[TW]Fox;12684264 said:
Given you started posting this well over 2 years ago and there is still no signs of a release, even after the original Crysis has pretty much been given up on by the community, why are you suprised?
Simply because there are a lot of people who used to frequent this forum that have supported the modification throughout those 2 years. We have even recruited team members from here.
Advertising for Beta testers = No sign of release?
Right...
As for our progress:
Just remind me again how many other
total conversions have been released for Crysis?
Our goal was always 60-90 days after release, but that was contingent on having the tools we needed in a functional PreSDK, when we were promised it by Crytek. After 18 months of limited builds we finally got what we needed on the same day as the rest of the world.
The point about the viability of releasing for Crysis is a serious one though, the Original Obsidian Edge for Far Cry, although only produced by 4 people, took around 18months and by that time there was not a big enough audience left playing FC for it.
Because of this, we are closely monitoring the progress of the Warhead C++ SDK and will make a decision at the earliest opportunity as to whether to change horses or not. Models, Sounds, Animations and Levels
should be unaffected, so its really down to the impact of changes to our current alpha code base.
Thanks for the post Fox, I would honestly sooner have people ask about our lack of progress than ignore us. In the next month we will release more media updates that will hopefully convince you that we are right to keep working
