So anything that doesn't relate to combat seems like a big bummer to me.
There were several main so-called "stealth" missions in the city. The fact that there is no option to freely save the game in the game is quite stressful, but wait.. I can put on the armor of the guards. So 3 quests in a row I was running around an empty castle wearing guard armor armed with 15FPS trying to find where I am even supposed to stealth.
The "ball" quest was also funny. When characters would appear and disappear in a small circular room completely randomly and I didn't know if I should wait for someone or walk away. So I'm a little scared that now the game is supposed to drop in quality, because in my opinion this was the worst the game has to offer.
Overall, the disappearing and appearing of NPCs is something that cannot even be imagined according to the description - it LITERALLY works in such a way that the player walks down an empty street and suddenly characters appear all around him. After a while some might disappear, and it's terribly schizophrenic. It's not an exaggeration at all.
Sidequests are also "great" - two people want a jewel, I buy it from a merchant 10 meters from them, I have it forged by him, so I have two. When I give a guy the fake one, he says he has to verify it - he takes it to the dealer who faked it for me and then leaves for a while. At that point, I bribe the merchant. Quest done.
Not to mention the fact that there are repeated quests where the player returns to the village to defeat the lizards. And it is presented in such an absurd manner that they are being attacked. You come to a village, there is a guy in the middle who stops you. Without any urgency, he tells you in a calm voice that it's still bad and the lizards are attacking, so I think to myself "okay, they probably have regular raids here, so maybe I'll finally solve it", but no, he's talking directly about that moment. Once the conversation is over, two lizards will spawn in the middle and a battle will begin.
That director of this game pretty much deserves the bashing he's getting for the big-mouthed statements he made.
Anyway, similar to DD1, it's nice to wander around the world. I wish there was more variability of enemies - it is smaller than in the first one and there is not much new here. And also please reduce the number of boring respawn trashmob combat.
It probably is not better than DD1. Those who did not enjoy DD1, avoid DD2.
I really like the pawn mechanic, with exchanging pawns between players, it is pretty good, but their chatter is annoying endlessly.