***Official Squad Thread***

5.2 hotfix

Changelog
Systems
Bugfixes
  • Fixed an issue where if your first action after spawning was Prone, you'd enter an invalid state.
  • Fixed a cleanup issue with the RichText widget.
  • Fixed an issue where sway was influenced by FPS.
  • Fixed an exploit where players could disable particles.
 
Picked this up over the weekend and I am really enjoying it so far.

Bit of a learning curve getting to grips with the mechanics etc. but if anyone fancies joining up for a game feel free to add me on Steam :)
 
Has anyone noticed the bug where if you are prone near a wall, sometimes you can catch a glimpse of whats on the other side? - sort of sticking your head through. Its like where you can do that walk through walls trick on Doom and other games to see from the floor or the whole map if you keep moving out

Very useful for checking enemy then short throwing a grenade over the other side :)
 
Has anyone noticed the bug where if you are prone near a wall, sometimes you can catch a glimpse of whats on the other side? - sort of sticking your head through. Its like where you can do that walk through walls trick on Doom and other games to see from the floor or the whole map if you keep moving out

Very useful for checking enemy then short throwing a grenade over the other side :)

Glitcher!! :D
 
For those of you that run servers and haven't seen this yet:

Configuring Tournament Mode

Tournament Mode is a special Ruleset that can be enabled on a per-server basis. It's intended to allow a highly configurable ruleset that allows competitive communities the ability to modify certain settings in the game as well as ensure a higher level of fairness. Note: A server in tournament mode cannot be licensed.

To enable tournament mode on your server, add the following to DefaultGame.ini (NOTE: Your server must be restarted for these ini changes to take effect):

Code:
[/Script/Squad.SquadGameMode]
 bTournamentMode=true

Features

Client Setting Enforcement

To assist tournaments enforcing certain clientside configuration settings, a server in Tournament Mode can enforce certain settings requirements for players. These restrictions are defined as an array of settings and the min and max value (inclusive) that the client must have set to play on the server. Should they fail to meet the requirements, their clients will exit with an error message.
To set a requirement, you need to add the following to DefaultGame.ini:
Code:
    [/Script/Squad.SQTournamentModeRuleset]
    +Restrictions=(Setting="ExampleSetting", Min=0, Max=1)
    +Restrictions=(Setting="ExampleSetting2", Min=0, Max=1)

You can find the settings to restrict inside of DefaultScalability.ini. For example, if you wanted to restrict the foliage View Distance to max, you do the following:

Code:
  [/Script/Squad.SQTournamentModeRuleset]
   +Restrictions=(Setting="r.ViewDistanceScale", Min=1, Max=1)

You can have any number of restrictions, as long as you don't forget the +.
 
ha, to be fair i've only done it twice by mistake and i tried it again and it didnt work anyway

So. Looks like Steam has auto updated and the game wont launch, wonderful.

EasyAntiCheat Bug Report

Error Msg: Game startup failed. Error Code: 31
 
uh huh

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