**** Official Fallout 4 Thread ****

Just over halfway depending which faction you side with. Things start to move fairly fast from that point on, well from as soon as you get inside the Institute. If you want to do side missions or grind your XP, as well to take a step back from the main plot now to focus on that.

Main story related:
For me getting to institute finished the story. I knew he was safe and doing well for himself. Not sure I will continue any further. I have no interest to side with any of the factions against others. I'll probably just keep exploring ,building my settlements and ignore rest of the main story line.
 
Right then, I've just finished the main quest:

I had a problem choosing a faction to side with at the end of the game.


  • Minutemen - Couldn't really find a fault with them, they seem to hold the best interests of the people of the Commonwealth. Preston is annoying as hell but out of the 4 main factions this is probably the one I should have sided with. The only things that put me off were the lack of technology and the fact that there's always another settlement needing help even if it's the one you helped 10 minutes ago, I know these radiant quests are just filler jobs for the end of game but even so...


  • The Railroad - Didn't like them at all, I wasn't fond of them in Fallout 3 either and a bit of that carried over into this. Probably it's mainly because I don't believe Synths should be treated the same as humans, they're machines created for a purpose and all of this freedom fighter BS just rubbed me the wrong way. There are humans in the Commonwealth who are suffering and need help more than a bunch of androids but all the Railroad seem to care about is liberating artificial lifeforms.


  • Brotherhood of Steel - Started off likeable, I really liked Paladin Danse and the other two in the police station, Elder Maxson is a tool and I hate the way he talks down to the player. I actually ended up sticking with them which I think was a huge mistake. They don't have any problems exterminating entire races and some of the missions that were given to me were questionable to say the least. The mission from the quartermaster who asks you to "persuade" the local farms into handing over crops to the Brotherhood wasn't a quest that I enjoyed, neither was the one where you're ordered to destroy the Railroad just because. I didn't agree with the Railroad's ideology but wiping them out completely was a bit extreme, also I didn't like the fact that the world has already been decimated by nuclear weapons and yet the Brotherhood have no moral issue with whipping out the nukes once again.


  • The Institute - First of all by the time I reached The Institute I couldn't have cared less that the director was actually my son. The game does such a poor job of making you care about your child that it really made no difference to me whatsoever by that point in the game. In the right hands their technology could return humanity back to the pre-war days but all the stuff involving synths infiltrating and assassinating doesn't sit well with me. The only reason I didn't actually side with them though was because I didn't want Brotherhood Vertibirds showing up after every 5 minutes at the end of the game. I'm assuming if you side with the Institute your last mission is to destroy the Prydwen but I wasn't sure if the Vertibirds were also stationed at the airport. I didn't want to risk Brotherhood Remnants constantly interrupting me after the main quest had ended especially as I seem to have such rubbish gear still. :o

I liked the Railroad. At first I didnt and when asked the question about putting my life on the line for a synth I said no as I was thinking of them as the white robotic things. Then I met Curie and that all changed. I also liked Tinker Tom and P.A.M as her dialogue makes me laugh.

Not a fan of the Brotherhood. They just turn up and try to take over with their heavy weapons and tech. The reason the world ended up like this in the first place was because of people like the BOS.

The minute men are ok, they seem to be trying to help people. They are pretty boring though and can't say i'd miss any of them if they were gone.

The institute is the only one I'd wipe out without a second thought. Sending that Kellogg guy to do their dirty work and ignoring some of the sick things he did is inexcusable. I'd save the kids and synths that are being held there first though.

Not actually sure what you can or cant do at the end as I am still not there yet. I'll probably side with the railroad and see what becomes of that.
 
Can anyone with a similar spec to mine give me an idea of their performance (and settings)? I'm struggling to get more than about 25fps, with regular dips down to 15 and wondered if the problem is software driven.

Q9650 (3.6Ghz)
8 Gb RAM (stock)
7950 (GPU overclocked to 1200 in Catalyst - RAM stock)

Currently running:
1080 / TAA (Best quality) / 16 Samples
Detail: H,M,M,M,H,L,S,SSAO (High)
Distance: Medium/Medium with the sliders mostly on lowest or just off.

Above settings taken from one of the optimisation sites as the best without performance hit. :confused:

Got a setup very close to that. I turned godrays off and run everything else on top settings and am having no problems at all.
 
Hi guys

I've got a quick questions on the difficulty level...

I've completed the game now and ran through it on normal difficulty, I've done lots of pootling about and side quests with a high intelligence level and level 2 idiot savant perk and reached level:
63

Has anyone found if increasing the difficulty increases the amount of XP dropped per quest? The internet seems to be a bit conflicted about it, it seems to mainly be less health for the player, more for the baddies and more legendary loot dropped but that's about it.

Someone I know who has played less than half the time I have is level
161
and says it's due to the difficulty.

What do you guys think?
 
It doesn't, to my knowledge. Not substantially, anyway. Maybe a small percentage increase - but intelligence is a much greater factor in exp earned.
 
Yep - a high intel character with idiot savant, taking a nap then doing a big settlement build could easily outlevel someone playing 'normally', by quite a large margin, based on time played. Difficulty level is unlikely to make a huge difference, except you meet more Legendary enemies so there's a bit more XP on offer there (though you do still have to kill them).
 
I've only played on "normal" difficulty level but from what I've seen on Reddit there is no XP boost for choosing a harder level. It's mainly manipulating the perks that boosts the XP, though I have to say Idiot Savant doesn't always do as well as some people make out. It tends to trigger when you don't want it (cooking a Radroach steak or taking down a basic Super Mutant) rather than processing on turning in a quest. Admittedly I'm on INT 5 or 6 which reduces the % trigger to something like 4% but on balance I think it's best used with a low INT start otherwise you're better off putting the perks into INT for (I think) 3% gain in XP across the board for each level.
 
Completed the main story and I think I've only got one quest I can choose to do now. Not sure there's much more life in this now bar a replay which I'm not sure I feel the story warrants sadly :(

Edit: 3 days gaming out of it though iirc
 
Completed the main story and I think I've only got one quest I can choose to do now. Not sure there's much more life in this now bar a replay which I'm not sure I feel the story warrants sadly :(

Edit: 3 days gaming out of it though iirc

I'm on almost 8 days. Really bad when you say it like that... ha
 
8 days :eek: do you avoid fast travel or something? :p

According to steam i've got 10 days in game, I've pretty much run out of things to do though short of tinkering with settlement builds, re-occuring minuteman missions etc...

Finally got Marcy Long to stop complaining as well! :)

Just hope some DLC will be announced soonish
 
8 days :eek: do you avoid fast travel or something? :p

Nope, I'm really bad for using fast travel actually - I actually feel like I'm missing out because I'm fast travelling so much. I don't remember how Iv'e spend so much time in it - thinking back to my first memories of the game feels so long ago, and it's weird when I remember it's same playthough. Playing a single game for so long is weird like that, it's the same in Skyrim.
 
Must have been taking it very slowly considering there was someone earlier in the thread claiming they had completed the main story in less than 2 hours on their first playthrough, and they weren't even rushing!

:p
 
Nope, I'm really bad for using fast travel actually - I actually feel like I'm missing out because I'm fast travelling so much. I don't remember how Iv'e spend so much time in it - thinking back to my first memories of the game feels so long ago, and it's weird when I remember it's same playthough. Playing a single game for so long is weird like that, it's the same in Skyrim.

I remember the first time I played Oblivion when I had an xbox 360, I hate to think how many hours I put into that as I wasn't aware I could fast travel ha
 
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