***Official GTAV PC Thread*** [Important warning updated in the OP]

I've gone back to non raytraced reflections for now since I've noticed reflections can look a little pixelated/low res, especially with DLSS running a lower internal res.

The main one I wanted was raytraced global illumination and ambient occlusion which I'm super happy with.

I just did a sell mission and had to enter a dark alleyway full of volumetrics which was surprising and then ran over a cat by accident, first encounter with animals in freeroam
 
Last edited:
Good stuff. Got it all working now with RTX HDR and DLSS K. Pretty much maxed out at 4k ultrawide (3840x1620) at DLSS Quality and my 5080 is barely breaking a sweat. Runs so well.

Time to see now if Natural Vision Evolved works with this new update....

 
Last edited:
Those are some good comparisons!

I feel like volumetrics have been stepped up as well or am I tripping?


l1P3AHQ.jpeg
 
Finally playing and looks incredible. RT set to max and all settings maxed out still getting about 95-120fps at 1080p no scaling.
 
Back
Top Bottom