****Official rFactor 2 Thread****

Guessing you have right clicked the file in the mod manager and clicked installed? :D

I was having issues last night trying to get the custom tracks working, I had to update all of the other mods if not rFactor would just crash.
 
Guessing you have right clicked the file in the mod manager and clicked installed? :D

I was having issues last night trying to get the custom tracks working, I had to update all of the other mods if not rFactor would just crash.

yeah this mod just aint showing in the mod manager mate...
 
Ah right, the file is correctly placed in the packages folder? I can't remember the file extension but it isn't a .zip or .rar it should be a .rcmod or something I think :D

If thats all okay you could try un-ticking "Show mods only" from one of the drop menus in the mod manager to see if its picking up at all. It could just be corrupt and need re-downloading?
 
Uploaded a video yesterday to show how the rain is in build 85. As you can see, wipers and lights do not work. Nither does the splash on the windscreen anymore :( (rain is on the last 2 laps)
 
http://isiforums.net/f/showthread.php/6105-Build-90-Discussion
Not yet available on the auto updater. They will be available torrent first, then mirrors, then our http, then auto update. See the downloads thread in this forum for available links.

Released today is build 90. You can either update from build 85 to 90, or you can use a full installer to get straight there from nothing.

Also released today is update 1.1 to the 1960's series, which include the new Brabham BT20.

Also released, as a component (how most mod groups should be releasing their content, un-tied to an rfmod), is Brianza.

From the readme.txt of Build 90.

UPDATE 5 Changelog (June 14, 2012):
======================================


GRAPHICS:
---------------------------


Re-enabled HDR profiles for new .hdp files
Added bloom post effect
Further improvements to bloom post fx
Updated some polygon attribs to conform to API change
Shadow tuning
Set some shadow defaults
Tied haze density to fog density
Now adjusting air mass density for sky graphics
New base turbidity because of air mass density change


GAMEPLAY:
----------------------------
Added safetycar components
New internal combustion engine code work-in-progress
Added effect on torque from fuel-air mixture (not garage-configurable yet, but running out of fuel now works as it should)
Fixed running out of fuel with new engine code.
Allowed "NonRaceStartSector=1" GDB entry for tracks where the pitlane is between sector checkpoints 1 & 2.


AI:
----------------------------
Removed forcing lanes on restart phase for AI.
improvements on AI cars detecting his and other's relative motion along the line perpendicular to his current driving line.


UI:
----------------------------
vehicle & track lists working as an alternative to the spinner gizmo
made options remember last car/track list/spinner state.


BUG FIXES:
----------------------------
Fixed crash that would sometimes happen when picking all cars & track mod
Made RFM/GDB entry "SafetyCarAvailable" work (again).


MULTIPLAYER:
----------------------------
Fixed server details sharing
Fixed mod downloading. LAN download was always set to true.


FUNCTIONAL ADDITIONS:
----------------------------
Added check for dedicated server that downloadable mod is below the allowable threshold BEFORE declaring the mod available for download (to hopefully reduce instances of unexplained errors on clients)
Added PLR file option "Partial Cockpit View" if you only need wheels or wheels+suspension in your cockpit view.


MOD MODE/PACKAGING
----------------------------
added a check for autogeneration teleport locations that the waypoint to start from is valid.
Enabled Ctrl-V in public dev build to view input & FFB graph. Also fixed a few compiler warnings.
Download
http://isiforums.net/f/showthread.php/1396-Downloads
 
nice vid mate, ive gone back to single screen on this the FOV feels **** on triple sceen....

Yeah the FOV is a little messed up :/ I tried using some of the camera settings but it didn't seem to do much. I'll probably have a little bit more of a play at some point and do some research on it, I'm sure there are some really easy fixes out there :)
 
Yeah the FOV is a little messed up :/ I tried using some of the camera settings but it didn't seem to do much. I'll probably have a little bit more of a play at some point and do some research on it, I'm sure there are some really easy fixes out there :)

yeah im sure there will be a way round it, thats just were iracing is miles ahead of everybody else there triple screen support is just epic...

i cant play atm my brake pedal on my csp's is playing up, i was loving booting round in sennas mclaren again aswell...gutted...
 
Couple of questions for you rf2 heads, if you dont mind.

  • How much can i pick this game up for now
  • easy to setup a g25 with nice feel, had to jump through hoops with the last one to finally get something nice. Worth it in teh end as it was good.
  • how does this game play on a 360 pad looking for somthing that from time to time i can just sit on teh sofa and lap
  • Multiplayer active ? or like th last game was it a nightmare to get a good grid unless you raced Renault Meganes?
  • Single player on this any good ? I have iracing for my multiplayer serious racing fix
hows the mod system now ? do I still have to go to 3rd party sites download the mods pray to allah they work? or is it much easier now. Dont get me wrong i got every mod i wanted almost working but boy did you have to work at some of them.
  • how does it actually play and handle
  • last but not least what base content comes with the game now ? anyone got a link? and is there a mod list anywhere yet ?



    • sorry to be a pain im sure all this is in the thread, but i dont have time to read it all.
 
Couple of questions for you rf2 heads, if you dont mind.

  • How much can i pick this game up for now
  • easy to setup a g25 with nice feel, had to jump through hoops with the last one to finally get something nice. Worth it in teh end as it was good.
  • how does this game play on a 360 pad looking for somthing that from time to time i can just sit on teh sofa and lap
  • Multiplayer active ? or like th last game was it a nightmare to get a good grid unless you raced Renault Meganes?
  • Single player on this any good ? I have iracing for my multiplayer serious racing fix
hows the mod system now ? do I still have to go to 3rd party sites download the mods pray to allah they work? or is it much easier now. Dont get me wrong i got every mod i wanted almost working but boy did you have to work at some of them.
  • how does it actually play and handle
  • last but not least what base content comes with the game now ? anyone got a link? and is there a mod list anywhere yet ?



    • sorry to be a pain im sure all this is in the thread, but i dont have time to read it all.

Here is some information (here)

G25 will be easy to set up. Maybe a few config tweeks.

you would be mad to play this on a xbox 360 controller as it is a racing sim, not like GT5 etc.

Multiplayer is active

Single playing is just as good as multiplayer as AI are a bit more of a challenge.

Mod system is fine, just download the RFMOD file, put in the packages folder, go into mod manager then right click and click install. For some mods, you will need to download every version, like 1.0 1.1 1.2. You put in 1.0 first, then install it, then put 1.1 in the packages folder, then right click the mod and click update, then same with 1.2.

Content is already being made by the community. Its not much, but the game is still in its beta.
 
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