http://www.computerandvideogames.com/article.php?id=239583&site=pcg
Much like Ubisoft's newest games, when C&C4 is released tomorrow it will only work while you're connected to EA's servers. We've done some extensive cable-yanking experiments to see how the game reacts if you're disconnected from them during play, and the results are... bad.
After creating an account, assigning your serial number to it and logging into the game, you still need to be online to start a single player game: if not, you're logged out and unable to play.
Once you're in-game, getting disconnected produces this message:
http://cdn.medialib.computerandvideogames.com/screens/screenshot_228920_thumb300.jpg
As it says, you can continue to play, but your progress won't be saved.
I tried reconnecting, then continuing with the mission and eventually completing it. But at the end, I was booted back to the main menu, all progress lost. My internet connection had been working fine, but the game never bothered to reconnect me to EA's servers.
Once it's been disconnected, it doesn't seem to make any attempt to reconnect. That means even a momentary interruption to your connection kills your session completely: everything you do from then on is pointless.
The only way to avoid losing progress is to save your game the moment you get that message, quit out, then start it again. Otherwise, you won't be connected to EA's servers even if you're connected to the internet, and finishing any mission will erase all your progress.
We've already seen with Ubisoft's authentication servers that your own internet connection is not the only requirement with these systems: the publisher's servers have to be up and working too, and this is by no means guaranteed. Now, if your connection to EA's servers is lost even for a moment, everything you do from then on is a waste of time. You have to quit the game and restart it to even attempt to reconnect.
It gets worse.
EA have previously shut down the multiplayer servers for 78 of their games, sometimes barely more than a year after release. On Tuesday, they shut down all servers for PC games Mercenaries 2 and Lord of the Rings: Conquest, which only came out last year. Naturally we contacted EA to ask how long they intended to keep the servers for C&C 4 online, but have received no response.
All the while, EA's Command & Conquer Community Manager is
claiming "Command & Conquer 4 has NO DRM" on their forums. This is seemingly by some new definition of digital rights management, in which systems that restrict your ability to play don't count.
The game revolves around earning experience points to unlock access to new units, and this information is stored on EA's servers. A remotely useful feature for some, but does nothing to explain why anyone should be
required to stay online to play.
C&C4 is out in Europe tomorrow. Our review isn't on sale just yet, but I can tell you we didn't much care for the game.