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- Joined
- 2 Jan 2010
- Posts
- 2,307
Maybe its to control server loads for the game servers. If your game is only able to handle say 3000 people per server and you are launching with 50 servers then at max you can only handle 150,000 people online at once, sell 1.5m copies for release day and you'll end up with several hundred thousand people who cant log in. Restrict the number of people and it might make for a smoother launch, after all people are generally more willing to accept "its out of stock" than "I've got it but when I go to log in I am number 968 in the queue and have a wait time of 94mins before I can log in"
Tbh I would rather have the game downloaded and be waiting in a massive queue than not being able to get the game. They said they are hoping for atleast 1 million people to buy the game, but if I can't but it I will simply move on and not buy the game.
We are in 2011, if a company hasn't prepared enough for release and can't give all of their paying customers access to atleast download the game on release then they don't deserve my money.