Seriously, are you trolling?
What would have been "bad" about having the option to turn failures ON/OFF?
If Geoff Crammond plays this, I think he will be sick in his mouth.
to be fair, hardcore racers who play rFactor and iRacing will share this statement..
this is a game to appeal to the masses... I agree, the feature should be on /off but I guess codemasters decided that most don't want it, so couldn't be bothered, or didn't have the time to put it in..
anyhow get the feeling this'll be a game where half the features missing means F1 2011 will have 'some' of them and we'll end up forking out £39.99 or whatever every year for the next 10 years before we get something that matches at the very least Grand Prix 4... lol
Still, I'm looking forward to it, I'm sure despite the arcade style it'll still be a total blast to play... Still buying it, regardless of the faults that really points towards making this more of an arcade game, not a true to form F1 sim..
Shame, you have to ask though.. EA sports give us Fifa and NHL etc and I'm fairly sure they are full on sports games with all the rules....
Codemasters should have at least give players all the rules of F1.
this means formation laps, end of lap parc, podium, correct penalties, safety car and all the rest, but still keep the driving easy enough for a casual gamer..
Missed a trick, this feels half ass baked F1 game, still better then nothing..