The thing it mostly effects though is DW , because Killing Machines nerf as well as gargoyle means it will be doing the same damage as regular 2H weapons more than likely. I suppose the idea is to make it more of a choice.
Bloods 51 point will be *far* better in the upcoming patch with the changes to Heart Strike.
Well on the PTR DW DPS has gone up despite the KM change, I don't think Howling Blast having no CD alone is making up for that. (unless HB now has the 5 sec CD back in on PTR, no idea on that one)
Blood will be better yeah but the 51 point ain't gonna be any better, iirc the only change is a reduced amount of runic power required to activate it, the rune weapon didn't get buffed or anything.
The Heart Strike change is nice but most bosses are single target and Blood, despite touted as being the best single target build originally still falls short to Unholy.
Will look forward to trying Blood again though, buying Corpse Dust is annoying!
i couldnt get the numbers people claim, even with worse gear than i have.
The max I got was 4.1k on the dummy
But that was a shorter fight, did 4k dps on a fight lasting around 350k damage.
Oh yeah and that in that pic I was accidently in Frost Presence, plus Necrosis doesn't work on the dummy if it only has 1hp (doesn't cause Overkill) so I was losing 10% auto attack damage.
Bear in mind auto attack is around 30% of my overall damage, so that's a fairly hefty blow.
So far Rogues, Hunters and possibly mages/warlocks/shadow priests seem to be doing the most damage for all the reports I have seen.
Warriors and Mage seem to be the best but usually I'm within the top 3, for some reason I always dominate Kel'thuzad (until I accidently stay within 1cm of a fissure)
Starting Phase 1 on Kel'thuzad in Unholy Presence = DPS domination.
Rogues are dominating in our guild on some fights because of that stupid spec that's bugged or something, it's insane in the membrane.
The deep wound nerf is a bit silly simply because of prot warriors. They should either leave it until prot warriors can get something else in its place, or change the way the talent works so it isn't as strong for 2 hands but scales a little for 1 hands. Blizzard have admitted it will probably affect prot warriors threat, but rather than sort that first by changing a few prot talents they nerf a current talent.
It's not really a big deal though, it's not like any class is struggling with threat so I'm sure the deep wound nerf won't make any real difference to threat, maybe this would have been a problem before Devastate but it's **** easy to tank now.
On Live its not uncommon when DW'ing to get ~ 20 procs in 60 seconds, on first PTR build it was down to 10 .. and now down to 5.
also - Howling Blast now has a 5 sec CD (Up from 0 on PTR, down from 6 on live) and gargoil nerf..
20? Jesus christ I've not had anywhere near that amount in 60 seconds, I doubt I've even had 10, that's with 2 1.60 weapons and 1.20 speed or so with Icy Talons.