other, large increase in Ray Tracing performance or large increase in Rasterized performance, and since they have hung their hat on Ray Tracing, I think that's where the biggest performance improvements will be.
From driver optimisation?
Maybe miss understood your wording it implied 2000 series cards have more to give in context of DXR?
Never thought of the devs side of things
Are there any pure RT games? Ones without the overhead of any of the other graphics technologies?
I'm thinking 30%faster than 2080ti but I could be wrong.
2000 series is just a demo of the tech as far as I am concerned. In the end I get the feeling AMD’s implementation will end up being used long term. Really hope the 3000 series is something much better.My post never said it would. Though 2000 series cards are capable of a lot better than we've seen so far but only the 2080ti has anything like viable enough performance.
In the end I get the feeling AMD’s implementation will end up being used long term.
Will be interesting to see how it turns out, but one thing is for sure unless Nvidia keep paying devs extra money, any RT stuff we see will be designed for consoles which will run AMD’s implementation.Unless they have something to pull out the bag I have my doubts - AMD's current approach has too many compromises which might work better in the short term but are dead-ends long term.
Will be interesting to see how it turns out, but one thing is for sure unless Nvidia keep paying devs extra money, any RT stuff we see will be designed for consoles which will run AMD’s implementation.
Unless paid for, why will they spend extra resources to code for Nvidia’s custom implementation? Nvidia will have to pay I would imagine. Nvidia will need to provide something MUCH better than the RT that the 2000 series provides in order to stand out and have devs want to code for that without being paid extra to do so.Depends how prevalent devs use standard DXR or Vulkan (currently supports nVidia only) approaches versus custom implementation.
Unless paid for, why will they spend extra resources to code for Nvidia’s custom implementation? Nvidia will have to pay I would imagine. Nvidia will need to provide something MUCH better than the RT that the 2000 series provides in order to stand out and have devs want to code for that without being paid extra to do so.
Cyberpunk 2077 on 7nm 3080ti here we come!
50 to 80% performance boost and proper ray tracing, going to be a great generation is my prediction
Would be a failure. They have 50% higher transistor density to play with - anything under 50% would be a disappointment for the engineers.
I've played games with decent ray tracing (my best mate has a 2080Ti). It's nice, for sure. looks ok. But I really just see it more as a graphics slider that looks "decent" but TANKS performance. Plenty games I have thought... oh wow is that ray tracing!? and its not. the difference just isnt nearly as amazing as people are getting swept up in it belive. It just a graphics option like hairworks or ambient occlusion. unfortunately its a graphics option that literally ruins gameplay FPS.Eh once you start playing games with decent ray tracing you will quickly find even good rasterization undesirable. There are a lot of small touches with dynamic indirect lighting and better reflection accuracy, etc. that once you get used to you quickly notice the lack of.
It has 18600 M transistors over 754 mm2 which equals ~24.59Mtr/mm2.
7nm Navi 10 is ~41.035Mtr/mm2.
Difference is ~66.88%.
But even if they want to equal RTX 2080 Ti performance, they still need a chip larger than 300-350 mm2...
It looked like they were shrinking them and going for lower power for years but with this RT were at square 1 again with chip size and power consumption.
Whats the actual limit? 400w Ampere at nearly max gpu length would sell i think i can just about get the 2080ti Gaming x trio in my case and that card is HUGE. My psu is also under no real sweat AX860i can handle it.