*** Official Dota 2 Thread ***

So can all you lads stop arguing please and wind your necks in.

On to the serious MMR discussion, so someone like me, I'm low bracket and I'm relatively low skill. Most of the time in my games when I play solo ranked I play support, don't get me wrong I don't mind playing support it's fine. But most of the time I pick support because I have to not because I want to. Rarely anyone picks a support, anyway that's not the point, the point is, how does it take into account individual skill, as the difference between how well you played for a support is completely different to how well you played as a ganker or a carry. I wish valve were more transparent on what is taken into account for your ability. Now I get it's hard to gauge a performance based upon what role you play in a game as lots of players can fit different roles, alchemist for example. But it shouldn't be down purely to KDA and last hits/denies etc.

Does anyone have any info on the above?
 
In the end, it's only down to a win/loss. As far as I'm aware, you're always going to gain points if you win, and always going to lose points if you lose. Playing well just affects how many you gain/lose.

Support wise, I really enjoy Kotl and Jakiro, and sometimes Warlock. There's lots of fun supports available thankfully, though I do prefer carry.
 
In the end, it's only down to a win/loss. As far as I'm aware, you're always going to gain points if you win, and always going to lose points if you lose. Playing well just affects how many you gain/lose.

Support wise, I really enjoy Kotl and Jakiro, and sometimes Warlock. There's lots of fun supports available thankfully, though I do prefer carry.

For me carry is the most boring role :(. Last hit for ages, then just get some items. Turn up to fights, use items, cast ur spells, right click hit to victory. Yeah there's more to it but carry for me is the most boring.

Supports I love to play are:

Chen (never lost :D)
Treant
WR
Rhasta
Lich (sometimes)
CM is always nice
Leshrac sometimes

I like to play mid, and solo offlane a lot
clockwerk
puck
viper
brood

and my favourite hero out of all of them is brewmaster even though I'm awful at him his character just makes me laugh.
 
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So can all you lads stop arguing please and wind your necks in.

On to the serious MMR discussion, so someone like me, I'm low bracket and I'm relatively low skill. Most of the time in my games when I play solo ranked I play support, don't get me wrong I don't mind playing support it's fine. But most of the time I pick support because I have to not because I want to. Rarely anyone picks a support, anyway that's not the point, the point is, how does it take into account individual skill, as the difference between how well you played for a support is completely different to how well you played as a ganker or a carry. I wish valve were more transparent on what is taken into account for your ability. Now I get it's hard to gauge a performance based upon what role you play in a game as lots of players can fit different roles, alchemist for example. But it shouldn't be down purely to KDA and last hits/denies etc.

Does anyone have any info on the above?

Like someone above said, it's only based on w/l, though when my games were calibrating I would check after every game through console and i was receiving points for losing on games where i dominated etc.

To be honest if you want to play support and actually win games just pick alch support or earth spirit, both can pretty much win games solo (win all the lanes anyway) and are pretty item independent, you just need levels.

even at high mmr this is what a lot of people do, I'm like 5.1k now down from 5.2k , it's extremely hard to maintain(solo que anyway), I have a lot of pro friends who have dropped like 300-400 points from their starting point because once you're around 5.4-5.5k the amount of points you get is horrible, I seen a screenshot from a friend and he won around 8-9 games in a row and lost all those points from 1 loss.

Oh yeah and there's also a lot of retards who get high mmr by playing 1 hero just constantly and if they don't get that hero and they are on your team it's 99% of the time instant lose.
 
That's why Jerax had such a high MMR from all of his games with Earth spirit, since he stopped playing him he has been dropping ever since.
 
So they're well known in a community of 30 people?

The world renowned OcUK Dota 2 community has a wide variety of players with various skills.

Honorable mentions: Rbeezay, Rus.Allstar, Edd The Wonderful, ItsADubLife, Seagul_Biceps, 233 aka #Hardwork#Dedication, Wild & Arrecoolast.

We're a lot more friendlier than the almighty Purdy & Murray, drop us a message in the guild channel for some banter filled in-houses.

Gee why don't you accept me as friend on steam, all your home boys did

I logged off shortly after you sent it last night.
 
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I am reading through that experiment that was posted a few pages back and the results are what I expected. A strong mid position player can pretty much dictate a pub game at this lower level of ranked MMR. He has already stated that he will choose mid heroes that are team independent so he can raise through the ranks quicker.

Someone asked him to try playing support in this tier and see if he can do the same:

Quoted from Juice:

Quote:
If I can't go up in MMR because supporting at these levels is less effective due to these people, I'm not ok.

Then you should complain to icefrog, not me. Support being obsolete in the trench is the way this game works, the intricacies of smoke ganking, roaming, warding the proper spots, dewarding, efficiently pulling are all irrelevant in games when 1 good player can exploit the opposition so much that he can win purely by himself. This isn't my concern and you need to climb a higher MM rating to enjoy playing support (heh, not even then is it guaranteed), so I can't help here

Quote:
If this "experiment" is going to show us how the MMR only partially because he doesn't want to use other heroes/doesn't care/the matches last less, I call ********.


You're saying like I'm spamming earth spirit to go up or something similar when I'm not, I'm playing an array of different heroes that have a couple of things in common - they're independent on their allies in lane, they can influence the game greatly by themself, and they stay relevant throughout the whole game. As a competent player that's the best and fastest way for me to prove this and to minimize losses as whole so it's obvious I'm gonna do that and not intentionally handicap myself.

You can like it or not but everybody who wants to improve their MMR at this level should do the same since it's the best thing to do.

This is the biggest mistake I have ever made, I pretty much play hard support every game that we 5 stack, this is the role that was supposed to be "easier for a noob to dota 2" The role is without a doubt very important and can have a big impact if played correctly in a team that actually listens and wants to do well. It's not always fun though, and personally i've started to try different roles when solo queuing because I have handicapped myself enough playing hard support always.

Before ranked MMR and when I was even worse than I am now, I would solo queue and pick support. Tried to do what was being taught to me by the more experienced players in the 5 stack games we were playing. This was a disaster, I was warding and supporting players that all chose carrys, or all chose mid heroes. Warding the map when most likely they don't even look at their mini map. Trying to play proper support at the lowest level is just one huge mistake. Maybe one in 30 games someone will appreciate what you are doing but the truth is, if you solo queue, you need to play greedy and if possible, you need to pick a hero that doesn't rely on anyone else.
 
The world renowned OcUK Dota 2 community has a wide variety of players with various skills.

Honorable mentions: Rbeezay, Rus.Allstar, Edd The Wonderful, ItsADubLife, Seagul_Biceps, 233 aka #Hardwork#Dedication, Wild & Arrecoolast.

We're a lot more friendlier than the almighty Purdy & Murray, drop us a message in the guild channel for some banter filled in-houses.



I logged off shortly after you sent it last night.

I think I've seen one of them post on the forums and only ever spoken to Rus.

I was unaware I have played with you.

Hopefully this one is accepted unlike the previous ;D
 
The world renowned OcUK Dota 2 community has a wide variety of players with various skills.

Honorable mentions: Rbeezay, Rus.Allstar, Edd The Wonderful, ItsADubLife, Seagul_Biceps, 233 aka #Hardwork#Dedication, Wild & Arrecoolast.

We're a lot more friendlier than the almighty Purdy & Murray, drop us a message in the guild channel for some banter filled in-houses.



I logged off shortly after you sent it last night.

Will do!
 
When are we going to see 5 of these:
Rbeezay, Rus.Allstar, Edd The Wonderful, ItsADubLife, Seagul_Biceps, 233 aka #Hardwork#Dedication, Wild & Arrecoolast.

vs Murray/Purdy and another 3 of their choosing, Captain Mode BO3 (full #tryhard)

? :)
 
I am reading through that experiment that was posted a few pages back and the results are what I expected. A strong mid position player can pretty much dictate a pub game at this lower level of ranked MMR. He has already stated that he will choose mid heroes that are team independent so he can raise through the ranks quicker.

Someone asked him to try playing support in this tier and see if he can do the same:

This is the biggest mistake I have ever made, I pretty much play hard support every game that we 5 stack, this is the role that was supposed to be "easier for a noob to dota 2" The role is without a doubt very important and can have a big impact if played correctly in a team that actually listens and wants to do well. It's not always fun though, and personally i've started to try different roles when solo queuing because I have handicapped myself enough playing hard support always.

Before ranked MMR and when I was even worse than I am now, I would solo queue and pick support. Tried to do what was being taught to me by the more experienced players in the 5 stack games we were playing. This was a disaster, I was warding and supporting players that all chose carrys, or all chose mid heroes. Warding the map when most likely they don't even look at their mini map. Trying to play proper support at the lowest level is just one huge mistake. Maybe one in 30 games someone will appreciate what you are doing but the truth is, if you solo queue, you need to play greedy and if possible, you need to pick a hero that doesn't rely on anyone else.

I agree with you completely, but that's what makes the problem cyclical. Everyone who plays DOTA thinks they're better than they really are (as evidenced by the past few pages), and no-one trusts a team on solo queue to be able to carry them in late game if they go support, or trusts a team to support them if they decide to go carry. Hence, everyone picks a mid hero.
 
When are we going to see 5 of these:
Rbeezay, Rus.Allstar, Edd The Wonderful, ItsADubLife, Seagul_Biceps, 233 aka #Hardwork#Dedication, Wild & Arrecoolast.

vs Murray/Purdy and another 3 of their choosing, Captain Mode BO3 (full #tryhard)

? :)

8v5 seems pretty unfair to me, that's just my opinion though.
 
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