**** Official Microsoft Flight Simulator Thread ****

Nevertheless the propeller aircraft are still all far too twitchy and over sensitive as regards control input. You only have to load up XP11 or FSX to verify that. There was thread at Avsim where a guy claimed to have interrogated the default aircraft configs and the values are all over the joint.

One thing I am going to try later is setting a bigger dead zone on my joystick rudder (twist) motion than the pitch and yaw as I have a feeling it is picking up a rudder input along with the yoke.
 
I don’t think I’ll be continuing my gamepass subscription beyond the first month. I was so looking forward to this, but it’s just a shambles. Admittedly, my PC is towards the lower end of the requirements, but I’ve had no end of trouble trying to get things running acceptably and just keep hitting problems. My system is rock-solid with everything else that gets thrown at it, so I think I just have to accept that Flight Simulator is a buggy mess that I might revisit in a year or so once things have hopefully been ironed out.

As of today, it won’t even load. I get the intro videos and then the ‘press any key to start’ screen. Next comes the picture of the aircraft departing from San Francisco and then nothing, it just sits there doing nothing. Usually I’d get the box come up saying that it’s checking for updates, but even that doesn’t appear. Can I be bothered to uninstall it and wait hours for it to reinstall? I’m not sure I can.

Pity they didn’t spend a bit more time in testing getting this ready for the public. Oh well.
 
You would think they would have fixed these parts the pilot pointed out are all wrong considering it's a sim?

Not really - it's not supposed to be an indepth (insert plane here) simulator. It just has to be good enough for most people. That's why third party devs can charge £100 just for one aircraft addon at insane levels of details, for the people that want it.

Small bugs can be fixed.

I think MS pushed Asobo to release earlier than planned too - but then it's a question of how long do you spend on the game before releasing? It a question of economics. Very few games release in perfect working order.
 
Whats that a 4 hour flight? What do you actually do during the flight! :)??

Admire the graphics
Stare at dials

I used to get up on Saturday mornings, start a long flight (one I remember was Paris to St Maarten) then come back after an all-dayer and handle the approach and subsequent crash landing.
 
Are people running this mostly in 1080p or 1440p? I’m tempted to upgrade my monitor to a 1440p version. I’m getting good performance at the moment with the following.

Ryzen 3600
32GB DDR3 RAM 3200
RTX 2070S
 
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Admire the graphics
Stare at dials

I used to get up on Saturday mornings, start a long flight (one I remember was Paris to St Maarten) then come back after an all-dayer and handle the approach and subsequent crash landing.

LOL!

That's what time acceleration was for in X Plane 11! Longest flight I did was Newark to Manchester and I left it on overnight for a laugh and landed it on my alarm wake up the next morning.

Most of my jet flights are short within Europe and I use time acceleration to cut out the boring cruise, otherwise its just an exercise in staring at dials!
 
Landed my first flight in live weather/time from Glasgow to Edinburgh. Pretty sure I'm at the right airport but it won't "finish" ? What do I need to do. I literally just landed, JUST. Came in way too fast.

Also just seen I came in backwards...

There are options in settings to help navigate you where to taxi, also when you taxi and turn off engine and electronics you get other options.
 
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