Soldato
- Joined
- 20 Jun 2005
- Posts
- 2,777
- Location
- Derby
Turns out I worked on this a few years ago. Animated some NPCs, look out for a guy fishing!
Shame there's no fish in the game.Turns out I worked on this a few years ago. Animated some NPCs, look out for a guy fishing!
Turns out I worked on this a few years ago. Animated some NPCs, look out for a guy fishing!
I’ve not seen anything of the game, was just given the body anims to work on from an outsource company.I'm glad you mentioned that rather than the facial animations. I'm being slightly tongue in cheek there, I played for a few more hours last night and couldn't get over how poor that particular aspect was.
That said, I'm enjoying the combat more as I unlock further tiers of abilities. Caster is good, much better than my initial direction which was an archer type ranger build in terms of gameplay. The world isn't really grabbing me however, I'm more of an RPG nerd than hardcore action/open world player. The dwarf character you unlock after Kai is a mixed bag, sort of funny at times but equally annoying at others. I'm struggling to become invested in the storylines or characters you interact with, and the world as a whole while pretty enough despite my not liking the art direction/aesthetic, feels soulless to me due to how static everything is, there's very little interaction to be had or things going on.
To go back to my earlier statement regarding an archer/ranger build, I'm a big fan of playing stealthy sneak-thief types in RPG's and was hoping to get that opportunity here. It felt a bit pointless, the world doesn't really reward that sort of playstyle in my opinion, there's zero point in being stealthy in cities because nobody cares if you steal their junk, they don't mention it whatsoever. From a combat perspective I did find the archery route quite clunky compared to casting or playing melee, you're not really going to play the silent assassin type either as you'll kill maybe one or two enemies in a pack (they almost always are in packs) as it immediately alerts the entire group regardless of how far away some are. I'm so-so on the way you increase in strength too, ultimately it's reliant on your gear being upgraded more than anything from what I can tell. I can use lower tier spells and abilities and kill things just fine. I feel the focus on equipment upgrading is a bit too strong, I'd rather have a broader range of collectible equipment that can be better or worse than what you have without said focus.
I actually did clear a fair chunk of the first area, I have a couple of side quests left but the option to leave for the next map/area is available to me now.
I’ve not seen anything of the game, was just given the body anims to work on from an outsource company.
Maybe they should have come to me to do the facial anims? (That used to be my speciality)![]()
Turns out I worked on this a few years ago. Animated some NPCs, look out for a guy fishing!
I'm not one for streaming or recording play, but there's this mad jaw animation that makes it look like a good few NPC's are going to unhinge it at any moment like a snake going for food.
Same here spent a couple of hours so far just wondering around enjoying the scenery & having the odd fight.I’m enjoying it so far, just got to the first big city.
That's what counts as woke for you is it? Some imaginary pixels have some gay dialogueIt's woke. So I won't be touching it.
Lots of references to characters in the game being gay, not interested. Clearly they don't want my money.
Ha ha! Could well be! Did he cast his line into the water?![]()
This guy by any chance? Shame he didn't have anytyhing useful to sell me, but I guess that wasn't your job
Quite into the game now. It does some things really well, and other things really badly. But overall I'm pretty hooked.
Being a mage with a rifle is pretty sweet, got to say![]()
Ha ha! Could well be! Did he cast his line into the water?
It might be better to question why they were hiring externally for basic things, especially given the static nature of NPC's in general:
This is a great watch, as we know Avowed had a long dev' cycle with a huge budget.
Eh? Avowed is what they would consider a lower budget title.The dev' team was huge too, why did they need to outsource?
I'm sure this is something you're aware of, I'm not questioning your work (which I'm sure is great) but the way things were managed is clearly barmy. It very much feels that those in charge aren't technically minded, and they're hiring people who are very much the same as them rather than competent developers.
Eh? Avowed is what they would consider a lower budget title.
Probably in the 30-40 million dollar range.
It's woke. So I won't be touching it.
Lots of references to characters in the game being gay, not interested. Clearly they don't want my money.
He's deflectingCan you show us on the doll where woke touched you?
Finally got HDR to work on PC gamepass and it looks really good.
Used a program called Autohdr force
![]()
GitHub - ledoge/autohdr_force: Force enable Auto HDR per application via registry
Force enable Auto HDR per application via registry - ledoge/autohdr_forcegithub.com
It really shines at night, reminds me of Avatar: Frontiers of Pandora
It's really not front and centre in this game.It's woke. So I won't be touching it.
Lots of references to characters in the game being gay, not interested. Clearly they don't want my money.