This is such an OTT reaction to HDR of all things, I love it.However, I just don't know what devs are smoking these days, I swear they must be making games bad on purpose - I don't see how they can be so consistently incompetent.
This is such an OTT reaction to HDR of all things, I love it.However, I just don't know what devs are smoking these days, I swear they must be making games bad on purpose - I don't see how they can be so consistently incompetent.
Horizon Forbidden West Patch 1.0.43.0 Release Notes
Various crash fixes and stability improvements.
Resolved an issue that prevented players from claiming rewards at the Hunting Grounds when using the mouse.
The HDR Max Luminance slider is now functioning correctly.
The game is now able to save when the Documents folder is rerouted to the root of a drive instead of a folder.
DLSS 3 Frame Generation is now active in cutscenes and while UI screens such as the weapon wheel are displayed.
Photo Mode now shows the correct ‘Hide UI’ button prompt when using a controller.
Fixed a bug that could result in multiple Quest categories being highlighted at the same time.
Resolved a bug that caused a mouse cursor offset on the map on resolutions other than 1920×1080 pixels.
How does this compare to the first one, I enjoyed that but was happy for it to finish when I got to the end, is it pretty much more of the same or better in some ways?
30 hours in. It is an Ubi-style open world. Too much filler collectible nonsense, not enough focus on immersion. As such, it can never be as good as my favourite open world RPGs like Witcher 3, Kingdom Come or New Vegas.
But, that said, it does have a clear improvement in quality of sidequests and dialogue, in both presentation and actual writing, compared to the first game. I am enjoying the combat. And the world is *ridiculously* gorgeous. So I think I will manage to spend some 100 hours here, maybe more.
Thats the one thing holding me back from getting this, despite trying 3 or 4 times to play through Horizon Zero Dawn, I always got bored part way through and never finished the game. Which considering that I 100% Ubisoft games like they are chocolate bars is saying something.
@Tombstone There’s a good selection of weapons in HFW, maybe to many, but if you get bored of just using the bow try changing it up and switching weapons.
The shredder gauntlets can be a lot of fun against certain enemies especially as you need to retrieve the charge to do more damage on the next attack. Bolt blasters also aren’t bad and can do a lot of damage along with the spike throwers.
Or try mixing it up with traps, I had a fair amount of fun setting up traps and luring enemies in to kill zones and taking them down, espeically the larger ones or groups of enemies.
DF's optimised settings, if you're on a modest setup then the best for quality and performance is DLAA/DLSS with DRS enabled. You can then just stop right there as the experience will be excellent.
I did, Alex mentions XeSS Quality (or maybe performance as he uses DLSS in Performance mode on 4K) shimmering issues, no such issue observed in XeSS Ultra Quality (native render so no upscaling applied), which is what I was using![]()
To the untrained eye, or at least one that sits 4 foot away from the monitor perhaps![]()