**** Official Microsoft Flight Simulator Thread ****

You’re right. I’ll retract the ‘utter’ and just call it a shambles then.
If a shambles of an update to you is something that delivers a (universally accepted to be) significant performance improvement, then you must be a hard man to please.

I'd add that I've had no crashes or installation issues and it downloaded quite quickly.

Perhaps I was lucky.
 
If a shambles of an update to you is something that delivers a (universally accepted to be) significant performance improvement, then you must be a hard man to please.

I'd add that I've had no crashes or installation issues and it downloaded quite quickly.

Perhaps I was lucky.

Perhaps you have been. It’s certainly not universally accepted as you put it. So much so there is now a hotfix coming. Remember better performance is no just about better FPS it’s the bigger picture. I admire Asobo for releasing the hotfix as quickly as they are though. They’ve clearly been working hard behind the scenes to fix some of the issues ASAP.
 
Lol I have pretty much had no trouble and spent hours flying around in various aircraft, always in vr. I do have 48gb of memory, I'm beginning to wonder if that has anything to do with it.
 
I have to admit aside from a couple of crashes as I was using an old version of the A32X mod the new update has been pretty stable for me, it was horrendous the first day, seemed any flight near London was just a no-go although that could have had something to do with the sheer volume of people flying around there.
 
Did some more flying last night, definite performance improvement in VR. Outside of built up areas the CPU frametime is below 10ms which I've never seen before in MSFS.

Dropping my render resolution on the G2 down to 75% resulted in 48-50fps for the most part, making it possible to largely lock to 45fps rather than 30fps... even in the TBM with the glass displays (with refresh set to high) it was maintaining over 45fps. Before when I tried to hit 45 I had to come significantly lower (I believe around 50-60%) and still couldn't do it as the CPU would get in the way of maintaining the 45fps minimum.

So I now have the option of VR at 30fps at 100% with a little headroom (maintains around 35fps typically with my settings), or 45fps at 75%. I got none of the sim pausing hitches and frametime spikes that plagued me on earlier versions and much better smoothness even at 30fps with significantly less stuttering and blurring on close by objects when looking out the side.

Worth mentioning this is using the Steam OXR runtime which traditionally performs worse onthe G2 than the windows one, so potentially there's even more room there if using the native runtime. Alas I can't apply motion compensation without using steam's version so not an option for me.

Fingers crossed the hotfix sorts out most of the issues others are having.
 
Have to say my initial tests in VR weren't very different either, but I didn't mess around with settings much as it was too warm to be sitting with a headset on :p

2D performance though, huge difference.

I take this back, I spent a little time tinkering yesterday and did a short flight in a Citation in the Rift S and got it running very nice....for my ageing 5820k and 2070. No reprojection artifacts, smooth panning.

Lots of general bugs though. Throttles in the citation weren't moving visually, abs whenever I exited the options screen throttle dropped to zero, had to nudge the throttle to get it back to previous setting.
 
Did some more flying last night, definite performance improvement in VR. Outside of built up areas the CPU frametime is below 10ms which I've never seen before in MSFS.

Dropping my render resolution on the G2 down to 75% resulted in 48-50fps for the most part, making it possible to largely lock to 45fps rather than 30fps... even in the TBM with the glass displays (with refresh set to high) it was maintaining over 45fps. Before when I tried to hit 45 I had to come significantly lower (I believe around 50-60%) and still couldn't do it as the CPU would get in the way of maintaining the 45fps minimum.

So I now have the option of VR at 30fps at 100% with a little headroom (maintains around 35fps typically with my settings), or 45fps at 75%. I got none of the sim pausing hitches and frametime spikes that plagued me on earlier versions and much better smoothness even at 30fps with significantly less stuttering and blurring on close by objects when looking out the side.

Worth mentioning this is using the Steam OXR runtime which traditionally performs worse onthe G2 than the windows one, so potentially there's even more room there if using the native runtime. Alas I can't apply motion compensation without using steam's version so not an option for me.

Fingers crossed the hotfix sorts out most of the issues others are having.

Wondering why you say you can't use motion compensation/ reprojection without using Steam's version? I thought you had the Gamepass/ Windows version, Guess simple answer is you only have the Steam version of the game now.

Also, when you run without any motion compensation, do you use a 30fps/ 45fps lock cap (like Rivatuner or similar?)

I'm really disappointed this sim update 5 has done bugger all for my VR performance. Why can my system, an 11700, 3090, 32GB fast RAM, NVME, Reverb G2 not maintain 30fps with motion reprojection on in VR? This is with OpenXR render scale at 100%, in game render at 70%, high and medium settings.

It's no different to when I had my 5930k x99 system paired with my 3090. I thought a new gen intel CPU, RAM and motherboard would really help Flight Sim 2020 but it made no real difference, and now this fabled update 5 has made zero difference either for VR.

If I run with motion repro off, I can maintain 30fps locked (via Rivatuner) in VR easy with the above settings, but there is still random horrible judder just like before so it gets annoying.
 
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@wunkley motion compensation, not motion smoothing or reprojection. It compensates for movements the motion simulator makes to cancel them out in VR to avoid the view being moved around in relation the cockpit. Currently not OpenXR native but does still work as long as steamVR’s OXR runtime is used.

personally I don’t use motion smoothing, I find the artefacts too irritating from 30fps so yes I limit the frame rate to 30 and turn off smoothing.
 
Blimey this patch - night and day, so much smoother and much better frame rates, getting 40 in New York and 75 fps over countryside, maxed out 1440p pretty much max settings (one notch down on clouds) no stutters either on 8600k/6800
 
For crying out loud, just updated the sim with the latest fixes and now the bugger is crashing to desktop, game was running perfectly fine till i updated it today, can't play it at all now as it crashes every time just before take off, super ****** off, what the ****'s going on?
 
For crying out loud, just updated the sim with the latest fixes and now the bugger is crashing to desktop, game was running perfectly fine till i updated it today, can't play it at all now as it crashes every time just before take off, super ****** off, what the ****'s going on?
Might be worth trying windows\settings\apps\flight sim\advanced and repair or reset, also try the gaming services, I had an issue like that a while ago and repair or reset fixed it
 
Might be worth trying windows\settings\apps\flight sim\advanced and repair or reset, also try the gaming services, I had an issue like that a while ago and repair or reset fixed it
ok just tried but after clicking flight sim i just get the option to uninstall no advanced and repair or reset option. what am i doing wrong?
 
ok just tried but after clicking flight sim i just get the option to uninstall no advanced and repair or reset option. what am i doing wrong?
Should be in the windows setting\Right underneath the name of the app in blue text advanced options. The repair will try and repair the reset I think may clear some update so you may need to download some updates as well, easiest is try the gaming services and see if that helps
 
Should be in the windows setting\Right underneath the name of the app in blue text advanced options. The repair will try and repair the reset I think may clear some update so you may need to download some updates as well, easiest is try the gaming services and see if that helps
still can't find the option, what is gaming service? what do i do? just uninstalled the game and trying fresh install, really fed up as the sim was working flawlessly before the hotfix, or should i say hotfux.
 
Did you have anything in the community folder or eg the FBW from the marketplace? They mention the marketplace FBW specifically as an issue and have temporarily withdrawn it from the store.

I had no CTD issues on the first update and no issues in the hotfix either… had a great time flying the spitfire last night! Hopefully your clean install sorts it for you.
 
Have deleted FBW A320NX and no more CTD at this time. However, since I updated the hotfix, the performance has slightly decreased. Maybe its me but has anyone else noticed this?
 
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still can't find the option, what is gaming service? what do i do? just uninstalled the game and trying fresh install, really fed up as the sim was working flawlessly before the hotfix, or should i say hotfux.
ISTR if you’re on the Steam version that option isn’t available. If you use the Steam verify files feature it wipes the whole game and reinstalls from scratch -all 100+ Gb of it.
 
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