I think its all been made with the console in mind. Like most, I'm now getting sick of repeating myself constantly to get my minor skills up - I'm running around, jumping like a fool to get my Acrobatics and Athletics skills boosted.
The fact that you have to have your major skills as minor ones to make it balanced is just crazy IMO.
I want...I want...
I want experience points! - I want to think "a few more kills and I'll get to the next level" rather than "I need to run in circles and jump around a bit more like a goon to get my athletics up and I'll get to the next level"
I want fixed level monsters - I don't want to smack up a bandit when I'm level 1, then come back when I'm level 12 only to find he's now just as good. I want to beat him at level 1 - then come back at level 12 and
gib him with 1 hit
I know I'm just repeating what others have said, but I'm finding the game infuriating. Infuriating because, there's a brilliant game staring me in the face but its hidden behind some poor (console driven?) choices.
I should be crafting, creating and building my charachter how I want - not how the game wants me to build it in order to succeed. Thats not what RPG'ing is about.