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Nvidia, stop being a **** please

when someone have to make a video about a company in this way you know their business culture is messed up.
said so a long time and main reason I dont buy their stuff as why support a company that is doing the wrong thing??

you dont support your wife when she cheats on you or lie to you?
 
More like you think we are all gullible to the point of accepting a semantics spin.

Nvidia didn't mean anything other than 'not interested', there is no argument.

Not intersted because they were working on DX12 with Microsoft before mantle was publicly announced. It was never physically possibly to support,Manlte anyway,mit was closed beta and then ceased to exist.
 
We've seen how problematic it was for Mantle games when the R9 285 came out and was a slightly different GCN revision.

How well do you think Mantle would have done on Kepler (at the time) or Maxwell (shortly after)?

Mantle was, understandably, and obviously, designed with GCN in mind. It also only really brought any benefits in situations where you were using an awful CPU.

I did not care about loss of Mantle when I switched to nVidia.

Not even AMD could be bothered to make drivers and updates to support their own Fiji cards With Mantle.
 
More like you think we are all gullible to the point of accepting a semantics spin.

Nvidia didn't mean anything other than 'not interested', there is no argument.

Weird innit! I put the same argument to you on PhysX and you defended AMD to the hilt lol :p
 
Not even AMD could be bothered to make drivers and updates to support their own Fiji cards With Mantle.

Of course not - as Mantle accomplished it's job, DX12 is here and we're just waiting for games to support it.

Once they do, NVIDIA's DX11 performance advantage will be nullified.
 
Was it not the case with mantle that even if AMD had offered it to nvidia, it wouldnt have mattered as it wasnt possible for it to work with nvidias architecture. GCN specific and only then on some AMD cards?
 
So is Mantle (or LiquidVR as I believe it has become) open source? Is that also on GitHub or is AMD trying to harm VR and it consumers by making the technology closed source?

It also seems like you (or someone) has confused "open source" with "vendor neutral". I can see why people would want vendor neutral (although I don't see why AMD or Nvidia should be expected to provide that), I'm not so sure why people are on such a high horse about Nvidia software being open source when they're happy to use other closed source software. And people that complain about ethics of a company and quite possibly then use Google products...

I'm not sure what yo..... why have you stated the exact things I stated in your quote? I clearly state mantle isn't open. I also state that people are misusing the "open source" argument with nVidia's stuff - nVidia's stuff being closed source isn't the problem, their intentional gimping of competition is the problem which would be solved by making it open source, which is not to say open is good and closed is bad <<< the argument most people seem to be making.

Basically it's like you didn't even read my post and just tried to discredit it because you know I prefer AMD.
 
Was it not the case with mantle that even if AMD had offered it to nvidia, it wouldnt have mattered as it wasnt possible for it to work with nvidias architecture. GCN specific and only then on some AMD cards?

Yer, very much this as well. Heck, even AMD don't support Mantle on Fiji!
 
Not even AMD could be bothered to make drivers and updates to support their own Fiji cards With Mantle.

Now if you watch the second video it also makes it clear how that along with all previous/current/future driver issues, low Fury card yields and disappointing Fury overclocking are also Nvidia's fault.

:D
 
Now if you watch the second video it also makes it clear how that along with all previous/current/future driver issues, low Fury card yields and disappointing Fury overclocking are also Nvidia's fault.

:D

Probs Nvidia cheating with being able to overclock their cards very well isn't fair either coming in the second video :D
 
Would happily run either brand. Stopped watching at 2:15 when the phrase 'this really isn't fair' was used, as if to imply one business shouldn't try to take advantage of anothers minor weakness. Must live under a rock.
 
I'm not sure what yo..... why have you stated the exact things I stated in your quote? I clearly state mantle isn't open. I also state that people are misusing the "open source" argument with nVidia's stuff - nVidia's stuff being closed source isn't the problem, their intentional gimping of competition is the problem which would be solved by making it open source, which is not to say open is good and closed is bad <<< the argument most people seem to be making.

Basically it's like you didn't even read my post and just tried to discredit it because you know I prefer AMD.

I said you or someone, so since it wasn't you, see that as me agreeing rather than trying to twist it to me trying to discredit you because of the brand you prefer.

I'm interested to know though if the reason you wanted to exclude Mantle from such arguments was because it doesn't fit the AMD make source code open pattern. I mean AMD chose not to support PhysX, so does that mean that should be excluded from any such arguments? Cuz that was covered in the video, so the author of the video didn't avoid it, why should we?
 
Take what's probably the fairest argument I have ever seen and turn it into an argument.

Popcorn got, please continue.
 
Was it not the case with mantle that even if AMD had offered it to nvidia, it wouldnt have mattered as it wasnt possible for it to work with nvidias architecture. GCN specific and only then on some AMD cards?


We will find out soon enough, its now Vulkan, I hope it works on their cards :D
 
Weird innit! I put the same argument to you on PhysX and you defended AMD to the hilt lol :p

The one where I pointed out Nvidia said they hadn't discussed it with AMD when you argued otherwise?

Then had to point out that Nvidia ordered a cease and desist order because you hadn't read that far in one of the articles you posted that showed bad AMD couldn't even supply the coder an AMD gpu, when they did, all because you linked an article that you didn't take the time to read to the end?

That the one, want the link?

Better still now your bringing PhysX into it, you commented my trust for defending PhysX, anyone can see it if they check.:p

Too much sherry:D
 
I'm interested to know though if the reason you wanted to exclude Mantle from such arguments was because it doesn't fit the AMD make source code open pattern. I mean AMD chose not to support PhysX, so does that mean that should be excluded from any such arguments? Cuz that was covered in the video, so the author of the video didn't avoid it, why should we?

Stated that GCN was not required for mantle to work and "would run just as well on nVidia hardware" - though I don't think this was ever tested because nVidia chose not to support it.

We can apply this to PhysX as well if you wish. For all we know it "could" work just as well on AMD. You'll notice I didn't actually use PhysX as an example, I used to broader GimpWorks libraries as we KNOW that it's done to heavily favour one vendor. The video may have used it - but I never said I agreed with everything said in the video O.o
 
I hope so as even though i only got to try mantle a few times it was a good experience. Worked extremely well in bf4.

Yeah, i was a lot better on my AMD CPU than DX is on the Intel CPU.

DX12 games should start appearing during the next year, i'm looking forward to seeing what they can do with it :)
 
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