. It does now mean I can work on my claptrap easier - although I realised I'm one block off it being central to the 'plot' so I'm going to move the wheel ... I'm crazy like that
.I agree, big tree farms aren't worth the effort anyway using this mod, theres only so much wood you can fit in a single chest.

Even with the range lowered, it just means you run the rail track through more of the farm than before.
I'm still anti-this mod, feels almost game-breaking to me, not something for a survival server.
I agree, the whole point of minecraft is gathering resources and building while being chased by creepers, if all the resource gathering is being done for you automatically it takes a lot of the fun out of the game in my opinion.Even with the range lowered, it just means you run the rail track through more of the farm than before.
I'm still anti-this mod, feels almost game-breaking to me, not something for a survival server.
But where does it end? next well have a mod to mine cobble all day, dig dirt and sand all day.Nothing else is fully automatic.
- a nice community & team work feeling.For now I'll have to ask that people simply do not use it. Afaik, the functionality it provides is required for some of the minecart station stuff.
I've been working on the code to improve the whitelisting process a bit today and that's my priority for the moment. Once this is complete I will have time to test different options for the McM plugin suite, which could potentially allow us to remove the autofarming functionality without breaking the stations.
So is this autologging and autoreplanting allowed now then?