***Official Squad Thread***

Not long to go now!

Good advice from richb83. This weekend is going to be pretty mad and I would hazard a guess that it won't be the normal squad experience you would normally get. There's going to be a lot of new blood who have no idea how to play so it's up to the regulars to get into the squad lead position and instruct them how it's meant to be done.

We also bumped a couple of minor patches through the night:

We are now pushing a version Alpha 8.5 hotfix release, here is the only change:
  • Disabled a portion of the new EAC integration which was causing server crashing on round end.

We are now pushing a version Alpha 8.6 hotfix release. This is planned as the last hotfix before the free weekend begins! For those curious, the free weekend will begin at 6PM GMT Thursday. Here are the changes:
  • Enabled the "relative net updating" system in preparation for high server load over the free weekend. This allows for variable update rates per client / networked object so that networked objects that are farther away from people can be rendered at a lower rate and thus lower cost to the server.
  • Fix to prevent the steam integration in unreal engine from deleting the "steam_appid.txt" file, which has proved the cause of steam being unable to start attached to the game in a number of circumstances.
  • Cosmetic change to the way server counts work in the in-game server browser so that a server with 70 players and 72 slots, two of which are reserved, will now be shown as: 70 / 70 (+2) instead of the old 70 / 72 (2). This is to reduce confusion / frustration in newer players who are trying to join servers that are actually full when considering the reserved slots.

Edit - Here's the default controls if you're trying it out this weekend:

5gbZEcdl.jpg
 
Last edited:
I know this game is more serious/sim like than battlefield etc but I hope its not too serious and all the fun has been taken away!

1 I have a mic and don't mind communicating,im quite looking forward to this as there few games where people actually speak anymore.

2 can follow this I suppose lol

3 do you mean I have to lay there injured for however long it takes? I will be bored stiff if I'm lead there for 5/10mins waiting when I could just respawn lol

4 I don't mind following orders at all but if there too stupid eg stand on the roof of building for 30mins to be the squads eyes and not to engage any enemy no matter what I will get very very bored lol theres fun realism then theres over the top!

I have high hopes for this game so really hope I do like it :)

In regards to point 3, the time you wait while incapacitated waiting for a medic is taken off your respawn time so there's no real need to give up anyway unless your squad leader wants you to respawn at main base with another person and pick up a vehicle.

You will know within a minute if it's worth staying incapacitated or to give up by talking to the medic and by looking at the map at the current situation.

There are no die and instant respawns unless it's at a main base or an insurgent ammo cache on the game mode Insurgency.
 
right I have only had a quick game so cant comment yet..but..how do you invite people? or how do friends join the same game? I'm trying to get in the game with my bro but we cant work out how to get into same game?

Just make note of the server when you join or he can click your name in the Steam friends list and click View Game Info.

This is my Steam profile if you want to add me - http://steamcommunity.com/profiles/76561197960434988/
 
WOW this game is hard lol I actually do like it but man its a shock to the system after playing battlefields etc,i died....a lot lol drove a truck around in circles for 10 mins then crashed it and got it stuck,died a lot again....its going to take me a while to get used to this game but I really want to get good at it :) 90% of the time I didn't even see who killed me! my eyes need to adjust to it I think,people seem to be able to see me but I cant see them lol

oh it runs pretty sweet as well,on my setup it didn't really dip below 50fps and was quite a bit higher than that at times,i almost have everything maxed as well :)

anyone thinking of trying it be prepared for quite spells of nervously making your way to objectives followed by INTENSE combat and a realism type experience,,this is as far from your battlefields as you can get,,but its good :)

You did well for your first time! The enemy team on both maps were pretty well organised so we got hit hard.

I did like the bit where the rocket whizzed right by us then our crawl through the shallow river to cover!

It takes a while to get into if you've never played anything like this but the firefights you get are intense!
 
I was indeed as everyone is at first. However a lot of people don't / will not want to play properly and learn and just end up blowing up a whole squad or something then leaving

Not too sure what the idea behind the free weekend is anyway as you can now try games and get a Steam refund

It's a free weekend/50% off for veterans/remembrance day. Ya know, the whole charity event that we're doing at the minute :P
 
As expected our Steam user reviews are plummeting due to people expecting it to play like BF/CoD. This is what we are up against:

Terrible. Bad UI. No minimap, no death cam, how can I know who shoot me and if they not cheating. No crosshair in the gun, no zoom in or very small zoom if you have optics, why as a soldier I don't have binoculars. No squad respawn, no terrain and building destruction like in battlefield. Where is the physics? Where are different vehicles, huge map and 1 truck for whole army 70 people. People talking using voice chat. Oh man, sometimes I want peace and relax and listen to music when I play the game not listen stupid talking all the time on voice chat. I played Call of Duty and Battlefield and sometimes I could be on top of the score list and here I can't kill anyone. Running alone to enemy base for 10 minutes in huge map and then get killed by someone in an empty base without seeing him. Good thing that I could try this in a free weekend.
 
I'm going to give that reviewer the benefit of doubt and say he's joking, if not then they are seriously stupid. I've been keeping a eye on this for a while so looking forward to trying it out.

You would like to think so but there are lots of them. We knew the user reviews were going to tank over the weekend though due to people coming and expecting to be able to play the game how they play others.

Not sure why Steam even lets people with 0.1 hours playtime (and on a free weekend) leave reviews such as
gay/10', 'took me too long to find an enemy

Brilliant!
 
I just installed this game had a round where I was on top of the leader board and our quad end up winning, quite hard game, very impressive, I was playing sniper with some nice covering fire, what are the best graphics settings ? I am rocking 1070 and I'd like to see to the distance more or clearer ?

Also anyone know why my Afterburner doesnt want to show fps ?

I suggest using ReShade until we get some sort of sharpening filter ingame.

Download the latest version from here: https://reshade.me/
Then select the Squad.exe in\Steam\steamapps\common\Squad\Squad\Binaries\Win64.
When it asks which Directx you want to use, select OpenGL. Also select YES when it asks you to download the standard effects.
After installing, Reshade should start when Squad starts, and you can access the in-game menu by pressing Shift + F2. Enable lumasharpen from the menu and set the strength of the sharpening that you want. You can also select a hotkey to toggle the effect while in game for comparison.

For an FPS counter, type in "stat FPS" in the console.
 
Last edited:
Not a fan, gave it a good go over 10 hours but can't say it was enjoyable, very little game time during those 10 hours.

Having long runtimes to objective is fine, having a long spawn time is also fine - having both is just ridiculous. I appreciate the type of game it's aiming to be but having so much downtime is extremely dull.

For a game called squad, they also make it next to impossible to be in a squad with your mates, it takes me back 15/16 odd years since the last time I had trouble getting into the same server as people I wanted to play with.

So many bugs, I spent 40 minutes carefully moving into a flank position, finally it paid off, being behind 10 or so people with none of them having a clue on my location, i start unloading and nothing - bullets were hitting the ground below me despite significant clearance. I'm then killed.

Feel free to report those bugs here :)

Unlike most games where the bullets come from the centre of the optics, our bullets come from the barrel. Just because you have a clear shot doesn't mean it will hit. You need to take in account of muzzle clearance. Won't be such of an issue when we implement it our cover system.
 
Last edited:
Still not fixed the AA in this game as I see the blur is still there...

Shouldn't have to use Reshade to sharpen the image.

We're waiting on Epic to sort out their AA options properly. Luma Sharpen will hopefully be in at some point in the future.

Maybe it would be better to split the two medic items to different buttons, that way it would halve the time it takes to medic, or maybe make the animation time from med pack back to gun be shorter to allow some chance of defence.

This has been noted for a while now. Rest assured it will be fixed and a lot easier. The main cause is down to our animation system and how its tied to weapons.

Would be nice to be able to drag or pickup the bodies to heal them somewhere else in safety.

That's coming :)
 
Back
Top Bottom