**** Official Microsoft Flight Simulator Thread ****

@twoodster the CPU overall usage is largely irrelevant though if a single thread is hitting 100%... The rest of the CPU could be sitting relatively unused but you’ll still be limited by that one thread. If you’re interested then have a look at what all threads are actually doing, not just the average usage.

As above try enabling hardware GPU scheduling acceleration. It will move some load on to your GPU from the CPU... it’s a new windows feature in the latest update.

If you haven’t tweaked your ram and infinity fabric settings using something like DRAM calculator for ryzen then you are also leaving potentially quite a lot of performance on the table.

Thanks. I'll have a look. I did try and find the GPU Scheduling option earlier but it didn't appear to be an option. Will have another look later. I'm not massively tech savvy - had never heard of infinity fabric settings. Will do some Googling :p
 
Whilst I'm surprised as how well my old PC runs it, I do think I need to upgrade...

https://imgur.com/a/7EWZyUZ

Sub 30fps... I mean it's not unplayable, just not ideal. Switching back and forth between limited by mainthread and GPU but mostly mainthread, and I suspect the Vega 56 with a faster CPU would do better? It gets smoother in the air too, up to 40fps.

Both CPU and GPU memory usage settle down after a few moments though to roughly 50% of capacity (16GB/8GB).
 
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Thanks. I'll have a look. I did try and find the GPU Scheduling option earlier but it didn't appear to be an option. Will have another look later. I'm not massively tech savvy - had never heard of infinity fabric settings. Will do some Googling :p

Feel free to pm me if you want some help. Would be a shame to not maximise your setup after spending all that dollar!

If GPU hardware scheduling acceleration isn’t there then you probably haven’t updated to ver 2004 of windows or have old Nvidia drivers. System > Display > graphics settings.
 
I've got a 6700k at 4.4, 32 Gb RAM and a 2080ti and did a quick test flight over central London last night.

The recommended spec on start up was Medium settings, but I ignored that and bumped it up to Ultra for everything just to see what would happen. Was getting around 20-30 fps with quite a few dips but wasn't all that bad.

Setting it all to high and tweaking a few sliders to ultra and I'm getting a nice 40-60 fps in the same circumstances - just using a light aircraft. Will play around more with it tonight but its nicely playable on high.

One thing I would say though is that he autogen airports are incredibly basic looking, including taxiway markings. I've only been to Manchester airport, but even the default XPlane airport looked better to be honest, so I'm a little bit disappointed by that, but its by no means a game breaker and custom airports will be the way to go. Everything else looks great, albeit an odd building placement here and there in the areas where you live, but you can't expect the game to get it perfect, far from it. Funniest example is some small village schools have been placed 5 storey tower blocks! They also need to fix the road bridges when they go across rivers - central London bridges across the Thames for instance are bugged and go under water.
 
Lucky so far I think. Had to restart the loading a couple of times to move from the blue progress bar, but once it moved on to identifying the packages and downloading, it loaded up overnight. It identified High-End as the settings (i5 4690k+16gb and Vega 56) and let me in without any trouble.

Spent a little time moving around the options and the map and everything was fine. Not yet tried a flight so that will be the next task. Identified my Logitech 3d Pro when plugged it in, as well.

Can see a set of pedals, yoke and throttle quadrant moving up my shopping list!

Not quite giving me goosebumps, but impressed so far. Love the external views of the Daher TBM930 :)
 
Also internet speeds if poor will cause stutters as it downloads the map data. Places line Seattle are around 10GB worth of data that it’s trying to download when you spawn in
I was reading a thread somewhere last night on how to download and save parts of the map
 
I feel like I'm one of the lucky ones at the moment! Downloaded and installed fine, set the graphics to the suggested 'high end' preset and it's been fine.

Running a ryzen 4800 and a 5600m, 16gb ram and it runs pretty well. A few big fps dips in very populated areas but nothing making the experience feel bad.

The terrain generation is hilarious though. The river near me which is about 8ft wide in real life must be 100ft wide in the game. It also seems to love to generate a running track where there isn't one.

Same for me. I'm on a Ryzen 3700X, 16GB RAM and a Radeon R390. The game defaulted to High End for me and is completely playable. I struggled with some stuttering last night in San Francisco whilst I was watching someone stream on Twitch in 1080, so dropped that down to 720p and it was fine again. I only play at 1080 myself though.
 
This isn't true at all - I did a flight from Seattle to Vancouver last night and my data total went from 1.5GB (after 4 hours of flying) to 2.5GB. So it's 1GB at most and that's two major metropolitan areas.

Having to download 10GB would make the game unplayable for even those with faster internet speeds (I'm on 40Mb).

Go manually download Seattle and you’ll find it’s around 10gb ;P

The entire game is 2 petrabytes
 
Go manually download Seattle and you’ll find it’s around 10gb ;P

The entire game is 2 petrabytes

But that's irrelevant if the game doesn't load that much automatically. I just flew around Seattle again for an hour - only downloaded another 500Mb, even with my fiddling with the graphics settings from Medium to Ultra.

You made it sound like the game would try and download 10GB and be unplayable until it had done so which just isn't the case at all and never was going to be.
 
But that's irrelevant if the game doesn't load that much automatically. I just flew around Seattle again for an hour - only downloaded another 500Mb, even with my fiddling with the graphics settings from Medium to Ultra.

I think it’s probably bugged in some way. It took me 2 hours to download Seattle but it’s looks bloody amazing
 
But that's irrelevant if the game doesn't load that much automatically. I just flew around Seattle again for an hour - only downloaded 500Mb, even with my fiddling with the graphics settings from Medium to Ultra.

I am also seeing relatively low levels of data usage to be honest - in line with what you are saying.

I am curious to know whether it downloads so much data if you are flying very high - doing a 787 flight for example, as you will cover a lot of ground at height, where obviously you will not be able to see individual building models.
 
I think it’s probably bugged in some way. It took me 2 hours to download Seattle but it’s looks bloody amazing

It's not - that's how the game is supposed to work.

When you say it took you 2 hours - do you mean you manually chose to download that area of the map? Or where you sat waiting on the loading screen for 2 hours after setting Seattle as your departure?
 
It's not - that's how the game is supposed to work.

When you say it took you 2 hours - do you mean you manually chose to download that area of the map? Or where you sat waiting on the loading screen for 2 hours after setting Seattle as your departure?
Took me 2 hours to manually download the cache for Seattle in high textures though my internet isn’t the fastest
 
The option to download your data is great. Obviously it's massive and time consuming. Those who will be able to will choose to do either stream or pre download. I do feel sorry for anyone but with a very high end system and fast Internet though.
 
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