Isn't playing this in single player as pointless as L4D in single player?
Poor mans version of L4D if you ask me.
Data\Skills\default_levels.xml - fov and strife speed.
Data\Menu\Movies\IntroMovies.scr - comment everything with // to disable intros, that might fix the black screen problem at the start for some.
Data\Scripts\varlist_blur_camera_motion.scr - change all to 0.0 to disable motion blur
Data\Scripts\ - there is some *glow* and *lighting* files you can mess around with to try to get rid of bloom.
Editing the files are a pain in the arse!
You have to open up the pak files data0.pack e.t.c, extract the file you need for example Data\Scripts\varlist_blur_camera_motion.scr. Rename the *.scr to *.txt change all to 0.0 to disable motion blur. Rename the *.txt back to *.scr then put the file back in the *.pack file.
Poor mans version of L4D if you ask me.
From what i've seen, while the graphics look decent enough it appears to have that cheap look about it, probably the shine effect on everything and the lack of detailed textures, what's the actual game play like?
That'l be the extensive bloom and blur this game has, which can be disabled via the above method
Feminist Whore is thought to have become Gender Wars, a skill that allows Purna - in the final game - an extra 15 per cent damage against men.
http://www.eurogamer.net/articles/2...er-techland-disturbed-by-feminist-whore-skill
lol! The dev's really messed up this game on so many levels... DEV build, terrible FOV, Blinding Bloom and Blur, now this![]()
If you're going to mod your Data0.pak file to edit fov or disable blur you must do this:
In a hex editor open engine_x86_rwdi.dll (make backup first)
then you have to go to offset 17134E
and starting at the above offset until offset 171354
change the values there to
E9 8F 02 00 00 90
save file, you're done.
It won't crash now that you disabled archive hash checking.
nVidia users can add sparse grid supersampling anti-aliasing with the NVidia Inspector by using AA compatibility bits 0x000010C1.