200+ in a relatively quiet crown battle right now. I'd imagine it breaks 300 no problem later on.
Cool, although like I said from what
I've seen out of 40 ranks on one character and on other ones.
Crown however is unique, it brings all three sides into probably the most annoying place in the game, attackers find it hard and defenders farm neglecting everything else around them, even if the only red (tr) on the screen is the gate and that!
I've seen Higby get asked on a livestream how many people were fighting in a particular area that was the Amp station they were in, the fight didn't even look that big, you will fight in bigger daily... he said over 400.
I think it's extremely easy to underestimate just exactly how many people are around you in this game at any given time.
Not pricesly, at least not for your side, /who will tell you every single person on your side in render range.
Of course when it comes to those outside it, who cares, if you're in the middle of an amp station as infantry you can see everything inside the walls and outside to some extent, any further they may as well be on a different server, or planet, or game!
Also, let's not pretend for a moment that when higby streams people do not all zerg the area to be on screen, fight next to him or kill him.
Every "large" battle I've been taking numbers, it could be a mattherson thing (I play on a US server) and gauging what the enemy sizes will be, remember my quote that I've never ever had an even fight, it's always zerg or be zerged. Can also use the score screen with some clever timing. Averages are below 100 for my side.
I have no doubt battles get that big, but I've yet to personally witness it, I'd love to just to see what happens!
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Now, I wish they'd fix getting shot in a tank/air by not rendered people, not even the projectiles render, so, so annoying.
Edit: I think render distances are adaptive to how many people are on, not client side but server side.
It would explain a lot more for heavy fights, tested the min/max heights as a bomber and it changes in the same locations all the time.