Add me on Steam if you like anyone. My name is Jive Turkey
Add me in the list if you want. An active player of dota for over 9 years experience.
Couldn't post your steam pages please, more than one person called Jive Turkey
Add me on Steam if you like anyone. My name is Jive Turkey
Add me in the list if you want. An active player of dota for over 9 years experience.
Utnac what bracket of games do you play in Dota? High or Very High?
Myself and a mate are considering forming a team but don't want skill levels to vary so much that people get frustrated. I.e. If you're in very high and pretty well into it you'd be a fair bit above us.
I don't honestly know what you mean by skill levels, guessing that's a new feature because I havn't played for a few months now but I'd rate myself high rather then very high, I'm certainly no pro but I don't think I'm too far below that sort of level, I'm more interested in communication and personality/attitude from people I play with, sick to death of russians.
I don't honestly know what you mean by skill levels, guessing that's a new feature because I havn't played for a few months now but I'd rate myself high rather then very high, I'm certainly no pro but I don't think I'm too far below that sort of level, I'm more interested in communication and personality/attitude from people I play with, sick to death of russians.
I randomed Ursa once, and have never looked back (Sorry, Jakiro). By Lv10 you can solo Roshan with Lv4 fury swipes and Vlad's Offering, its just silly. Plus nobody seems to see it coming, you could just as well be jungling so you can usually do it twice a game before the enemy team catches on. And he gets so powerful at the high levels, I've been able to load him up with some silly items. Plus if you get him as much hp as possible, not only does it make him last longer, it makes his ulti even more powerful.
Test Update for October 17th
Added a Hall of Fame section to the community tab, featuring a different group of high skill players each week.
Added a Team Browser section to the community tab. This shows teams that have participated in leagues that are available through the client.
Added a Replays Highlight option when watching games. Watch the best moments from a match with a click of a button.
GAMEPLAY
Dark Seer Fixed Ion Shell damage interval and it triggering Cold Snap
Disruptor: Fixed Glimpse interaction with invulnerable units
Magnus: Fixed enemies being able to cast and attack while in Skewer pull
Rubick: Fixed Telekinesis Land sub ability proccing magic stick
Viper: Fixed Nethertoxin damage not being critable
Visage: Fixed Familias attack timings taking much longer than intended
Fixed Illusions placing Orb of Venom debuff
UI
Added a right click option for some items to alert allies that you want to cast them (Arcane Boots, Smoke, Mekansm)
Fixed being able to sometimes move your hero before hero picking was done
Enabled pause cooldown in co-op bot games.
Fixed various hero swap bugs
Fixed HUD element covering Armor bonus values in 4:3
VISUALS & AUDIO
Increased Magnus model size
Fixed Ravage visual timings
Fixed some buffs not showing the correct cooldown frame ( slight gap at the top for aura provided buffs )
Tweaking the scale and offset of visage and his units
Tweaks for some neutral creep sounds, generally reducing volume and increasing range
CHARACTER CUSTOMIZATION
Fixed a bug that caused some items to not be equippable for Morphling and other heroes that recently had their item slots shuffled.
Fixed Doombringer's missing tail.
Fixed the 'Uldorak's Hide' set not properly displaying as a set of items.
Reduced the size of the stumpy treants created by Nature's Prophet when using the Call of the Dendrochron.
Fixed Invoker's head disappearing when head items were equipped. These items may need to be re-equipped.
Fixed a bug with Multi-Hero Chronosphere not detecting its scoring condition.
Fixed several item sets having incorrectly tagged rarities, relative to the contents of the set.
Fixed Sword of Sir Davion being white for some users.
Fixed overly bright specular on the Runed AiIlettes.
BOTS
Fixed bug that would cause bots to not ever want to go to the Secret Shop if they want to buy a TP scroll.
Fixed bug where bots would always think they could push towers unopposed.- Optimized tango tree search.
Juggernaut bot now better estimates Omnislash damage (will no longer think it'll bounce to out-of-range creeps).
Bots will now consider whether their laning opponents are ranged or not to determine their desired lane position.
When a hero is farming a lane, bot desire to push that lane is now lessened.
Lowered the desire to help out with an under-control tower defense when in the laning phase.
Fixed incoming defense evaluation.
Lowered defend desire when not in late game.
Adjusted Juggernaut's loadout.
Made Blade Fury focus on its target better
Trying something different with determining when and how to lead a target.
Bots laning with a hard carry should now harass enemies more.
I sat down last night with full intentions to learn and actually play the game, however it simply seems impossible for noobs to get into.
So many characters, items, tactics, acronyms etc.
I really want to play, just dont think I ever really well due to this.
Might be worth putting joindota.com in the top post as it has schedules for all pro matches + links etc...
This pic, aside from being my favourite dota2 comic, summerises how I feel being a support on 4 carry teams.