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Nvidia DX11 not important.

This is gonna put developers in a sticky position... I know a good few are very interested in the multi-thread capabilities in DX11 even if they aren't interested in the rest of the features (HINT: I'm not saying theres no value to the rest of the features) ... but they aren't gonna start implementing features that lock out 60+% of their market...

People are gonna derride me for saying it... but right now with the balance of GPU spread DX11 is no more or less gimmicky than physx is :S

Your comparison is really poor though.

DX11 is like PhysX at the moment in a sense, but it's not the same as a gimmick.

PhysX is a gimmick at the moment, no doubt, until hardware physics is widely supported, it's a gimmick tacked on to games, once it's widely supported, the gimmickyness of it will be gone, as they can implement physics into games that are an essential part of the game, until then, they're just visual features tacked on.

DX11 is new and upcoming, to call it a gimmick sounds uninformed.
 
I don't see where he says that it is not important, he just says that it's not the be all and end all when it comes to gaming - it's just one piece of the jigsaw.
 
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I am hoping to buy a new gpu soon so for me dx11 will be an important feature in the purchase as i don't upgrade as much as some others. I usually get a new card around every 2 years so for me i will want my purchase to include dx11 for obvious reasons. I think there will be a lot of people that are similar to me and only have one option which at this point will be an ati gpu so in this aspect nvidea are way of the mark. The only other option is to hang on and wait for nvidea to release a decent dx11 card but this could mean a very long wait.
 
This is gonna put developers in a sticky position... I know a good few are very interested in the multi-thread capabilities in DX11 even if they aren't interested in the rest of the features (HINT: I'm not saying theres no value to the rest of the features) ... but they aren't gonna start implementing features that lock out 60+% of their market...

Well, that's not really strictly true, is it? Since DirectX 11 is designed to be backwards compatible with DirectX 10 hardware, a lot of the new features of the API can still be used to leverage older hardware further. For example, the multi-threading enhancements of DX11 are independent of the graphics subsystem and should apply to any game that implements that part of DirectX 11. Even the compute shader is still usable to an extent on older hardware (with CS4 and CS4.1 which work on their respective HLSL models) - by implementing DirectX 11 developers are in no way 'locking out' a lot of the market like for example implementing a Brook+ system (which obviously would only work on AMD hardware).
 
I don't see where he says that it is not important, he just says that it's not the be all and end all when it comes to gaming - it's just one piece in the jigsaw.

What he does say basically is pointless and doesn't need to be said.

It's like pointing out that petrol isn't the be all and end all of travelling.

Kinda goes without saying.
 
No one has said dx11 is the be all and end all of anything, what has been said is that it introduces new features that could make gaming a lot better for a lot less performance hit. I have no problem with what nvidia said just the fact that had they been the first to market we all know damn well they wouldn't be saying it they would be saying the complete opposite. Typical nvidia thing to do though when they cannot compete they rubbish what they don't have and when they do have it they will harp on about some better implementation of this or that.
 
The only reason Nvidia can't make a graphics card with DX 10.1 or DX 11 is because all their graphics cards since the 8xxx series have been bassed on pretty much the same architecture. Sad to see them just rejigging the 8xxx series again as they did in the 9XXX series, GTX 2XX series and now in the GTX 3XX series.
 
What he does say basically is pointless and doesn't need to be said.

It's like pointing out that petrol isn't the be all and end all of travelling.

Kinda goes without saying.

Well for travelling you still need a vehicle and a driver, all he is saying that he sees gaming going beyond just DirectX.

The "not important" part is just bad journalism he says that it is less important.
 
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I would like to know what nvidia thought about dx10 when the 8800 series came out?, i bet they never slagged of dx10 like they doing dx11 i wonder why.
 
People are gonna derride me for saying it... but right now with the balance of GPU spread DX11 is no more or less gimmicky than physx is :S.
I really hope you didn't post that with a straight face...

When does it stop being a gimmick? A week from now? A month? The day after Nvidia release capable hardware? Seriously, to label a major DirectX release a gimmick for nothing more than bias towards your favourite GPU company who feels threatened by what it brings (and don't insult anyone by trying to claim otherwise) is what some would label as weaksauce.

Much like the original DirectX versions helped us away from proprietary API's such as GLIDE (ironically Nvidia amongst the first with really capable hardware), DX11 could help us away from vendor specific technologies such as CUDA. I can certainly see why Nvidia would be downplaying it's importance. It's sad to see seemingly intelligent people falling for it.
 
Nvida do make capable hardware, but so does ATI for the less of the price.. reason why Nvidia are trying to turn people away in directrly is becasue they have got nothing to take advanatage of it yet.

I see DX11 making more of a hit than physics X ever did if what they say about it is true
 
Dx11 is a real step forward from what we have and could have a big impact on gaming i can't say the same for physx while i can see the benefits of it i think nvidias control will ultimately put people off it and cause them to search for an alternative which will come along. Despite everything i am not taking any pleasure from the troubles nvidia are having because like them or not we do need two strong players to keep things even for us customers.

That said i think nvidia need a major clear out of some deadwood that they obviously have in order to get back on track quickly and they do really need to drop the more unpleasant side of the company because that is really doing them no favours and has turned many myself included off the idea of supporting nvidia with any purchase.
 
where did the nvidia guy say that? did you even read the article? i agree with what he said. its trendy these days to bash nvidia. come on people join the bandwagon throw your panties in the air and cheer for ati like little girls

wow. talk about a blinded die hard fanboy :S
 
I really hope you didn't post that with a straight face...

When does it stop being a gimmick? A week from now? A month? The day after Nvidia release capable hardware? Seriously, to label a major DirectX release a gimmick for nothing more than bias towards your favourite GPU company who feels threatened by what it brings (and don't insult anyone by trying to claim otherwise) is what some would label as weaksauce.

Much like the original DirectX versions helped us away from proprietary API's such as GLIDE (ironically Nvidia amongst the first with really capable hardware), DX11 could help us away from vendor specific technologies such as CUDA. I can certainly see why Nvidia would be downplaying it's importance. It's sad to see seemingly intelligent people falling for it.

Seriously it was said tonuge in cheek for the most part... but on balance for quite awhile its not going to be in any better position than physx is really... only it does have more future than physx.

TBH MS have stuffed DX up majorly since version 9, no back porting it atleast one OS behind current like they used to has stiffled its forward momentum and put less pressure on hardware developers to support it... so in their own greed (pushing vista) they've done themselves (and us) more harm than good...
 
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That said i think nvidia need a major clear out of some deadwood that they obviously have in order to get back on track quickly and they do really need to drop the more unpleasant side of the company because that is really doing them no favours and has turned many myself included off the idea of supporting nvidia with any purchase.

I do agree, they do need to sort themselfs out, and thier manegment system, any company goes by this "the customer is always right" well not quite so, but making the consumer happy will mean we buy thier products, atm they are run by a bunch of children it seems

also i think we need Nvidia of course we do, in the same way we need ATI
 
I think what we really need is for more players in the GPU chipset industry. That'd stop this ridiculous flurry of proprietary technologies coming from either side (CUDA, Stream, PhysX, whatever ridiculous texture compression techniques anyone comes up with) because only their small portion of the market would use it. Similarly they simply wouldn't be able to afford to simply skip or play down entire DirectX generations.
 
have you real tht whole artical? :S that guy is basically saying nvidea are doing away with making there cards more powerfull for better frame rates. and focusing on cuda and compute shaders :S throwing in the towel for gameing??
 
It is clear Mr. Hara is pushing CUDA and compute shader performance over gaming performance.

“Graphics industry, I think, is on the point that microprocessor industry was several years ago, when AMD made the public confession that frequency does not matter anymore and it is more about performance per watt. I think we are the same crossroad with the graphics world: framerate and resolution are nice, but today they are very high and going from 120fps to 125fps is not going to fundamentally change end-user experience. But I think the things that we are doing with Stereo 3D Vision, PhysX, about making the games more immersive, more playable is beyond framerates and resolutions. Nvidia will show with the next-generation GPUs that the compute side is now becoming more important that the graphics side,” concluded Mr. Hara.

i mean come on guys, we love resolutions and frame rates!! well. i do xD
 
Sooo basically they are gonna throw their resources into taking a hatchet to DX11... I hope people aren't so naive to think "microsoft won't let it happen"...
http://forums.overclockers.co.uk/showpost.php?p=14903373&postcount=165

It wont happen because the situation for Microsoft this time round is a complete 180 flip from before.

MS had a new OS called Vista & needed to shoehorn people from the deep rooted XP.
MS had a DX10 OS & need DX10 hardware near the time of launch.
Only NV had anything ready by then but it could not meet the full spec & had MS by the nads as MS needed all the reasons it could to get people off XP & DX10 was one of them so the spec was change for what hardware was available or there would have not been any DX10 cards until ATI got its act together which was far to long & DX10 as a selling point for vista would have been null from day one without the hardware.

This time there will be full spec hardware available at launch & MS will not want to get bitten twice with people saying there is no difference in the games again because NV wanted to gimp the full DX11 spec.
MS will not let a hardware vendor spoil the W7 party because they cant keep up yet for a second time & MS has learnt its lesson from vista.
 
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