Soldato
- Joined
- 14 Apr 2004
- Posts
- 11,888
- Location
- UK
Ah, I love TF2 

agreed, i personally would like the see the pyro be able to call in a naplamn strike
can imagine the scene when everybody on the ramparts in 2fort gets naplamed haha
I think one of the problems in tf2 is weapons variety
Can't say I like Badlands too much. Like most CP maps you always get idiots defending the last point as soon as the game starts. Its like they are admitting defeat before the game has begun. The only map I don't usually see this on is Gravelpit.
The spires seem to much of a novelty for me too, not necessary to the map. They just look abit out of place, or rather, forced in. Its still a fun play though, just nowhere near as good as Dustbowl/Gravelpit.
We has a glitcher already with this map today. Sitting in some rock with a sentry guy shooting out
Had a long play though and it's a great map imo
Yea seems to be a bugged area at both sides of the map, had two enemy engies hiding a sentry in one gameThat better get fixed soom, it's a great map on the whole.
As I said, they're releasing unlockable weapons but all with a double-edged sword approach so not to lose the rock,paper,scissors factor of the game![]()
I'd expect it'll be fixed within a couple of weeks
Theres just an alarming amount of people who seem to think they are going to be able to unlock a 1000 rounds a min 1 shot kill uber weapon, or wipe-out-the-whole-map airstrikes....
This game took 10 years to be created an released, there not going to shoot it in the foot that easily!